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Mankcam

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Mankcam last won the day on April 1 2018

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About Mankcam

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    Senior Member

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  • Location
    Brisbane QLD, Australia

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  • RPG Biography
    Been reading and rolling dice since the mid 1980s, and happy to say that I'm still doing it!
  • Current games
    FAVOURITE GAME SYSTEMS:
    * BRP
    * Fate Core


    MAIN GAMES I HAVE BEEN INVOLVED WITH:

    BRP:
    * Adventure/Investigation (Pulp Cthulhu 7E)
    * Glorantha (BRP/RuneQuest)
    * Mythic Britain (Mythras)
    * Old School Weird Fantasy (MagicWorld, OpenQuest)

    FATE CORE:
    * Action Flick Adventures
    * Middle Earth Adventures

    ADVANCED FIGHTING FANTASY:
    * World of Titan

    CLASSIC WORLD OF DARKNESS:
    * Vampire The Masquerade
    * Mage The Ascension
    * Changeling The Dreaming
    * Dark Ages Fae

    DUNGEONS & DRAGONS 5E:
    * Forgotten Realms

    HIGH ADVENTURE ROLE PLAYING:
    * World of Cyradon

    Also occasionally Shadowrun and Battletech.
    In my earlier days we played Basic D&D, RQ2, Rolemaster, and D&D 3E.
    I bought D20 Modern and True20, but moved into Savage Worlds instead, then wrapped that up and returned to something more sensible like BRP.
    Tinkered a bit with HeroQuest, but its not for my current troupe, so it's now back to some version of Fate Core or BRP.
    I'll probably grow old and grey running these two!

    ON MY LIST TO RUN:
    * Hard Sci Fi (Classic Traveller or BRP: OQ River Of Heaven).
    * Cyberpunk (BRP RD100)
    * Hyborian Age (BRP: RQ or Mythras).
    * Star Wars (Fate Core)
    * Star Trek classic era crew (HeroQuest or Fate Core)
    * Wizarding World (Fate Accelerated)
    * Dr Who (Fate Accelerated)

    Too many games, not enough hours!





  • Location
    QLD, AUSTRALIA
  • Blurb
    "Amy Pond's out there and she’s surrounded by Romans, I’m not sure history can take it!" - The Doctor from 'The Pandorica Opens'

Recent Profile Visitors

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  1. Welcome home RuneQuest !!! Books arrived at my place in Australia three days ago! 😎
  2. I have the pdf of this new version of Pendragon. I just wish they had copies of the physical books in the Australian warehouse, as it's just too expensive to order it from Chaosium with the copies being in the overseas warehouses. The book looks beautiful!
  3. Well get ready to be bombarded by the end of this week !!!
  4. I could only choose one, but these were my preferences if I could of chose more: Gloranthan Cults and Racial/Cultural supplements Gloranthan campaign/area sourcebooks Gloranthan scenario books e.g. easy-to-use scenarios that can be dropped into any campaign The other stuff I really wouldn't want to see taking up prioritities. For me, game aids feel a bit gimicky; I don't see call for many new rules; and I'm not really here for the non-Gloranthan material (I am likely to stick with Mythras for that)
  5. OMG another one. Such a great powerhouse of ideas gone. His legacy of Mask of Nylathotep lives on every time we start that campaign again
  6. Sounds great! RD100 has so much potential, although I struggle imersing myself in the book at times.I do get the feeling that this is perhaps the best version of BRP I have seen, I really like the mechanics. However it is a hard read at times, so this is a great idea getting an english revision I'll definately back this version once it goes live 😎 Also good to see the Medievalia line going ahead!
  7. Mankcam

    Welcome

    I wonder how far in production this is? It looks great, I'll be grabbing this for OQ for sure 😎
  8. I'ld certainly pay for a book of these 😎
  9. Yes, you're correct, that's definately the one I remember. It is 'The Halls Of The Dwarven Kings' - Set 1 in The Complete Dungeon Master Series - by Integrated Games , back in the early 1980s. Was a british product. Very good maps, quite good depiction of high fantasy Dwarves (not Gloranthan Mostali). Several versions were produced, each with different game stats - D&D, AD&D, RQ2, and possibly WHFRP. This was the cover: ...and for anyone trying to chase it up, here's the listing details: https://rpggeek.com/rpgitem/46468/halls-dwarven-kings
  10. That's an unfortunate name πŸ˜‚ I never knew that existed, and yes it was actually made by Judges Guild. Could be the one Joerg mentioned, although I don't think it was for RQ, it's hard to tell, it may have been statless so it could have universal use. It's actually on DrivethruRPG: https://www.drivethrurpg.com/product/1026/Glory-Hole-Dwarven-Mine-1981?it=1 It wasn't the one I am remembering, which did have RQ2 stats.
  11. Yes there is, it was in the RQ3 Glorantha Box. I don't have it on me, but it was something along the lines of " I am a man from the X clan of X tribe, hail thee' or something like that. I think the main thing would be that you introduce your lineage (son of X), family or personal reputation titles (if any), clan name, and tribal affiliation. I think when parting, its something like 'Orlanth Go With Thee' (or more appropriate Deity)
  12. I remember that there was a generic fantasy supplement for Dwarves in the early 1980s, I think it was multi-stated for D&D and RQ2. The Dwarves were very high fantasy flavoured, it had a good underground city map and it may have been a sandbox setting. I reckon it will be the one Joerg is referring to. I have no idea if it actually was a Judges Guild book or not. However from memory I can also envision it looking along the lines like a Judges Guild or Midkemia Press production - it is definately a product of that era. I'll hunt it down and return with the info in a few hours, unless someone else sheds light on it beforehand.
  13. I used to port TSR and WotC D&D modules into Glorantha all the time. Lots of Greyhawish villages became Sartarite settlements. Necromancers became Priests of Chaos and such. Most of the dungeons became underground ruins within The Big Rubble. I always replaced any goblins with Trollkin and Dark Trolls, and then ran the games with RQ2 or RQ3. That always worked a charm, and I'll no doubt pillage from the numerous D&D adventures on the net and convert them into RQG pretty easily. I see no reason why Mythras wouldn't work as well, and using Mythras Classic Fantasy pretty much ensures you get that old AD&D experience without the illogical rules of AD&D. You can keep the setting as presented (or use Greymoor, which sounds very much like a Greyhawk-inspired setting). You might need to be wary of potential for TPK however, even with the changes in Classic Fantasy, Mythras is still more brutal than D&D, at least current D&D. However some of the charm of the old meatgrinder dungeons was just that, they were a meat grinders that could easily kill characters off - given that Mythras takes a bit to roll characters up then this may not be good for game flow, let alone player investment. For some old school dungeons you might need to tone down the threat level, or have some pregen characters as back-ups, and have various ways of introducing them to the situation, just so the game doesn't stop due to PC injury or loss. It may not be an issue, depending upon what scenario you run, but I would still be at least mindful of it. Good luck with this Bring on the MegaDungeon !!!
  14. The visual depictions of the Mostali in the G2G pretty much dispel any comparisons with generic high fantasy Dwarves. They hearken back to an earlier fable-fantasy flavour, unusual and mysterious. Although they are different from how I originally thought of them, these days I envison the Mostali as devilish Brian Froudish beings, something for humans to be wary of, unless they are dealing with aberrant Openhandists, and even then it pays to be cautious. I think I now prefer these images of the Mostali from the G2G rather than the ones in the RQG book, they just seem more fantasy flavoured, eccentric, gnomish, goblinoid, and alien.
  15. This is really good. In particular I like how all the Common Rune Magic spells are on the sheet, that is a very good idea. I also like that the Skill Cat Mods calulation is on the sheet as well. If this could be form-fillable, then you have my sword 😎
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