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Mankcam last won the day on April 1 2018
Mankcam had the most liked content!
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RPG Biography
I'm just an Aussie who has been reading and rolling dice Down Under since the mid-1980s, and I'm happy that I'm still doing it!
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Current games
BRP:
* RuneQuest: Adventures In Glorantha
* Call of Cthulhu 7E
* Magic World
* Mythras
* OpenQuest
* BGB (toolkit)
* RD100 (toolkit)
2D20
* CONAN: Adventures In An Age Undreamed Of
FATE (mainly homebrews):
* Fate Core: Middle Earth Adventures
* Fate Core: Action Flick Adventures
* Fate Core: Interface Zero (Cyberpunk)
OTHER GAMES IN MY COLLECTION:
* Cubicle 7 Middle Earth (TOR, AiME)
* Classic World of Darkness
* HeroQuest (HQ2, HQG)
* WEG Star Wars
* Warhammer Fantasy Roleplay
* Shadowrun
* Rolemaster / HARP Fantasy
* D&D (5E, LFG, DCC, S&W - also prev played B/X, BECMI, 3E)
* Advanced Fighting Fantasy
* Talislanta
* PDQ Jaws Of The Six Serpents
* Traveler
* GURPS
* Battletech/Mechwarrior
* Savage Worlds
(plus numerous others)
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Location
QLD, AUSTRALIA
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Blurb
"Amy Pond's out there and sheโs surrounded by Romans, Iโm not sure history can take it!" - The Doctor from 'The Pandorica Opens'
" Sure it's fun, but it is also well known that a D20 roll and an AC is no match against a hefty swing of a D100% and a D20 Hit Location Table!"
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Looks lovely, but it would be great to know what the major additions are, given that many of us already have the original edition which we thought was current.
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Two questions about the new Basic Roleplaying Book
Mankcam replied to rsanford's topic in Basic Roleplaying
I really liked the vibe of the first few editions of Stormbringer- 9 replies
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This is a pity, I only found out about Ruin Masters kickstarter quite late, and it looks more interesting than Dragonbane to me. Very BRP/WFRP influenced, but simplified and with a classic fantasy vibe. I found a great unboxing of it only this morning, I can't believe this was totally off my radar at the time: Ah well, it's one of those that got away... ๐
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Would love to see more 13AG content! Although my preferred system for Glorantha is BRP (Mythras, RQG), I quite like 13A as a D&D game. I would of thought it was a no-brainer to draw people across to the Glorantha setting via the excellent 13AG rules. A real shame to see that the 13A authors have moved on from Glorantha, but if others pick up the gauntlet then there is always hope!
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As far as I'm concerned, all my Modiphius Conan books are just setting lore for Mythras now, not to mention all my pdfs from Mongoose Conan. I've got various novella collections from R.E.Howard, and a stack of Dark Horse Comic graphic novels as well as heaps of Savage Sword of Conan comics reprints. Double the Luck Pts for Mythras characters and I'm on my way to running Hyborian Age adventures, regardless of what system the new shiny Conan will be.
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Dungeons and Dragons retro clones - advice sought.....
Mankcam replied to Agentorange's topic in Alastor's Skull Inn
Rather than RQ Classic, The Age of Shadow is a great BRP alternative to check out - the core book pdf is free, and the setting book pdf is very cheap. Both of them in printed form are quite cheap as they are just booklets: Age of Shadow core book: https://www.drivethrurpg.com/product_info.php?products_id=93513&filters=0_0_0_0&manufacturers_id=3785 Age of Shadow campaign guide: https://www.drivethrurpg.com/product_info.php?products_id=93514&filters=0_0_0_0&manufacturers_id=3785 Age of Shadow character sheet: https://www.drivethrurpg.com/product/141771/Age-of-Shadow-Character-Sheet?src=also_purchased&filters=0_0_0_0&manufacturers_id=3785 It also has a small website with a few goodies: http://ageofshadow.freehostia.com/ It's an easy option if you want to get new players used to BRP. It's classic High Fantasy, so it's simple enough you can convert most D&D modules pretty easily. It plays like RQ without Hit Locations and less Skill bloat, and for me it feels more straight forward than RQG or RQ2 (and I started playing RQ about 1985). As far as Skills go, just fill in the ones you put skill points in, and leave the remainder blank - it's very easy to see where the character's strengths are, and if the character needs to attempt an action they have not put skill points in, then the sheet tells you which core characteristics to add at the time. Very cheap to get into this rpg, and highly recommended! (PS: Here's a brief video review of Age Of Shadow by Runeslinger) -
@Shiningbrow I certainly would avoid trying to convert RQG to Middle Earth, but if one wants to use a BRP system for Middle Earth then it is a good option, just not RQG. I was doing all this almost a decade ago now with the BGB, before The One Ring rpg was published (or before I managed to read it). So this is a bit of a blast from the past: These days I would go with The One Ring (or AiME), but Mythras or OpenQuest can be easily used as well. They will need a fair bit of adapting to the setting, as Middle Earth is all about flavour, but it's not hard to do, it will be a small labour of love but it will play well. The Age of Shadow is also quite good, it's very cheap and can be adapted to Middle Earth pretty easily. It is a version of OpenQuest that is for high fantasy, very much in the Tolkien style, and for the price it is well worth checking out the cheap PDFs+PoD on Drivethru RPG
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I would go with CoC7E Dark Ages or Mythras
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Really love the character portfolios, and thank you for including a form-fillable version for us to print out our own - IMO it is greatly improved on the character sheet in the RQG core book
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This was a great one-shot, very enjoyable, John Wick is in his element here, and the players are having alot of fun! Actually it was the Geek n Sundry Starter Kit series and this PAX one-shot with I Speak Giant that finally got me to pull the trigger with 7th Sea 2E, and I'm so glad I did! I missed the first edition, so I'm making up for lost time now! I love the setting, and the narrative-heavy gamestyle really makes the game stand out! Thanks for posting this video; 7th Sea 2E just got another fan ๐
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I really love 7S, and the 7S 2E books are great. Very high quality production values. I'm eagerly awaiting to add this title to my bookshelf, but it seems unusual that the pdf version has been available for almost a year, yet still no print copy available for purchase ๐
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I own The Laundry and feel BRP is a good fit for it, it's essientially a quirky British take on Call of Cthulhu. I really would not want to see it in 2D20 or PbtA, but these are the kind of systems that it could easily show up in. If I had my choice, I would prefer the next edition in OpenQuest; that way it's more or less compatible to an extent with earlier C7 BRP versions. The OQ core engoine would be fine, and any magic, equipment, etc can be ported almost as it is from the previous edition of The Laundry. I think it would be pretty easy to run C7 Laundry resources with an OQ Laundry, and vice versa. Although who knows what will happen with it all...?
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I'm unsure if we will see more of The Laundry from Cubicle 7, and I doubt that they will develop a completely new engine for it given that it will no longer be BRP-based. The Laundry licence may well have expired by now, so it could easily just fade away. I'm not sure how the novels are selling these days, but if they are catching the eyes of new readers then we are just as likely to see the rpg resurface as a 2D20 or a PbtA game. Cubicle 7 seem to have trimmed many of their lines in recent times, notably The One Ring, and more recently Lone Wolf. I think Cubicle 7 will be predominantly producing products for their Warhammer and Dr Who licences. I'm happy with that, as both of those game lines are excellent and will further benefit from focused efforts. Personally I can't keep my hands off their WFRP 4E books, so I'm happy they keep going with it as a major line. I'm glad that Cthulhu Britannica has come back to Chaosium, given it is Call of Cthulhu/BRP. The Cubicle 7 products are excellent, but going forward it feels like something Chaosium should be pursuing with CoC 7E.
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Rather than start a new post, I just thought I'ld park this here: If anyone has Netflix, then there is a pretty good show called Babylon Berlin, which looks perfect for inspiration if running Berlin The Wicked City for CoC. Just sayin'
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Steve Perrin, Ray Turney, Greg Stafford, Sandy Petersen, and Lyn Willis... These names took on an almost mythical sage-like quality for me in my youth, given my fondness for Chaosium's BRP system, a devotion that remains to this day. BRP is easily one of my favourite set of game mechanics, and my old RQ2 book is a treasured artefact of mine. It would not exist without Steve Perrin. The world feels slightly darkened now that I have just found out about his passing Another great trailblazer of our hobby gone Vale Steve Perrin