Hi,
Has anybody done anything interesting with critical location hits???
I have just been looking at the old WFRP v1 Critical Hits system that was released with the GM screen and looking to adapt it - or something similar.
Not sure if any of you know the system, but the larger the minus wounds for a particular location - the more serious the wound may be (there is a random element to it). The tables are also sorted by type damage type, such as: Sharp, Blunt, Teeth & Claws, Arrows, Firearms...etc
Any thoughts ?