This is really good stuff, Shawn. Thanks!
Has anyone done a discussion of the possibilities in allocating bonus points to traits? I'm thinking of questions like...
1. Is it a good idea, in general, to put at least A points and/or less than B points to the concept and other highest trait? What sets up characters well; what is probably going to leave to other traits being under-powered?
2. Same kind of thing for other traits. What should I expect as a player when putting traits up against moderate and other difficulties?
This is stuff I used to be able to manage intuitively and easily, but fallout from an autoimmune disorder gave me a bit of dyscalculia along with some other learning disabilities, so I struggle with it now, and I didn't feel like I could give players good guidance of the sort I might do with White Wolf/Onyx Path games about specialization versus broad coverage, or whatever.