Noita
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Posts posted by Noita
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I have no problem with setting a CoC game in modern times. I love the idea of tech savvy cultists. That said it seems that most I play in are set in the Delta Green Verse.
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Don't forget BullDog Drummond, gentleman adventurer! Yesterday I bought the first book from Amazon for under €2 for the kindle version.
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I love Yinkin. One pc in a game i ran went on the Hill of Gold Heroquest and managed to woo Inora with the result of a new breed of snow Alynx appearing.
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I thought every Praxian brave was living the grand theft life everyday. It's adventurer 1.1
Kill, take stuff, repeat.
The book is well worth it for the scenarios as mentioned, as are the sensible price lists.
Like Soltakss i have been running heroquests with RQ for a while. His advice is always good! My advice is make it all up, its your world and nothing is wrong and freeform it when needed...
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The internet certainly was a game changer. I played so much CoC in the 1980s and relied purely on books. I was lucky to have close relatives in the States so spent many fun holidays there.
I must admit the game influenced my travel locations all through the 1990s. Middle East I am looking at you!
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33 minutes ago, Kloster said:
OK. I don't have them, so can't comment.
Classics Pavis Book
Broad Sword 75L
Riding Bison 142L
War Zebra 1560L p67 but on p46 one costs 426L. The higher price must be the one for tourists
HQ Pavis book
Sword 50L
Riding Bison 30L
War Zebra 210L
RQG
Broadsword 50L (that was surprisingly difficult to find)
Riding Bison 30L
War Zebra 210L
The fact that weapon prices in RQG are not listed in the equipment section or next to their stats is a bit strange.
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4 hours ago, Kloster said:
Are you speaking of the Gloranthan Classic one? The prices are the ones from RQ2, and the conversion rules for RQ2 to RQG show clearly that the value of cash is not the same. I have not checked the price list themselves, but I think the have been updated accordingly.
Yes, this is a good point.
The Heroquest edition. The prices have come waaaay down from previous editions and RQG has sensibly followed suit.
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Are your games always in America and always in Arkham or are you more European centric or somewhere else?
Do your pc's have a base of operations? A shared house, office or mansion?
I'm starting a campaign where the pcs all met in 1916 in the American armed forces and then a decade later use a speakeasy as their meeting place. I'm European based but due to playing online find that the majority of my players are American.
Something I have noticed and is in no way a fault, that Europeans find playing in America far easier than the other way around. Due I think to growing up with American media and travelling more. Obviously this is just my opinion.
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11 minutes ago, Kloster said:
Everything in the world of Glorantha depends on the game system being used. RQ2, RQIII and RQG have completely different values for money, and thus completely different prices for everything. This will include Truestone. I have not (and will not) check in HQ, but I presume we have at least 2 other values, and 2 other price lists.
HQ and RQ price lists seem to make more sense and be in sync these days. The best price list I have seen was in the last Pavis and the Big Rubble book. No more war horses that cost more than my pc has saved in twenty years of killing things and taking their stuff...
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There's a fewTruestone threads somewhere dealing with heroquest. Will go and find them.
https://www.glorantha.com/forums/topic/truestone/
So am i getting this right, with RQG truestone is now something totally different to what it was before?
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54 minutes ago, Byll said:
That's the sort of library to have!
They have a fair sized role playing section and of course they have the Zin Letters because Finland and Runequest...
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Seriously, the Upland Marsh as a Sandbox to explore with your band of trusty, heroic Ducks would rock my shallow draft boat. Clearing out Duck Tower, becoming vampires and getting Delecti to help your people to over throw the hated Sartarites is just awesome orange sauce.
DLC could be the bogs of the Zola Fel, where you play Duck Bandits, who capture Raus and slow roast the annoying bastard over a soggy fire. Then take part in the assassination of Argrath as he takes his cradle cruise past their hideout...
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Im hoping it will be just about Ducks and their adventures in the marsh. Anything else will be a major disappointment...
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Perhaps folks can help over there?
QuoteCan anyone provide a link to an example of play detailing a battle in Runequest: Roleplaying in Glorantha? Our group ran into trouble today trying to figure out how to make the players intentions and instincts for fantasy TTRPG combat fit into RQG's Strike Rank system. The assumptions in RQG clash with what D&D 5e trains players to expect and my players have no experience with fantasy TTRPGs outside of D&D 5e. I've got distant experience with RQ3 and I thought I was comfortable with how RQG combat should go. But today's fight had all of RQG's moving pieces in play (melee, missile, spells, and movement) at the same time.
The corebook contains isolated explanations of particular rules that illustrate how the mechanisms work. It also contains sidebars with narrative descriptions of fights, but without illustrating the underlying rules. In other games, I'd be pointing to a few pages of text written from the point of view of the players and GM that describe what they're doing at the table. It would tie all of the isolated examples together so that we could see what the flow of combat looks like at the table. The example would have them talking both mechanically and narratively so that the reader can connect the fiction to the game's rules. It might look like this:
Alan (Player A): I'm going to move forward twelve meters and swing my sword at the broo warrior. Brenda (Player B): My character's going to hang back and cast Demoralize on the broo shaman. Charles (the GM): OK, Alan, you swing your sword on Strike Rank 5, but you're also moving twelve meters, so that adds an extra 4 Strike Ranks to your action. You'll swing on Strike Rank 9. Etc.
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2 hours ago, Runeblogger said:
OMG!
There was a thread somewhere where we came up with who and what the Zaxs were. Could probably tie in with the current migratory animal thread
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On 11/23/2018 at 11:11 AM, soltakss said:
Somebody posted an online tool to make Newspaper Headlines, but I have lost the link. It could have a picture and some text. You could use something like that to make a short obituary.
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12 hours ago, MOB said:
Even if he sadly wasn't here for the announcement, rest assured Greg knew all about this project and was delighted that it was happening. The last time Jeff and I were with Greg was at Gen Con last year, and he knew we were going directly from there to Dublin to initiate the computer game partnership with Black Shamrock. Greg was also aware that some of the people we're working closely with on the computer game are hard core RQ/Glorantha fans with a deep understanding and love of the setting.
So what type of game is it going to be?
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When i got my driving licence many moons ago I could drive a car, a motorbike, a tractor and a large van/small truck with it. I only ever drove a car during my lessons/test, but have driven them all since. I have also driven armoured vehicles. All the same principle.
The horses and camels I have ridden were totally different. My ride skill includes their basic up keep too and how to look after their tack, feed them and keep them from kicking me to death. Just like my drive skill lets me know how to change a tire, change the oil and recognise its too icy to drive fast.
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Ride for animals, drive for everything else. Keep it simple. Drive includes all the road knowledge too.
Starting a bike and a car has more in common than getting my horse to move. My horse doesnt have gears either.
Riding a motorbike has more in common with driving a car, than with riding a horse along a trail.
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Will be getting this! Thanks for the mention of Babylon Berlin, somehow had missed that.
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I got an email from chaosium saying that there will be a RQG video game made by Black Shamrock.
Cant find anything they have done before. Anyone know what kind of game and when it will be set?
Im praying that it wont be some sort of resource management game. No game is better than a bad game...
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7th Edition Shotgun Era Clarification
in Call of Cthulhu
Posted
The unspeakable oath issue 4 had a good article on shotguns.