Jump to content

Cgeist7

Members
  • Content Count

    62
  • Joined

  • Last visited

Community Reputation

62 Excellent

About Cgeist7

  • Rank
    Junior Member

Converted

  • RPG Biography
    playing and running for 30+ years
  • Current games
    Runequest in Glorantha
  • Location
    Ottawa
  • Blurb
    Gamer and developer. Created the Runequest Glorantha app at https://rq-web.herokuapp.com

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

  1. Also some cool news: the RQ app is moving to a new domain: www.cradleofheroes.net (live now) - I'll be updating the app soon with the new name, but if anyone is a graphic designer and wants to help with some cool logo, please let me know.
  2. Hi @BalazarLightson - the additional runes and ability to worship multiple gods are already in place. Once you've created your character, just select the edit button to update runes or add new ones or the magic button to add powers from heroquests, magic and new cults.
  3. Adding the last tutorial video: how to create creatures & NPCs. All videos also added to the original post for new folks.
  4. Quick update here. The app now sorts characters from the newest to the oldest. I also added a bunch of new hit locations models to the add creature function. Now included: Beetles Birds (running, flying) Centaurs Dragons/Manticore Humanoids (normal, winged) Four-legged animals (normal, winged) Mammoths/Mastodons Serpents (normal, winged) Giant Spiders Wyverns Finally, I started working on social sharing (Twitter cards, etc), but need to do some more work to figure out the details. Cheers! Chris
  5. Hello all, I put together a few tutorial videos on how to sign in and use the Runequest Character App effectively. Intro: https://youtu.be/Lbf7bqYl9tM Finding Characters: https://youtu.be/DpvZ3SkuQgg Creating Characters: https://youtu.be/ARAqgnr3J5U Editing & Updating Characters: https://youtu.be/ReEevV8_d5s Adding Traits & Magic: https://youtu.be/7faq5XMcAz0 Copying Open Characters & Duplicating Content: https://youtu.be/pgy1SdlkTrU Intro to Homelands, Occupations & Cults: https://youtu.be/-pnGjE_zIJo Please let me know if anything is off or doesn't make sense. Cheers! C
  6. I made a few more updates based on my personal experience and user requests. 1st, Factions now have the summary view of characters that was in the Encounter view. It has been super useful to me in running RQiG to have my NPCs info in one place and Factions now gets to that outcome faster. Example here: http://rq-web.herokuapp.com/view_faction/christopherallison-queens-spears 2nd, one of my players wanted to have all of the base & unimproved skills as part of their character. All basic skills will now be added to each NEW character and the view character page now has another skills tab for Base skills and they are automatically added to the modify character screen. Example here (who also happens to be a vampire): http://rq-web.herokuapp.com/view_character/2864 Enjoy! C
  7. Hi @Chekmx - Update done and I've confirmed that it's working as intended. I'll check out the Trello as well. Cheers! C
  8. Hi @Chekmx - sorry about that. I can see the problem and should have the bug fixed in an hour or so (on the bus now).
  9. Finished up work on showing Powers - whether natural, from geases or heroquests, they can be added in the Magic panel. I also added the Duplicate function, which allows you to copy any of your own characters (but remember you can already copy any Open characters into your roster). This should be especially cool & a crazy time-saver for things like horses or NPC. Yeah, they are all Peltasts, but the captain (copy, modify) is a bad-ass.
  10. Hi all, Adding this as a separate post because it might appeal to folks who don't follow the main RQiG app thread. New feature: you can now add NPCs, creatures, demons and other strangeness to the RQ app without needing to go through full character creation. Just enter the stats, passions, runes, skills, attacks that you need, chose a body type and you're ready to go. Once signed in, you can add creatures & NPCs under the Add Content navigation menu. This is a single page form, so it takes a bit, but once a monster or NPC is entered once, if it's made open, anyone can copy it and update as required. This means that you can now add mounts, spirit animals, elementals, etc. Once added, they show up and can be updated just like any other character. This is a new feature, so there are probably some bugs. The ones I know about: No way to update the unique attacks added Need to update view to show powers Need to add other hit location maps (a bunch are already there - hopefully the most common) Can't have stats of 0 yet (so spirits & elementals can be given a 3 in stats they don't need) You can find creatures using the search on the main index page. I'll create a database query as well in the next wee bit. Here is a Telmori Wolf-Brother for your viewing pleasure: https://rq-web.herokuapp.com/view_character/2711  
  11. New feature: you can now add NPCs, creatures, demons and other strangeness to the RQ app without needing to go through full character creation. Just enter the stats, passions, runes, skills, attacks that you need, chose a body type and you're ready to go. Once signed in, you can add creatures & NPCs under the Add Content navigation menu. This is a single page form, so it takes a bit, but once a monster or NPC is entered once, if it's made open, anyone can copy it and update as required. This means that you can now add mounts, spirit animals, elementals, etc. Once added, they show up and can be updated just like any other character. This is a new feature, so there are probably some bugs. The ones I know about: No way to update the unique attacks added Need to update view to show powers Need to add other hit location maps (a bunch are already there - hopefully the most common) Can't have stats of 0 yet (so spirits & elementals can be given a 3 in stats they don't need) You can find creatures using the search on the main index page. I'll create a database query as well in the next wee bit. Here is a Telmori Wolf-Brother for your viewing pleasure: https://rq-web.herokuapp.com/view_character/2711
  12. The first live updating on the encounter pages are now live. This means that when you modify hit location HP, the overall character HP is modified as well without needing to save or reload the event. You can see this on any of your encounters. Note that factions can only be created with characters in your roster, but that you can copy any Open characters to your roster with a single button click from the view character screen. I'll be updating primary character sheets with this as well in the next few days. While doing this work, I started asking myself whether the summary character sheet might also be useful in factions. Which also begs the question of why have an Encounter at all when you could just have 2 or more factions open in different tabs. So a question to the community: do you see value in having encounter pages or should we just keep it simple and have factions as a grouping of characters? Thanks! C
  13. I went through and re-vamped the encounter pages to match the general layout of the NPC sheets in the RQiG GM Screen Pack. I still haven't added in saving, but the pages should be pretty functional and hold a lot of useful information. A sample encounter here: https://rq-web.herokuapp.com/view_encounter/christopherallison-battle-on-the-banks#Lunar Patrol-christopherallison-khelus-white-brow-0 The next feature will be saving character updates through encounters. I'll then probably go back to the work I did on creatures, spirits and simple NPCs. Cheers! C
  14. I went through and re-vamped the encounter pages to match the general layout of the NPC sheets in the RQiG GM Screen Pack. I still haven't added in saving, but the pages should be pretty functional and hold a lot of useful information. A sample encounter here: https://rq-web.herokuapp.com/view_encounter/christopherallison-battle-on-the-banks#Lunar Patrol-christopherallison-khelus-white-brow-0 I'll keep monitoring this thread for any feature requests for encounters, but will otherwise go back to the main app thread. Cheers! C
  15. Tabs are totally doable. If we're doing on character per tab, how much info would you want? Stats? Runes? Best skills? Or just core combat stuff?
×
×
  • Create New...