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Sir_Godspeed

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Everything posted by Sir_Godspeed

  1. Yeah, I was always of the impression that the Kingdom of War was, if anything, a MALKIONI "plot", or rather a side-effect of Loskalm doing some sorcerous social engineering and dumbing their emotional waste somewhere else.
  2. There might be. Again, I'm not really a roleplayer.
  3. Not sure I have much to add to this (EDIT: I say as I type out several paragraphs like an idiot), but yeah, as far as I understand it vingans and nandans aren't really neat analogues to modern trans identities, partly due to pronoun usage it seems, but also because in Orlanthi society, gendered identity is cultic, and by extension sorta professional. Vingans commonly appear to take on stereotypically male traits by DOING stuff men tend to do. And presumably nandans the opposite, though they are criminally underrepresented. In stateless, labor-divided societies like the Orlanthi, work and ritual practice is identity, much moreso than in a modern capitalist society. (This is not to say that ALL work, or even necessarily most work, is gendered, but some duties, especially religious ones, appear to be.) To me, at least, this sorta builds upon the Orlanthi identity as a much more collectivist one than modern society, where the self is conceived of less as an expression of some inner "true" self, which sorta exists independently of other people around, but more as a bundle of professional and personal relations through labor and social obligations. Identity is necessarily interrelational (and therefore conditional and dynamic), rather than "expressed" (or emanated) out of a (commonly presumed) stable self-concept, the way we tend to use it in modern (colloquial and mainstream) parlance. IF that makes sense. This also relates to how some women seem to fall in and out of a vingan identity for specific purposes (and perhaps nandans or even helerings do too, though they don't appear to have specific analogues to the avenger quests of vingans). So someone performing duties that are typical of a man and initiating into Vinga can be a vingan for a while, but then presumably stop doing that and do something else, effectively becoming someone else identity-wise, and that's fine too. (I'm not an expert on how this exactly would work with regards to switching cults and retribution, but hopefully I'm not completely off the mark when we're talking about mutually friendly cults). Hell, we know from Jeff that women can join the cult of Orlanth no problem, so there's even more nuance and complecity here. The counter to this idea of Orlanthi identity being more of an amalgamation of ongoing social relations than an expression of inner self-understanding is admittedly the notion of fixed Runic affiliations that sorta just... exist in your soul or something. I say all of the above with an anthropological lens, mind you, and an inescapable cishet one too. All of this "isn't it neat" is irrelevant if the very premise just really bums you out in an out-of-universe sense, as a player interacting with other players. To me, it's interesting to see how, for all intents and purposes, the Orlanthi devised a different, but apparently functional system to deal with diverging ways of being a person than we have in the modern west, BUT if this kind of concept, creative though it may well be, ends up alienating trans or non-binary players (who are pretty likely to be "modern Westerners") then... yeah, it's probably a problem. (On the further topic of Runes, I'll admit I'm not a huge fan of people basically getting a glorified Myers-Briggs test at the onset of puberty that will define their lifepath, but then I approach this setting less as a gamer and more as a reader. At the very least, I would have liked to see periodic opportunities to effectively re-test one's runic affinities throughout life. "Oh, godspeaker, I have felt a change in my heart, I am not who I was yesterday, I seek help to see the change in me so that I may once again have sure footing on the path of my life", or something along those lines, to make it less deterministic and essentialist, but maybe that's dumb.). tl;dr: I have a fondness for identity systems that are different from the ones most of us are typically familiar with, not just with different categories but also in underlying logic. However, if the basic logic of this system ends up frequently making trans or non-binary people feeling unwelcome or uncomfortable (ie. it ends up being "transphobia with extra steps"), then that should be adressed so that it stops doing that. I'm not gonna die on a hill that pushes trans folks away. I dunno, just typing out why I think the gender system of the Orlanthi is interesting, but also possibly more difficult to grok than we might think at first glance, while keeping in mind what y'all have said above.
  4. Orlanthi society does seem to invest quite a bit of prestige in descent (imaginary or not), but I'm not entirely sure why Vingans or Nandans or the like would influence that either.
  5. Probably depends WHERE in the Underworld. It's such a diverse place.
  6. That's partly why she can do it, I think. Plus, you know, Castle Blue.
  7. If Iron has a planet, wouldn't it be one that rose AFTER the Golden Age? It would be kinda weird to have an original "Perfect Sky" planet representing iron, a metal that did not yet exist. (Or at least, not known to exist).
  8. Although unsaid, I believe, the wide spread of the Orlanthi culture is largely due to the efforts of the Lightbringer Missionaries, and their spread is kinda analogous (perhaps even mythically/ritually) to the journey of Theya.
  9. The draconic left path is to avoid entanglement. The Eurmalic path is to get entangled as much as bloody possible! Know thy enemy. 😛
  10. Wait, is Archie a Yelmic figure? The Red Emperor? Or a Malkioni figure? Or maybe even Grandfather Mortal? Is jughead Talar?
  11. We also shouldn't underestimate the degree to which myths are, well, fun. Aside from explanatory or educational potential, the very TELLING or experiencing of these myths brings folks together in good moods and close togetherness. Have a good laugh, experience second-hand fear, widen eyes at the sheer audacity, grip the hand of the person next to you as you wait for the shoe to drop. The very act of myth-telling is social glue.
  12. I think that was already the beginning of the end for the more free-flowing nature of oral polytheism, when the great literary religions arose, along with the standardization of narratives and so forth. I mean, this is literally where the term "canon" comes from.
  13. Pluripresence is nothing new to the gods. Nor is... how do you put it... pluri-phasis...? Basically the idea that a deity can be alive and dead at the same time, or young and old at the same time, or in peace and at war at the same time. Presumably this also applies to Wakboth.
  14. I really want to explore how this ZZ-SHSH relationship is expressed in the wider Tolat identity. Tolat is a fertility/love deity as well, for example, which is sorta shorn off/subliminated in Shargash (probably externalized into the identity of Alkor post-Golden Age), and entirely absent in ZZ, so is there some deeper symbolism there?
  15. Big Dumb Dumb Theory coming up: Nysalor vs. Arkat is a repeat of Shargash vs. Zorak Zoran.
  16. I'm wary of mixing the real-world Latin alphabet in with in-universe Gloranthan concepts.
  17. Would they even have Elmal, or some other named Cold Sun/Sun entity?
  18. Is the bare bones similar to what appears here? https://www.pensee.com/dunham/glorantha/dawnAge/nallindia.html
  19. The point here is that Illumination is a profound, transformative personal experience with the All, the Ultimate. Illumination is not something you learn, but something you go through. The knowledge one has forms the context around the experience, the context which leads one to make specific conclusions about one's experience. It's the old "blind men describing an elephant by touch" thing, basically. So it would be bizarre if people DIDN'T profoundly disagree.
  20. Eh, I mean, the East Isles have long traditions of mysticism that seem to result in what we would call Illumination (I THINK?), and I'd presume that in order to preserve these traditions, there is some kind of organization, whether that be mountain hermitages or wandering sages or what have you. EDIT: Kralorelans also don't seem to hyped about the Immanent Masters using draconic powers openly.
  21. Sure! Now take a missionary expedition into Lunar heartlands and forment a religious awakening that seriously threatens Lunar stability. Simples! Jokes aside, I totally think it would mythically/theologically work, but the sociopolitical context is VERY different there. Seems like a helluva campaign though!
  22. I like the use of Ernaldela to group together the smaller regions in south-central Genertela.
  23. There's always the theory (Joerg's?) that the inside of the crater is spatially the same as the surface of the Red Moon.
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