I would like to get into Glorantha and I have two choices: HQG or RQ2 Classic which has just been released. Both games look interesting but I have some reservations I'd like to ramble on about.
I really like RQ but not sure what's in RQC. I dislike systems where you have one skill (for example) 'Melee' and that covers everything from 2 Handed Greatswords to a fist punch. I love hit locations but found the healing/damage rules in Mythras too fiddly. As it goes, I dropped Mythras because I found combat required too much bookkeeping. I also dislike the Resistance Tables but I can live with that. I like a character to have lots of improvement before they reach a ceiling (it aides longer campaigns, which is something I always look for in an rpg).
I like narrative systems but there are errors in HQG so I'm worried it might not make sense to me. I'm also not entirely happy with the way HQG automatically raises difficulties every four sessions and how the pass/fail system is a rule for the GM to fudge things in order to maintain pacing and drama. I mean, I understand it, and I can see how it makes sense storywise but I can't help shake the feeling it's a bit heavy-handed and diminishes the effect of a character's attribute/skill ratings.
Lastly, I love feudal settings. I think there's a lot of roleplaying possibilities when you have a feudalistic system in place. There's a social pecking order and you'd better know yours. Am I right in thinking Glorantha doesn't have a setting where a feudal system is in place? I understand Glorantha is based on myths and that they colour most everything a character does, but are there settings where a feudal society is in place?