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About UristMcTurtle

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  • RPG Biography
    Medium experience in play-by-post rpg, heavily narrative. Currently trying to enter in the world of the rule-heavy rpgs.
  • Current games
    Dungeon World in Discord, and a pair of campaigns in a spanish-speaking forum.
  • Blurb
    Fan of mythology and world-building...Seriously, Glorantha is pure gold.

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  1. I must confess, the first thing that made me swim in the ocean that is Glorantha lore was not Runequest at all. It was in fact due the extensive world building of Greg and the gang, and also, the obvious influence of antiquity both in religion and cultures. For that reason, i am not actually impressed when i found in suplements and books (specially in old books, because the writting in Chaosium seems to be a little bit more tame in the current Runequest) with rather dark of directly amoral (in a modern perspective) elements. In fact i like that kind of lore, like the absolutely patriarcal state in between the solar cultures, the reliance of massive soul sacrifices in the Lunar Empire and the slave civilization of Fonrit. Now, the subject of the post: What is your favorite dark, amoral or simply horrible piece of lore in the setting? I am talking about those cultural elements that make you remember that people in Glorantha have a kind different worldview. In my case, well, i made a post about it some time ago. While not the most terrible thing in the setting, the reliance of some orlanthi cultures on human sacrifice is something both unusual and really cool in the context of a cultural family based mostly on bronze age indo-europeans. While Fonrit is (in a modern perspective) an absolutely horrible society, the guide and other suplements made that clear in the first paragraphs so you quickly make this idea in your head about them beign some kind of evil empire. But Orlanthi...The books and pieces of lore are usually heavily biased in their favor. They are a kind of meta-protagonist in this point, and while they indeed have some ideas that may clash with our current morality, most of that is more or less tame compared with other cultures in Glorantha (their reliance of violence, for example). But human sacrifice...Yeah, that is pretty unusual, specially talking about the usual """good guys""", and the mentions about it are so puntual and superficial in the books that they create the idea of that beign something completely normal for them. I absolutely love that reminder about the so distant nature of the cultures in this world.
  2. Well, reading throught the last Runequest core rulebook I came across an interesting fact about the cult of Maran Gor: Every male child born to the God Talker must be sacrificed. That small line reminded me that (and correct me if I am wrong) human sacrifice is still present in Orlanthi society to a certain extent, even if it seems rather reduced. My questions are: How are Orlanthi human sacrifices carried out? Which Orlanthi gods accept human sacrifices? Is it something universal or only present in some clans? As a side note, i really, really like the presence of this kind of stuff, and hope that Gods of Glorantha can give us more detail about it. Maybe is a bit unconventional or dark, but honestly, this really reafirm the bronze age feel arround the Orlanthi.
  3. Well...I'm a native spanish speaker so, sorry if this post contains some mistakes. I've fallen in love with Glorantha since few months, and, honestly, is the most complex setting wich i've seen until now. The cultures, the epic, epic mythology and the history...Man, the autors did a pretty great job. If i'm saying this, is because my intention is not attack or make a critic, but rather share a ..."odd" sensation wich i have while reading the guide. I love Glorantha, and maybe this is caused by ignorance, but...Well... While reading, i have the sensation that the information presented in the guide is very, very Theyalan-centric, or, at least, very Theyalan-Pelorian centric. Notice please that i'm not saying "Glorantha is Orlanthi-centric" because i know the lot of information, mythos and perspectives guiven in other suplements, but rather signaling a idea that don't leave my head: I don't know much of the God-Learnes besides his monomythic perspective of the world, but, if the history and mythology present in the guide is based in they studies, it seems that the great empire was in love with the Orlanthi mythology, or at least with the esqueleton of that narrative. I understand that a semi-unified baseline is necesary in the guide, because you can't simply throw contradictory myths to the reader without context, or without traying to consolidate his diferences, but...I don't know...It seems to me that, rather than a monomyth, is the Orlanthi mythology fused with some critical sections of other narratives. Even in the in-time history, sometimes, rather than a cold description of events, when talking about Orlanthi-related things it becomes a epic narrative, wich is good...But odd at the same time. That, fused with the fact that the center of the Hero-Wars if Dragon Pass, and the events of King of Sartar, almost elevate the Orlanthi to a kind of collective main character, not of an era (wich is normal, even in the real world: countries and empires becomes the center of civilization during they golden ages) but the entire story. I'm not saying that is necessary give more protagonism to other countries, but if would be cool if in the myths we can see more perspectives of the god-time, wich other cultures have in plenty quantities. With all the information and perspectives until now, is easily grew bored about the Orlanthi, even when they are really, really epic and complex. Again, sorry if i'm talking with ignorance.
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