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MoonRightRomantic

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Everything posted by MoonRightRomantic

  1. Version 1.0.0

    2 downloads

    Fuzion rules Conversion notes Originally uploaded to nephilim yahoo group by jp_james Jun 5, 2003 _fuzion.pdf
  2. Version 1.0.0

    2 downloads

    Coloured Character sheets Originally uploaded to Nephilim Yahoo group by jp_james Nov 5, 2002
  3. Version 1.0.0

    2 downloads

    Original sheets Originally uploaded to Nephilim Yahoo group by jp_james Nov 5, 2002
  4. Version 1.0.0

    4 downloads

    Unpublished Alchemy Rules For Nephilim Originally uploaded to Nephilim Yahoo group by sneadj61 Jan 17, 2003
  5. Version 1.0.0

    2 downloads

    The Nephilim Digest from 27 Feb 95 to 18 Jun 95 Originally uploaded to Nephilim Yahoo group by jp_james Oct 26, 2001
  6. Version 1.0.0

    2 downloads

    An essay about people who assist the nephilim Originally uploaded by jp_james to the Nephilim Yahoo Group on Sep 15, 2001
  7. Version 1.0.0

    3 downloads

    An adventure set in the San Francisco Bay Area Originally uploaded by jp_james to the Nephilim Yahoo Group on Sep 15, 2001
  8. Version 1.0.0

    2 downloads

    Exactly what it says on the tin. A Tibetan adventure Originally uploaded by jp_james to the Nephilim Yahoo Group on Sep 15, 2001
  9. Version 1.0.0

    2 downloads

    Like the articles on Boston and Seattle but about Poland this time Originally uploaded by jp_james to the Nephilim Yahoo Group on Sep 15, 2001
  10. Version 1.0.0

    3 downloads

    A brief article about using maori nephilim Originally uploaded by jp_james to the Nephilim Yahoo Group on Sep 15, 2001
  11. Version 1.0.0

    2 downloads

    Plot hook about a secret research project Originally uploaded by jp_james to the Nephilim Yahoo Group on Sep 15, 2001
  12. Version 1.0.0

    3 downloads

    The selenim's side of things. No rules but you should be able to see where they are coming from Originally uploaded by jp_james to the Nephilim Yahoo Group on Sep 15, 2001
  13. Version 1.0.0

    2 downloads

    A further exploration on the idea of "occult" roleplaying Originally uploaded by jp_james to the Nephilim Yahoo Group on Sep 15, 2001
  14. Version 1.0.0

    2 downloads

    An adventure where the players search for a piece of music. It's got a good spin on the Lovers in it. Originally uploaded by jp_james to Nephilim Yahoo Group Sep 11, 2001.
  15. Version 1.0.0

    2 downloads

    A gazetteer about the old America city. Originally uploaded by jp_james to Nephilim Yahoo Group Sep 11, 2001.
  16. Version 1.0.0

    2 downloads

    A summary about Ka vision. Originally uploaded by jp_james to Nephilim Yahoo Group Sep 11, 2001.
  17. Version 1.0.0

    2 downloads

    Like Nephilim Boston but on the west coast. Originally uploaded by jp_james to Nephilim Yahoo Group Sep 11, 2001.
  18. Version 1.0.0

    3 downloads

    An essay about true Gothic atmosphere and incorporating it into Nephilim Originally uploaded by jp_james to Nephilim Yahoo Group Sep 11, 2001.
  19. Version 1.0.0

    2 downloads

    An adventure designed to get CoC players into Nephilim. It's set in France but is open enough to set anywhere. Originally uploaded by jp_james to Nephilim Yahoo Group Sep 11, 2001.
  20. Precisely why I started this thread. What do you suggest should I replace those words with?
  21. Those terms are not unique. Ka is an Egyptian word whose meaning has varied across time (depending on context it can mean "soul" or "guardian angel"), and Simulacrum is a word referring to any artificially constructed object. Even the names of the summoned creatures are taken directly from The Magician's Companion, a common resource for occultists. Every term in the game either comes from playing with the English, Latin, and Hebrew dictionaries or from well-known occult terminology. Even the phrase "occult science" predates the game by nearly a century. When it says "occult roleplaying" on the cover, it isn't just a marketing gimmick: any roleplaying game based on the occult can be accused of "stealing" from Nephilim... like Mage: The Awakening, which was written by some of the same writers a decade afterward, and it shows.
  22. The English Nephilim is already BRP rules. I wanted to convert just the rules to GORE in a format that I could then make available for free on the internet. I don't need any fluff.
  23. I've never written a retro-clone before, so how would I go about creating a Nephilim clone using GORE as the base? I'd introduce the new core attributes of Education (EDU), Family Relationship (FAM), and Social Status (SOC), and the use of Potentials for things other than poison. I'd be using the revised rules from Liber Ka, Chronicle of the Awakenings, and Slaying the Dragon (available on the Nephilim Ascendant Yahoo! Group), plus advanced past life generation, more historically-based summoning rules, converting the original spells into the new magic system, a new system for income, and a new system for contacts (credits to Liam Routt, Ramos-Tavener, and Josh). What kind of changes would I have to make to things like fluff and terminology?
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