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JohannesH

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  • RPG Biography
    Mostly GM’d Cthulhu & RQ. Played many other systems.
  • Current games
    RQ
  • Location
    Finland
  • Blurb
    Players since maybe 87-88.

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  1. How about if there is a death sentence for some crimes that cannot be paid any other way, then how it is carried out? Publicly I presume, but in what way?
  2. But there is supposed to be a roll to summon the ghost, that the party could augment. What roll, the adventure doesn’t specify.
  3. In The Broken Tower, Carthalo the shaman is supposed to help the adventurers by calling the murdered Greydog’s ghost, but he doesn’t seem to have any summoning spells like Summon Ghost or similar. I could of course handwave the thing, but to understand the shamanistic process, can he do that without any spells, and are those summon spells more for common adventurers, and shamans can manage without them?
  4. A very good point! But the thing here is they have no loyalties at this stage yet. They are outsiders, and would likely keep all goodies themselves (of course giving their cults their share).
  5. Thanks all for you answers! I have got some good ideas from them and will definitely use those. The characters are old ones, from an earlier Prax campaign. I thought it is easy to introduce many Sartarite and Orlanthi cultural things for them as new, since they are outsiders. Not going to allow them the whole Tusk Rider treasure hoard, though. I calculated that with it they'd live like princes for rest of their life.
  6. My group is starting their new campaign in Apple Lane. They all are Praxians and have helped the Hamlet to defend against the Tusk Raiders. As none of them are from Colymar tribe, they cannot be assigned there as a Thane, but they might be given an uninhabited hut for the shelter against coming winter, and hired to protect the hamlet until there is a Thane installed. One of the characters is a Shaman of Waha. What is his position in the society and how could he support it? And what kind of difficulties there could be. They are outsiders who can speak tolerable Heortling but have very little knowledge of the culture.
  7. Let's say some of those Tusk riders from the Apple Lane scenario are caught alive, or some other nasty murderhobos. As I imagine there is some kind of will to keep things under control, and maybe make them an example for other scoundrels.
  8. I have an question that is somewhat related to this topic: how do Sartarites deal with the prisoners like Tusk riders and such, who will not be able to pay any ransom or wergild for the crimes they have done. I assume they'll be executed, but who does it and how? Will the local thane (like if there was one in Apple Lane) make the decision or does it need to be someone higher, like clan chief or tribal king? Will it be hanging, burning, what?
  9. Thank you very much! Great info! I should have used the search, though.
  10. Is there some kind of "white flag" of parley or truce – or surrender – for Praxian nomads? Or for Lunars and Sartarites? Or something that is universal for Glorantha / Genertela?
  11. If a rider with a horse or such is being shot by a missile, how should you determine if the missile will hit either the rider or the beast? Is it 50 / 50 change when scoring a successful hit or something else? I presume the attacker would like to hit a specific target.
  12. Does anyone have descriptions about what happens during the Great Hunt? It lasts two weeks, so they might be some action for a player.
  13. Does Foundchild have any other holy days that the two week of Great Hunt at the end of Storm Season? It’s bit harsh for a player with a Foundchild initiate character not being able to replenish the rune points.
  14. I am bit unsure how to count the missile strike ranks. If PC's DEX SR is 2, do I count it like: 2 (shoot) + 5 (loading a new missile) + 2 (shoot), which would give strike ranks 2 / 9 (third shot not allowed) or 2 (shoot) + 5 (loading a new missile + shoot) + 5 (loading a new missile + shoot), which would give strike ranks 2 / 7 / 12
  15. Has anyone made a simple excel sheet or similar for less important NPC's or enemies for RQG he / she would like to share? Those in the guide book & bestiary are too detailed for single-use cannon fodder. My excel skill is 05%... There are a couple nice generators online, but those are for Mytthras or RQ3 (the latter is more easy to convert to RQG, but with very limited types of enemies). What I like in generators is the possibility to get some random spells to throw at the PC's.
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