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Posts posted by JohannesH

  1. I have an question that is somewhat related to this topic: how do Sartarites deal with the prisoners like Tusk riders and such, who will not be able to pay any ransom or wergild for the crimes they have done. I assume they'll be executed, but who does it and how? Will the local thane (like if there was one in Apple Lane) make the decision or does it need to be someone higher, like clan chief or tribal king? Will it be hanging, burning, what? 

  2. If a rider with a horse or such is being shot by a missile, how should you determine if the missile will hit either the rider or the beast? Is it 50 / 50 change when scoring a successful hit or something else? I presume the attacker would like to hit a specific target.

  3. I am bit unsure how to count the missile strike ranks. If PC's DEX SR is 2, do I count it like:

    2 (shoot) + 5 (loading a new missile) + 2 (shoot), which would give strike ranks 2 / 9 (third shot not allowed)


    2 (shoot) + 5 (loading a new missile + shoot) +  5 (loading a new missile + shoot), which would give strike ranks 2 / 7 / 12

  4. Has anyone made a simple excel sheet or similar for less important NPC's or enemies for RQG he / she would like to share? Those in the guide book & bestiary are too detailed for single-use cannon fodder. My excel skill is 05%...

    There are a couple nice generators online, but those are for Mytthras or RQ3 (the latter is more easy to convert to RQG, but with very limited types of enemies). What I like in generators is the possibility to get some random spells to throw at the PC's.

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  5. A few questions:

    Is using Discorporate rune spell the only way how an assistant shaman can get in to the Spirit World before becoming a shaman?


    What I understood from what was talked above, the distances are relative in the Spirit World, so you can travel far from your physical location. But it says in the description of the Discorporate spell that:


    ..The difficulty of maintaining the separation is directly proportional to the distance between spirit and body, costing 1 further Rune point per 5 kilometers of distance. Thus, the caster must stack 2 Rune points to be able to travel more than 5 kilometers from their body...

    How is the physical world related to the Spirit Worlds geographically? Distances do matter? Is it not possible to visit, let's say, from Prax to Sartar traveling in the Spirit world?

    Also, if I understand correctly, different locations have different spirits. If my Praxian shaman starts his trip in the Snake Pipe Hollow, it is most likely full of evil spirits, but are those spirits already waiting in the Waha's Camp where I start?

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