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Prime Evil

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Prime Evil last won the day on August 5 2016

Prime Evil had the most liked content!

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About Prime Evil

  • Rank


  • RPG Biography
    Gamer since 1979.
  • Current games
    Mythras, Legend, OQ, BRP, CoC
  • Location
    Sydney, Australia
  • Blurb
    Human, apparently.
  1. More Adult Adventures?

    Nobody ever expects the Spanish Inquisition! But seriously, has anybody considered forking the Legend system now that Mongoose seems to have abandoned it? I know we've got Mythras as the natural successor to MRQII, but the Legend ruleset has the advantage of being something we can freely tinker with as a community.
  2. Welcome

    Intriguing. I like the idea of having a d100 variant for pick-up games. And it can serve as a gateway for new players! A couple of questions: Given that the revamped system will be optimized for short campaigns, how will you handle character advancement? Will this be faster than in a typical d100 game? You've indicated that you are simplifying the skill system. Do you plan to do the same for characteristics and derived attributes? What is the timeline for this product? Will we expect this around the middle of 2018 or further out? Will you crowdsource the book?
  3. Hardcover crowdfunding, NOW LIVE

    Congrats! Looking forward to receiving it!

    Is this conversion still being worked on? If so, how are things going?
  5. Apple Lane Reprint

    There are still a couple of additional works coming in the Runequest Classic line, aren't there? Do we have any idea of the timeline for these?
  6. Careers

    Instead of individual spells it may also be possible to break magic down into broad effect types such Necromancy, Demonology, Enchantment, Elementalism, or Divination. Learning one of these allows the caster to evoke a range of related spells unified by a common theme.
  7. Careers

    I like the direction that you are heading in here! As an aside, I agree that there is room in the market for a simplified D100 game. I also suspect that there may be room for an intermediate game somewhere in between OQ and Mythras in complexity. Maybe the forthcoming RQ G will fill that role since RQ2 was positioned around that area of the crunchiness scale. But it's hard to say until we see the final product.
  8. Raiders of R'lyeh!

    Wow. Does this mean that Issaries never approved the release of the MRQ SRD in the first place? If so, that would imply that Mongoose was in breach of Section 5 of the OGL, since they never had sufficient rights to grant the rights conveyed by the licence.... At least it looks like downstream works based upon the MRQ SRD such as OpenQuest and Renaissance are protected from this mess since Section 12 states that even if Mongoose failed to abide by the terms of the OGL (causing their license to terminate automatically), all sublicenses survive the termination of the parent licence. Is this correct?
  9. Raiders of R'lyeh!

    That's clearly covered by Section 7 of the OGL. You are not permitted to use any Trademark or Registered Trademark in conjunction with any work containing Open Game Content unless you have an independent agreement with the owner. There is a limited exception for updating the copyright notice at the end of the license. Also, you must agree not to indicate compatibility or co-adaptability with any Trademark or Registered Trademark. And Section 11 of the OGL states that you can't market or advertise the Open Game Content using the name of any upstream Contributor. So technically the only place that you could mention RQ at all without a separate agreement with Issaries would be in the list of upstream sources in the copyright notice at the end of Section 15 (assuming the material was correctly released as OGC in the first place).
  10. Raiders of R'lyeh!

    The OGL notice in Raiders of R'lyeh mentions the MRQ SRD, the MRQ Companion SRD, and the Legend SRD. This seems a like overkill since there is so much overlap between these three sources. And they don't seem to reference any material from the MRQ SRD that is not already in the Legend SRD (such as the Command skill). It's a bit weird that their OGC notice references the Core Rules Document - a 275-page version of the rules distributed via backerkit. An updated version of this was to be released alongside the final rulebook, but it still hasn't appeared. Out of curiosity, did the MRQ SRD actually expire? I thought the terms of the OGL offered a "perpetual, worldwide, royalty-free, non-exclusive license" to use the Open Game Content in the SRD, provided that the terms of the license are observed? Although use of the RuneQuest trademark is not permitted, my understanding was that material released as Open Game Content remains OGC after termination of the publishing licence? Or is this incorrect?
  11. Mythic Iceland 2nd Edition is progressing!

    The blog post does specify that Mythic Iceland 2nd Edition "is slated for release in the first half of 2017". I suspect that this might be a typo.
  12. Terraforming Mars in 100 years

    You are a tease, Sir. Here, take my money....
  13. OpenQuest Refreshed is now available

    I'm waiting to get paid so I can get a hardcover too - to sit alongside my copy of OQ2 in hardcover!
  14. Organic Skill Trees

    Alternatively, you can reduce the difficulty of the skill test by one grade for each level of specialisation the character possesses. If an adventurer with Handguns 47% is making a skill roll against an average difficulty, there is no modification to the roll. But if they have a specialisation with the Walther PPK, the roll is made against an Easy difficulty. The beauty of this approach is that there is no need to keep track of separate skill ratings for each specialisation - specialisations become mere descriptors that reduce the Difficulty Grade when they are applicable.
  15. Melding SRDs

    Yes. I didn't go down this path for exactly that reason. One issue is that is that the standard success level progression in most d100 variants isn't very granular. It normally goes Critical Success > Normal Success > Normal Failure > Fumble. By contrast, the old James Bond RPG assigned each successful roll a Quality Rating from 1 to 4 - so there were four different success levels. If you want this degree of granularity in d100, you might need a progression that goes: Critical Success Total Success Marginal Success Partial Success Failure Critical Failure / Fumble