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Godlearner

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Everything posted by Godlearner

  1. In an insane society, a sane person would appear to be insane. A Bronze Age, magic using culture, would have much different standards from ours.
  2. SAN measures one's beliefs in the basic natural laws. In RQ magic is everywhere, therefore anything is possible and that is the only basic natural law. Therefore, having SAN rules is pointless.
  3. Running a small battle in my campaign where a fishing village militia, supported by adventurers, defended against some coastal raiders. The raiders had better armor and their skills were about 20% better and, on the average, they were 3 points bigger in SIZ. The adventurers made their Battle skills and had the militia line up in a double line with the front rank forming a shield wall. The raiders charged and attempted to break that up by slamming into the front rank. It turned into a slaughter. It is now round 4 with over half the raiders unconscious or dead. The shield wall lasted only a round, but in that round, the set spears took a heavy toll, while the braced militia managed not to give way.
  4. Technically thereare no Control Dog spells, they are all Control Dog Spirit spells.
  5. Sure, but it would have no effect on the mechanic of control spells.
  6. Sure, so to get back to the topic at hand a possessed Dog would not be subject to a Control Dog spell, even if its POW is overcomed.
  7. That is like saying that material and spirit world are one which is not the case. They are interdependent but are clearly separate.
  8. Even if what you say is true, and I have serious doubts about a lot of what you said there, this does not cover the Theist or Animist's point of views. The body is the body, a meat suit if you will, while the spirit is the mind and is eternal. In this case controlling the body restricts movement and actions, but does not affect the mind. Then you overcome the spirit in POW vs POW roll you do not necessarily subjugate the mind, but rather remove its control of the body.
  9. We dip heavily into Middle Earth, Young Kingdoms, Ancient Egypt and Connan setting.
  10. It is cruel as it subsumes the Will of the target, but the actual affects are in the realm of the GM. I would say "permission" is granted by default, unless something is specifically forbidden. Other game systems for example treat distasteful actions as another reason for a battle of wills which may give the subject a change to shake off the effect, even for a while. This topic should have its own thread IMO.
  11. Disagree. Demoralize works on the mind even though it needs to overcome the POW. That is why it is species agnostic. There are spells that work on certain spirits and not others like Summon spirit of Disease and Healing, Command and Create Ghost. Previous versions had Dominate POW or INT spirits, and even the current RQG Bestiary lists different spirit types breaking them down to Plant, Animal (even breaking them down to species), etc.
  12. What I am saying is that Stealth is the domain of the newer Troll deities.
  13. Stealth is not Uz forte. They fight at night, not because it gives them an advantage, which it does, but because that is because they hate the light. They learned stealth when they can to the surface, it is not natural to them. That is why it is the Surface Gods the Uz worship which have stealth type spell such as Xentha, Argan Argar and Zong.
  14. I would say the spell controls the mind.
  15. Sure, but would that even work? Let's say you have a spirit in a dog and a sorcerer casts a Dominate Dog and overcomes the spirit's power. is the spirit cast out? Is the dog controlled and stull possessed, or does the spell fail because it's the wrong species?
  16. If a spirit is possessing an animal or person has a control, command or a dominate <species> spell cast on them, will it work?
  17. < full Godlearner mode> Here is what is happening (IMO). There "trade routes", there are areas of "open oceans", and there are areas of "high risk ocean". I like to think of these are different tables for random encounters with the frequency of encounters and their danger differing based on each one of these. So, the frequency of an encounter higher on the "trade routes", but the danger level would be the highest on the "high risk ocean" Pre-Closing: The rates are as defined, and Path Watch works on the "trade routes" within the spell limitations Closing: The Curse in effect makes each voyage on the "high risk ocean" and increases the chances on an encounter occurring to 100%. Path Watch stops working because there are no longer any "trade routes" as everything is now "high risk ocean" Open Seas: Dormal ceremony temporarily and locally counters the Curse, and Path Watch works on the "trade routes" within the spell limitations Boat Planet returns: The Curse ends or dispelled, or whatever. It's no longer there. We are basically in the Pre-Closing situation. Open Seas may no longer be necessary or may still function in certain cases against any remnants of the Curse if it's still there somewhere, and Path Watch works on the "trade routes" within the spell limitations. </ full Godlearner mode>
  18. There is one in the RQ3 Gods of Glorantha.
  19. Why would it? Even if their sorcerous ceremony is no longer effective (and that is debatable), there are no real reasons not to follow Dormal.
  20. Hmm, sailor and superstition ...... its like bread and butter, ice cream and apple pie, military and marching music.
  21. I would disagree. The Curse is not the hostile, it is what is summoned by it which is. Path Watch would not to the Closing Curse (at least in my opinion)
  22. No, no, no. Just because there is no more Closing, does not mean that the Open Seas Ritual is not needed. Think about it, who would want to test their ship on such a thing when performing the ritual covers you anyway.
  23. Please, and like casting a Path Watch on a Hero Quest any better? Or walking around in Dorastor?
  24. Yes, but that is the major religion. A more correct comparison would be a patron saint of making tools out of flint, or anything else that is no longer done. There is no longer a reason to offer worship to this entity. The name may still be in the myth, and could be brought back, but most worshipers have no idea that it even existed.
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