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About Uqbarian

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    Advanced Member


  • RPG Biography
    Playing RPGs since school
  • Current games
    Running D&D (4E & 5E), working up to a KAP campaign
  • Blurb
    This is my blurb.

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  1. True, that. Indeed, though it seems unlikely that one parish would cover all of the possible player manors.
  2. I don't think this is mentioned in the rules, but just to add another line of possible backstories, there was the real-world possibility of a widow paying a fine to her guardian so she could marry her own choice of husband, or even to not marry at all.
  3. (emphasis added) Thanks! Treating it like Running Away makes perfect sense. Thanks also, Tizun Thane!
  4. Say you're using the Book of Battle rules and the players get an opportunity to fight an enemy leader (page 78), but the leader decides to escape. How do the players stop him from escaping? Is it just something like using the rules for attacking multiple opponents (to represent fighting past a bodyguard to engage the leader)?
  5. Even before that, books would tend to cost significantly less by the beginning of the thirteenth century than they did at the end of the eleventh, as lay literacy increased, universities emerged with associated book trades, and the relative importance of scriptoria declined. Increased use of paper also lowered prices for cheap books well before printing. Definitely!
  6. Yep, I got that first part, and the second part makes sense (but also allows for something closer to £5 for a small non-illuminated book). Neat! That's also when a coat of mail might cost 100 shillings, going by Hodges's list. (Hodges also mentions a set of 126 books going for 113 pounds in 1397, but prices would tend be lower then, though he doesn't mention what sort of books these were.)
  7. I have a literate knight in my game, and I've been thinking similar thoughts. I like your take on the training use. Prices might be a bit higher, using the given copying rate -- a book would probably have something like 200 pages at least,* so you'd theoretically be looking at 4+ libra. That seems a bit high to me, particularly as that's for non-illuminated books, but I guess it can work for the early period (EDIT: though 2-3 libra also seems fine to me). I'd bring costs down a lot (maybe 50%) after the Conquest period (reflecting twelfth- and thirteenth-century developments). I can see why Atgxtg went with £20+, but I would use that sort of price for heavily illuminated works. The most common books in the early period would be gospels (containing one to four of the gospels) and psalters (containg the Book of Psalms), both of which would also often include extra material such as liturgical calendars, glossaries or litanies. A portable single-volume Bible would actually be rare before the thirteenth century. Books of hours are another thirteenth-century development. (I think the rulebook overstates medieval illiteracy somewhat. There's evidence that literacy was not uncommon among knights and barons, even from the 11th century, though there would also have been a broader range of competencies than we're accustomed to think of.) *I'm thinking of something like the Stonyhurst Gospel, an 8th-century gospel book that contains the Gospel of John in 188 pages. It's in a very small format, but with a larger format you'd be more likely to include more than one gospel.
  8. Yep, I'd probably go with Ambrosius refurbishing it. I wish there were more clues as to who Renn might have been, though. The closest name I can think of is Brennius.
  9. KAP 5.2 says Ambrosius "built these massive earthworks as a part of a defense system against the Saxons to the east." The Dike appears to have been renamed Renn's Dyke in BoW and BoU. Maybe Stafford did have a new origin in mind?
  10. Thanks! That's probably how I'll end up doing it too, mostly. But I'll cook up some mechanics of my own just for fun.
  11. Yep, I found those threads, and they're great! But I still feel like I'm missing something. What I was looking for is a mechanical step, e.g. something like 'Lethargic Saxons: add 1d6 to Grudge Score for each refusal, raids occur at Grudge above 10 and drop Grudge by 2, invasion occurs at Grudge 15.' (I know I could come up with something on my own, or just feel it out based on the narrative, but with the table and text in GPC it feels like there is an intended mechanical implementation that didn't get fully spelled out.)
  12. I imagine this was discussed on the old forums, but I haven't yet found a thread for it. Does anyone have advice for how to apply the 'Grudge score' suggestion for tracking Saxon aggression during the Anarchy (GPC, page 71)?
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