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Everything posted by Uqbarian

  1. I would hybridise 1 and 3: one main PK with 3-5 ally knights. If they're best friends, they don't really need any more reason to adventure together than a normal group of PKs do. You could streamline the ally knights to reduce paperwork, maybe something like the husband knight in Book of the Entourage (beefed up a bit to be closer to PK level). Depending on one's emulation preferences, this approach also allows a 'get out of death' option: if the PK would die and the player isn't ready for that (e.g. the PK has no heir), one of the allies who is present can take the fatal blow instead. (This is more or less what we're doing in the one-player-and-one-GM game I run, though obviously that isn't the same as solitaire. I like doing the paperwork, though, so I'm happy to run four pseudo-PKs. 🙂) Here's a thread by Autumnflame over at RPGnet for an intermittent solo game that was (maybe still is?) run roughly this way with Mythic GME.
  2. Well, you could cut out the knight's discretionary budget unless he makes savings elsewhere, but honestly I wouldn't worry about it for player knights (unless the player is interested in tracking these details). That said, here are a few scenarios for a £10 BoE manor and a widow with standard £3.5 dower: The heir inherits the manor and his mother is still alive. She stays on to manage his household until he is married ('freebench', as Voord mentioned). Her widow's portion remains within the manorial budget, and they don't need a steward, so there is no net gain or loss. The heir has inherited the manor and found a wife. His mother is still alive and living with them. Her widow's portion remains within the manorial budget, but technically the manor now has to support two ladies instead of one. That's a loss of £1 (assuming they share one lady's maid), so no discretionary income unless they make savings elsewhere. My general assumption for ease of tracking is that either the manor foregoes a chaplain (£1), or the motherly advice and help around the house makes up domestic savings to cover the loss.* The heir has inherited the manor and found a wife. His mother remarries and goes to live with her new husband. She now claims her widow's portion of £3.5, but that includes servitium debitum obligation of £1.5, so the manorial budget is down by £2. Assuming £1 savings as above, the heir now loses his discretionary income. If he's on good terms with his mother and her new husband, he might be able to get £.5 or £1 back (e.g. in gifts for her grandchildren). Maybe his friends help out a little, and/or his lord gives him a bit extra in Christmas gifts, so there's room to say it all balances out if you want to. One wrinkle on the above: I'm assuming the heir has younger siblings who are taking up the £1 allotted for children in BoE. If the heir is an only child and has no other dependents, he will be saving £1 until he has children of his own. (EDIT: BoEnt says the widow's portion is 'to support herself and her children, if any'. This might mean children of the second marriage etc., but maybe it's room to argue that some of the £3.5 comes back to the manor to support her other children.) *For savings, there is also the option of having the ladies put some of their personal production back into the manorial budget. This is from some of Greg Stafford's rules on his old website, mainly intended for player ladies, that I think didn't make it into recent books -- noble ladies roll Industry in winter phase, success gains £1 income, critical gains £2. Some knights might go to the law courts to get out of paying a widow her dues. There's a litigation process in BoW, pages 76-7. Also, I don't know if this is historically accurate, but I'm thinking that a widow who enters a nunnery loses her widow's portion. (EDIT: I think in real history the dower might tend to go to the nunnery, but you could say it doesn't work out like that in all cases to cover this shortfall.)
  3. KAP 5.2 Table D.4 (page 249) also indicates that Saxon elites can be ransomed. Re the passages from Saxons! , that paragraph also mentions that a very generous offer might induce Saxons to return a captured knight. Elsewhere in Saxons!, they are at least aware of the custom by Badon, as in one of the skirmishes they have the option of capturing knights for ransom (page 103). So I think there's plenty of wiggle room. My take is that it's harder to organise ransoms for and from Saxons, particularly in the early phases, but not impossible. (Probably also easier for a king than a thegn, etc.) You could even make an adventure out of it -- finding out where the captive's family lives, getting messages back and forth or travelling there, learning about cultural differences, finding negotiators both sides can trust etc., all while trying not to succeed on Hate (Saxons) rolls or fail Hospitality. In the later phases, I'd say they've been around long enough to generally follow the custom.
  4. Righto. And yeah, relations with neighbouring lords would be important.
  5. By "riding out to battle outside Salisbury", do you mean outside the county (as opposed to Sarum)? Because I'd use something like your numbers for responding to threats inside the county. Going further afield would involve more planning (at least the four days for messages) but could take up to as many knights as the count/regent is willing to send.
  6. At one point I briefly thought that Uther might be suggesting he'll work with Gorlois to conquer the Kingdom of Cornwall (after a round of Saxon-bashing) and add it to the duchy. Uther and Gorlois talk further after the scene, so there's plenty of time for him to confirm this to Gorlois and set at least the main points of a deal. It doesn't really fit with Uther as presented in GPC or BoU -- he wouldn't want to make Gorlois more powerful, plus it'd upset most of the other dukes -- but maybe at this point in time he wants Gorlois's Collegium vote that badly.
  7. hui! utinam commentare latina lingua meum satis esset.
  8. I just read up to the Adventure of the Wizard Bag. Fun stuff! And Sir Monroe's unmasking was a twist I didn't expect.
  9. The bride likes the character, and they're basically a good match. The romantic comedy part we're already doing -- it was coming up with genre-specific ideas (beyond the obvious I mentioned) that I was having trouble with. But I have a bunch of good ideas from this thread now, thanks!
  10. Yeah, I know it's a passion and I'm not planning on making it a penalty -- it's more just that I had a mental blank on relevant plot ideas for a moment. Thanks for the suggestions!
  11. Thanks, folks! I'm thinking on the mundane side, but I'll look up those adventures too. We're in the Uther period. A shopping trip to London could be an adventure in itself, so I might try that.
  12. So, I have a PK who rolled a Love (Wife) of 16. Does anyone have suggestions for plotlines/scenarios that can make use of this? There's always the old villain-abducts-wife routine, and also enemies of the PK accusing the wife of something awful, but I'm trying to come up with something a bit less obvious.
  13. Apparently it's being worked on, but Chaosium haven't made an official announcement about dates.
  14. Expanding on Morien's point, I think the manors that Roderick holds directly (his demesne manors) won't normally have knights present. They'd be managed by a bailiff at each manor or equivalent, reporting to Roderick's seneschal. The people living at them would be more or less the usual manorial staff minus a knight and family. (If I'm reading Book of the Warlord correctly, a single steward is enough for outlier holdings within a single county, and for the county that contains the caput major the steward's duties are folded into those of the seneschal. For that many manors, I'd be tempted to throw in a few stewards as middle managers between the bailiffs and the seneschal, though, with each steward doing a circuit through about a dozen manors.)
  15. For what it's worth, the 5.2 rulebook mentions this on page 109 under "Crossbow": "Knights generally scorn the use of crossbows in combat, although some may welcome their use in hunting (only!)." (Presumably those knights who do use them in hunting also train up their crossbow skill.)
  16. Are the Book of Castles and/or the Book of Salisbury still in the pipeline?
  17. From what I've read, I get the impression (at least for high medieval France and England) that that concern was mainly on the father's side. E.g., it was not usual for a boy to be sent to his paternal uncle's household than to his maternal uncle's, but the latter was relatively common. And on the other hand, in Chaucer we have a knight and squire who are father and son. (I don't think it's commented on as particularly unusual within the text, but I could be wrong.) For the Pendragon period, it's also worth considering the strong traditional relationship in ancient and medieval Celtic societies between mother's brothers and sister's sons. (Some of this comes through with Arthur and Gawaine, for example.)
  18. Thanks. Yep, something like that would be easier to follow.
  19. If I've understood the logic of the books, the social status isn't a hard line, right? As in, some lady wife replacements could conceivably be commoners, and some overseers of bailiffs could be esquires, as long as a commoner is never placed higher than an esquire in a particular reporting line. (This struck me also because Book of the Warlord mentions knightly stewards for large outliers or other significant parcels -- Sir Blains, Steward of Levcomagus, is presumably an example of this type. Obviously that's way beyond the manorial scale, though.)
  20. For me, the numbers (and the material around them) help me get an idea of the big picture of Logres and the interests of Uther and his barons, as well as giving me a range of benchmarks for things like how valuable a particular gift is. If, say, the PKs start a feud with Sir Staterius of Thornbush, I have a pretty good idea of what resources he has, and if they've annoyed some other minor baron, Staterius still provides a useful model. The economic (and political-legal) details look particularly useful for the Anarchy (if my game ever gets there!), and more generally if any of the PKs become estate holders or otherwise have reason to be interested in high-level politics and military decision making.
  21. Swans Hundred provides 66.6L to Sir Staterius in BotW. For the Salisbury hundreds held by Count Roderick, I get an average of 60.52L. (This count doesn't include the free manor of Ebble (14.6L) or the fee farm of Elmstump Hundred (46.5L?).) They range from Vagon at 22.7L to Thorngate at 102.1L, so the income of Swans looks reasonable to me. (There's also the wrinkle that these values may not always be for the whole hundred. For example, the hundreds 'held' by Count Roderick may still contain pockets held by other lords. FWIW, Stafford had a preview draft of Swans for the Book of Salisbury up on his old site which had Swans at a total render of 97L, with 72.8L belonging to Staterius or his vassals. Something similar could explain the low value of Vagon Hundred.) EDIT: Re Salisbury NPCs, I think we have names for about a dozen senior/notable knights, but we don't know for sure which of them are vassals and which are household knights.
  22. I'm going with similar figures in my game, except about 30 vassal manors -- 20 single-manor grants (for the potential PK manors), half a dozen gifts/grants for officers, and a couple of bannerets. There's no need to assume the 20 potential PK manors are all held at the same level, of course; ones that don't go to PKs can be assigned to officers and/or bannerets, keeping to 20 manors held by Salisbury's vassals within Salisbury county. Another benchmark from BotW is that Salisbury has subinfeudated 264 libras' worth, so about 26 manors. Again, not all of those have to be in Salisbury, of course.
  23. The version of this on Stafford's old Pendragon site noted that there were another 30 or so manors not shown on the map, which would fit with your estimate of 150.
  24. Try Book of the Warlord, page 103. EDIT: There's also a post by Morien from the old forum archived here that could be useful (designed for after Lindsey, but easy enough to adapt).
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