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Joe Kenobi

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About Joe Kenobi

  • Rank
    Advanced Member

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  • RPG Biography
    Played through a Masks of Nyarlathotep campaign, recently began Keeping for the first time.
  • Current games
    1920s Call of Cthulhu
  • Location
    Minnesota
  • Blurb
    Horror RPG fan, Star Wars fan

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  2. I saw this one several weeks back and came away pleasantly surprised! Nicolas Cage is really in a support role in this one, with the family's kids taking center stage. Not a perfect film, but they did a great job of focusing on The Weird rather than giving it a monster-of-the-week vibe.
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  4. Glad to hear you find it to be such a strong system--thanks for sharing this review! I've never done a LARP myself; the amount of necessary preparatory work (as you detail) is likely prohibitive for me. But I'll keep this one in the back of my mind in case a situation arises. If I may be so bold, I do have a couple of recommendations for you based on your review. You mention that you've taken a liking to rules light, story-based systems. Neither of these is as immersive as Cthulhu Live would be, but they're both quite atmospheric while checking your other boxes: 1) Lovecraftesque - It's GMless, diceless, and requires essentially zero preparation to play. 2) Dread - This one requires a GM, but it's diceless and instead makes use of a Jenga tower. You'd be surprised how effective that is in creating a horror atmosphere driven by, well, dread. Both of these games are only designed for one-shots, so my Call of Cthulhu group makes use of them to get a session in if I need a little longer to prep a scenario or multi-scenario arc for our regular game. Lovecraftesque works great because of how little prep it requires. Dread still needs some scenario prep, but one of my players usually steps up to GM. Especially if you're getting into something like Cthulhu Live that has so much session prep, these could be good ways to get your group together during the between-session downtime.
  5. If you do, please post a link once it’s up! Curious to learn more about it.
  6. I haven't read The Shunned House, but I'm pretty high on The Lurking Fear myself. I think it probably suffers in votes like this, though, because it falls much closer to traditional/Gothic horror than the cosmic/Mythos horror Lovecraft is uniquely associated with.
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  8. That surprises me, too. Among the major canon, The Shadow Out of Time is among my least favorites. It's easy for the reader to get ahead of the narrator in terms of knowing what it's going on, and I find the themes it covers better handled in At the Mountains of Madness or in The Whisperer in Darkness. (Incidentally, those two are my two favorites.) I'm also a bit surprised The Colour Out of Space isn't doing better. I think of that one as widely highly regarded, though perhaps it's simply not many people's overall favorite.
  9. Yup, that's Spark of Life, linked above.
  10. I'm totally with @lordabdul--I use Occult as the sanitized version of Cthulhu Mythos. What has made its way into folktales and more "mainstream" cults? What might someone who dabbles in those circles or that research, without ever confronting the Mythos in a way that tells them it's real, know or have heard of these things? It's true that this isn't the rulebook definition, but it's a way to give the skill some utility.
  11. I'll caveat by saying I haven't yet run any of these for a solo investigator myself, but here are a few ideas: 1) Paper Chase -- As klecser mentioned, this one's in the Starter Set and explicitly designed for 1 keeper + 1 investigator. 2) Spark of Life -- Published in the Miskatonic Repository as an "isolated investigator adventure," meaning 1 keeper + 1 investigator. (Here's hoping that term catches on to make these scenarios easier to locate!) 3) Monophobia -- You'll have to adapt it from 6th edition, but it's free to download and contains three solo investigator scenarios (Vengeance from Beyond, Of Grave Concern, and Robinson Gruesome) 4) Mr. Corbitt -- Published in Mansions of Madness (and so you'll need to update to 7th edition), this one is written for "one or more investigators" and I've heard runs well with just one. 5) Macabre Tales scenarios -- Macabre Tales is a Lovecraftian RPG designed for one-on-one roleplaying. You could look at adapting its scenarios to Call of Cthulhu.
  12. I take the flame curling over sideways not as evidence of a strong wind, but as an indication of motion on the part of the adventurer. (Similar to when you move quickly while holding a sparkler.) Hang on. So if I buy Saturnine Chalice, you'll throw in a copy of Dead Light, revised and with new art?
  13. @Kijli, Chris Spivey is interviewed on the latest episode of the Miskatonic University podcast, and discusses his superhero game for around three minutes. That discussion is at about the 0:24:30 mark.
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