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About JPierson71

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  • RPG Biography
    Been playing RPG's for over 25 years now
  • Current games
    Realms of Terrinoth, Call of Cthulhu
  • Blurb
    Check out my show here- https://www.youtube.com/channel/UCd0o-gcWpr_wRj60T_UdJJg?view_as=subscriber

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  1. Oh man that sounds good. I really enjoy the less "heroic" side of things. Where choices can be deadly
  2. With me not knowing, would "Parry" stand a chance at all to harm the attacker? I think that's the best part of melee in CoC. That way you REALLY think twice about getting into melee with someone.
  3. Hey all, quick question here. So I am fairly new to Call of Cthulhu (coming in with 7th edition) and love the mechanics of that game. Namely, the combat in melee. I'm curious if this new version of Runequest uses those same mechanics? The part I enjoy most is that when a "fighting" roll is made, the opponent also gets to make a fighting roll. Is that the same in this edition or is it just simply using "dodge"? Thanks all!
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