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Sheliak

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Everything posted by Sheliak

  1. If we're counting Narva, Gamari and Hyalor also teamed up to make kumis!
  2. True. Not that Redalda is by any means average! OTOH, the Riders all consider themselves descendants of Hyalor, and your clan all consider themselves as descendants of Basikan (and maybe also Zenangar), which is probably just as mathematically dubious. I get the impression that these things are mythologically true and therefore literally true, because we're still in the era where myth can overwrite history. The fact that it's improbable is beside the point. (Or alternately, it's mythologically probable that a Vingkotling hero is related to Vingkot.)
  3. They call themselves Vingkotlings! (Occasionally also Kestaytelli, and Cistaruli in the debug files. No idea where those names come from, although both are used to distinguish the local Rams from the Infithtelli to the southwest, so I tend to assume they're a subgroup (or two different ones?) of Vingkotlings. ) Is there another Orlanthi group that might've been in this area? Re: Durev, maybe he's a minor god at this point and becomes more important during the Great Darkness, as others die? I can see him gaining worshippers after Barntar's temporary-as-it-turned-out death, for example. (Wild speculation, of course.) Or maybe this particular clan is the only Dureving-descended one in the area, and the only one that considers Durev/Duref important...
  4. Another interesting bit of news-of-your-neighbors: Duref has got to be Durev, the Great Carl: https://glorantha.fandom.com/wiki/Durev
  5. Pella and Venurtera are both goddesses of pottery; Pella's husband Pananala (god of the kiln fire) might also count. Venurtera is another of Lodril's children. Six Ages has Tepekos, god of redsmiths, and Perondeto, god of glassmaking. Also Nocheli, goddess of the red dye insect (cochineal?), who is at least craft-adjacent.
  6. Yay! I have been playing the IOS version obsessively this last year. I'm so happy that more people will get a chance to play this game, and dearly hope that a few of them will want to talk about it.
  7. One interesting thing: in the Gods War art, gods almost always have swirls on their clothing (or skin or mane/tail, if they aren't human). Even Cenala, when she shows up in person, has this going on. There are two exceptions. One is Hyalor, who started out as a man; he never gets any swirls. Granted, that could be because all of his myths/rituals take place before his human "death". But the other is Samnal. Which is interesting, because no one ever suggests that Samnal isn't a god, even the Riders. (They just think of him as a jerk god that they don't worship--but plenty of jerk gods we don't worship appear, and Maran Gor/Storm Bull/Yonesh/Shargash/etc all have the swirls.) But the art places him on an equal level with Hyalor, and it does so by depicting them both as mortals. Which does make me wonder if he was another human hero, who came to be worshipped, and the Wheels just think that that was okay because he was publicly known to be descended from a god... (Also worth a mention: Verlaro, the god who lost his divine status. The one picture of him has his clothing entirely hidden by snow... An interesting touch, given that Osara and Yonesh in the same image both have swirls, and Yonesh's worshiper Stakar does not.
  8. Well, there's the Three New Stars quest bringing back three dead gods. That could be a way to bring the cults of Osara and Zarlen, and maybe some Hyaloring ways along with them... Or Cenala. I can see her finding a niche as a goddess of survival through and regeneration after disaster, and with the Hero Wars coming up, I can see people being drawn to that sort of cult. (It's possible other Nivorah descendants kept a version of the cult of Osara-the-daughter, but that version of her would lack most of what distinguishes her in Six Ages... although who's to say that someone couldn't rediscover her other aspect in a time of great stress and trouble?) I think he meant that there might be other Yanadlings around who worship other gods than Raccoon, and those died out. Yeah, that's what I meant! In Ride Like The Wind, there's Retva's Raven-focused group, and you can also find others who seem to focus on bear or tree spirits, as well as one whose leader wears a headdress striped like a bee. If there's a connection to the Tunoralings, it could be that their ancestors were raccoon-Yanadlings. Or some of them, anyway.
  9. Another possibility would be that the Raccoon Yanadlings were the ones who survived to the Dawn. Things are going to get really bad in a while... Apparently the spirit Raven pops up even in modern Glorantha: https://glorantha.fandom.com/wiki/Raven Which is nice; I know fundamentally Raven and Eurmal are the same being, but I really love Raven. In related news, I fully expect Osara and Zarlen to die during the Great Darkness and their cults to be subsumed into Vinga/Elmal/maybe Redalda, and I'm already in mourning. Those two really grew on me! Along with Raven, they've become my favorites. I love how the advisors' little comments about gods and such imply this whole mythology. "Zarlen nearly died in the land of frost. Osara warmed his bones on the sunpath, restoring him to life." I want to know more about that story! I also found a reference to "Stelfor's extirpation of the North Clan", which suggests that he's what happened to Nameforgot rather than a chaos monster. No wonder no one likes Stelfor very much...
  10. Most of these are actually PlaceThere (some of the exploration events are in pairs with random events at home, like JordWarriorHere and JordWarriorThere for the burnt hero). First Yanadling encounter: Tunoraling. The Tunoralings apparently live in Vanch and worship a Raccoon God. There are other Yanadling groups besides Retva's, but I don't know if any of them are raccoon-focused. https://glorantha.fandom.com/wiki/Vanch#Culture Abandoned Temple: Cafol. https://glorantha.fandom.com/wiki/Cafol Abandoned Village: Little Cafol. https://glorantha.fandom.com/wiki/Little_Cafol Great lake: Elf Sea. (Which ended up being the name on the wiki too; it's actually just marked Inland Sea on the map.) https://glorantha.fandom.com/wiki/Elf_Sea Giant bear: Bear Mountain. https://glorantha.fandom.com/wiki/Bear_Mountain Great Wolf: Dog Hills. (This area has the same name in Six Ages as it will later on.) https://glorantha.fandom.com/wiki/Dog_Hills Northern Wheels: Garsting. (Which is similar to Gar-Astin.) https://glorantha.fandom.com/wiki/Garsting Lake Imaress: Invaress https://glorantha.fandom.com/wiki/Lake_Invaress Omaseg: Sylila https://glorantha.fandom.com/wiki/Sylila Zarlen: Look Hill Ugarra: Bostok Wolf people: The debug file calls them Telmori, but if you get them to talk they say they're the Eroe and worship a spirit named Eroeissa. And while the Blue Goat encounter is just named ErgeshitesThere, there's an associated variable foundZarkosites. Nothing terribly surprising, but still. (Oh, and just because I kept convincing myself that the central peak of the Imther Mountains was secretly Mount Kero Fin: It is not. It just has a similar shape and is also sacred to Orlanth.)
  11. I made it back to the Hippogriff & Yamsur vs. sand monster god event! https://sixages.fandom.com/wiki/Obsidian_Plain Helping Hippogriff makes a lot more sense theologically speaking (though maybe there's extra stuff if you know that Yamsur is Hyalor's father--still haven't checked that out). But Yamsur's version is fun: (The debug code indicates that the event does something different for Beren and Yatakan, though that might just be to make sure it doesn't overwrite a plot-relevant personality trait.) Also in debugs: A bunch of the exploration events are named for the modern name of the location they take place in. If anyone's curious about that information I can dig it up--I haven't been putting it on the wiki because those names are pretty unintuitive for someone who isn't familiar with the setting outside of Six Ages and KODP (which would be me), but maybe it'd be useful for speculation?
  12. Bahoka does have an (evil) constellation and fight gods a lot! That's probably what's going on. (Alternately, if human heroes can become humans' gods, maybe powerful scorpion queens can become Chaos goddesses...)
  13. Uldak does have a lot of drought imagery! There's also "I am parched, and must drink the life of a human to revive myself." (Emphasis mine.) (Uldak does seem to be different from both Yatelo and Daga--he's got chaos associations that I don't think either of them do. Plus being associated with the earth instead of sky.)
  14. IIRC there's a bit about the west clans taking slaves, but "we as descendants of Zenangar do not". If Stelfor's descendants are the only slaving clans, then the descendants of all three are pretty intermingled even now. Isn't Daga the god of drought, though? I remembered Daga as the god of drought also, but this link says he's both: https://www.glorantha.com/docs/daga/ Drought does tend to cause famine, so I can see how they'd share a god.
  15. Stelfor and Zenangar get mentioned a lot together, to compare/contrast two ways of dealing with a problem. But we hardly ever find out what Basikan's strategy was. I'd say it was to try to avoid endorsing either... but the advisors pretty strongly prefer Zenangar, so.
  16. Yeah, there's surprisingly little about Basikan. And at one point one of your leaders claims to be descended from Zenangar. (Mind, by definition one has more than one ancestor, and Basikan and Zenangar's families could've intermarried. But it's still weird.) Nameforgot's role in advice is to be a bad example (like Bad King Urgrain!) so it's not surprising that there's a lot about him. Re: storm gods fighting over their grandfather's bones: Umath's grandchildren could also include, say, Vinga and Valind.
  17. There's also Yatelo, whose claim to sunhood seems to be being a real pain and not obviously a member of another pantheon...
  18. So that's who those guys are! I think I was confusing them with the evil hand magician in King of Dragon Pass. (This guy: https://kingofdragonpass.fandom.com/wiki/Harming_Hand) Congratulations on the theory!
  19. "Within ten generations" could mean ten generations or less, or it could mean ten named Rider generations (but some of the kings/kings' sons had children late). There's also a line about Beren and Redalda living "longer than most", which could mean the upper end of normal or... more than that. After all, Redalda at least gets worshipped as a goddess later on... And there's the precedent of Hyalor. Earthquake fathers could also just mean "male gods that cause earthquakes"--it might be what the Riders call them, rather than what they call themselves. Re: Bird Riders, at one point I think they're mentioned as coming from or controlling the city of Verapur, which the Glorantha wiki tells me is a mythical Rinliddi city. The whole "oops, we took sides in a fight over whose sheep are better" exchange is funny. They just barely understood that the poem was about now nice the sheep's color was! (They do speak a different language, and poems tend to be harder to translate...) I'm not sure if I've linked them before, but I've been trying to fill in the legendary figures' pages on the wiki with quotes. e.g https://sixages.fandom.com/wiki/Zenangar
  20. I'm definitely hoping to see more of them! It does seem like a bit of foreshadowing for both of those groups. I went poking my debug files and found a few things: Sometimes the Feldikki ride flying chariots or eat no meat instead of drinking blood. Generic god dies (not Yestal). (Are there multiple scorpion queens or just one? I'd assumed the former, but in this game people talk like there's only one and her name is Bahoka. Although they also sometimes mention scorpion princesses...) Flood, with a very in-character dragon: Ducks! Who are, hilariously, the one thing your clan absolutely refuses to believe in. Storm gods fighting: The Bird Riders apparently used to rule the empire, but no longer do (War of Many Suns, maybe?): Blue Moon King of Dragon Pass foreshadowing! A rough estimate for how much time passes between this game and the next: EWF: These guys sound vaguely familiar (and possibly Chaotic?) This sounds like the trolls that attacked Orlentos (or just generic hinting at how powerful they're getting right now): Elves and yarm trees: Interesting possible background information about Shargash: Earthquake fathers = Gerendetho and Granite Man? Antlers being a little too happy with the end of the world: A couple different Rams Being Weird stories: Wheel hero's birth: A chief gets too close to the gods (reminds me a bit of the Gar-Astin chief):
  21. More on the Feldichi/Feldikki: No word on if you can pass the Golden Wheel Dancers' message on to them, though. (The debug file name for the eventlet is ExploredFeldichi.) Another debug file calls the local rams Cistaruli. Like Kestaytelli, the Glorantha wiki is not giving me anything for that name.
  22. It almost seems like Raven is either expressing disapproval of slavery, or at the very least is using a cruel prank as a way of highlighting your clan's hypocrisies. Which is generally what I imagine as one of the primary functions of a Trickster figure in most cultures, but doesn't seem very prevalent among the Orlanthi (at least as far as I've seen); there, they tend to regard Eurmal as just dangerous and capricious for the sake of it, and generally don't try to think of any kind of moral to Trickster's tales except the ones that end with the Trickster himself being humiliated and defeated (and then that's usually a way of reinforcing common Orlanthi values or virtues). I wonder what that says about them? Argh, I missed a typo when I put that one on the wiki! But yeah, that event is really interesting in what it implies about Raven. It's one of my favorites. I think it's definitely about the clan's hypocrisy, at least in part--to get it to happen you have to ignore one of your clan's more important beliefs in the name of convenience. Although Raven doesn't really care about any of your other beliefs, that I've noticed--so maybe this is something Raven personally cares about. And I've definitely had tricksters disapprove of slavery:
  23. That shield looks familiar... https://sixages.fandom.com/wiki/Imperial_Refugees:_Pursuit
  24. That definitely looks like an Elmal chief in the screenshot! Along with Nyalda-or-Ernalda, a shaman (I am so happy to see shamans again, I love shamans so much, I never want to give them up), a maybe-Humakti, Dostal-or-Odayla, Erissa-or-Chalana, and... who knows. Mystery rune guy! (Could just be the way the crop went, or maybe he's an Orlanth worshipper--that'd be worth hiding as a spoiler for the end of RLTW--but really, who knows.) Anyway, like the Humakti's face tattoos. And the nice warm hats for a colder world. But I'm assuming that we're going to be Elmal-focused Orlanthi--less like the Elmal player clan in KODP than the Elmal NPC clan, who considered Elmal their king of the gods. (Well, their very, very distant ancestors.) Re: the burned hero, I thought for ages that that was a chain and you had to encounter him adventuring before he'd follow you home. (Mostly in my adventuring, he grabs the explorer and says "You lack the essence to restore me", which is nicely creepy and also makes me wonder what'd happen if I met him with Beren/Yatakan/Ayvtu.) Another little thing: "A trader of the Orvisi clan spoke of the far-off Feldikki people, who build towers so they don't have to live on the ground and drink blood. Truly, the world is an amazing place!" Feldichi = Feldichi, maybe. (And why am I not surprised that my Raven trickster thought that sounded cool?)
  25. Still finding new things after all this time: Event text is here: https://sixages.fandom.com/wiki/Obsidian_Plain (Although I suspect that the option I could describe there is one of the more boring ones; that explorer was a pretty lousy magician, so I was leery of trying the cooler-sounding options.)
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