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NewbieSalmon

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About NewbieSalmon

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  1. Thank you. That makes complete sense and I'm baffled I haven't thought of that. It's already in the name "Attacks-per-Round" So, there's no difference between 1/2 and ½?
  2. Coming back to read the Big Gold Book (more like 'skim' to be frank) after a couple months of absence, I noticed one rule that now just bugged me, the "Attacks-per-Round" statistic. First, having an Attk of 2 (as for the Shuriken) or 3 (as for the Light Pistol) meant than in a single round, I can do more than one attack - that is - state my intent, resolve my attacks then end my turn? Second, I don't know what fractional Attacks-per-Round mean, that includes 1/2 or ½, 1/3 or ⅓ and 1/4 or ¼, nor do I know the difference between the two identical yet seemingly different formatted numbe
  3. On page 167: "This blast will be an area-of-effect attack of roughly three meters by three meters. If using the optional hit location system..." As far as I'm aware, there's no such optional rule. The core book only gives the mechanic for determining Major Wounds. Am I missing something? This is the only paragraph where the words "Hit Location" are referenced (at least as far as my PDF reader can see with the "Find" function.) Thanks.
  4. I think the last sentence from the "Why Risk?" text box on page 3 got cut off.
  5. On the official BRP corrections PDF, it says this: [Definition of the term “FULL DAMAGE”. The term “Full Damage” crops up several times in the Attack & Defense Matrix. Precisely, it refers to “the damage which that type of attack would normally do”. It is not the same as “Maximum Damage”] Which confuses me even more. I'll give the book another thorough skim, I might have missed something.
  6. Hello everybody! New member here! (Kinda pretentious to proclaim this, but I'm new to the forums and the system in general, so expect some rudimentary questions). I'm not too certain if this question has been asked before as I can't find anything about it on the internet. Given that, can anyone fill me up on why "Full Damage" and "Normal Damage" is differentiated on the core rules for Basic Roleplaying 4th Edition (Specifically on the Parry/Dodge Matrix)? This is the same case for the retroclone G.O.R.E and the Quick Start edition. Maybe I've just missed something, but I've read the Officia
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