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Darkholme

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Darkholme last won the day on November 17 2014

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  1. Hey guys; Any news on when this is supposed to be coming out? Also; happy new year!
  2. IIRC Mongoose no longer has the "Elric of Melnibone" license, which is why you can't but PDFs of any mongoose elric stuff nor Chaosium elric stuff. I believe that's what p_clapham is referring to. I doubt we're going to see Talons of Winter any time in the near future.
  3. Darkholme

    Elric! rpg

    So then, they may become available again some time in the near-ish future, perhaps?
  4. So Power Attack? It could work. I've been toying with the idea of changing weapons myself. I've been toying with the idea of RQ6 style flat armor (but without hit locations) and more importantly, removing damage rolls. My thought was that for every 5% you succeeded by, you add damage to your attack, depending on your weapon, and all weapons do 1+amount based on the attack roll. So if someone rolls well enough, they can kill a man in plate armor with a punch. Currently my idea involves a table, so that a greatsword will do more damage, faster. It's hardly a fleshed out idea, and you would have to Iron out the kinks/refine it, but you might be able to do something with it.
  5. Once Classic Fantasy is out, you should be able to pull out adventures written for AD&D, D&D BECMI/RC, or OD&D and run them in RQ6 just replacing statblocks. You might even be able to manage it with 3.5/Pathfinder/5e.
  6. Darkholme

    Elric! rpg

    He says he's got the hard copy, he's just looking for a searchable digital PDF, and unfortunately, it appears those are no longer available.
  7. Darkholme

    Elric! rpg

    Ah. I see. That's unfortunate. Both for Moorcock and for Hasseo66
  8. I don't mind Vancian casting for magic, but it really bothers me when someone puts an X uses/ time period limit on most abilities.
  9. Darkholme

    Elric! rpg

    I heard about that. From what I understand from his forums, Chaosium sublicensed out Corum, and he says they didn't even have a license for Corum. I can see that falling out being a reason he wouldn't want you to give your money to Chaosium, but I would think if you were handing him money directly for digital copies of licensed products which he has the rights to and the original company no longer does, he wouldn't turn down free money.
  10. Darkholme

    Elric! rpg

    Unless it's for sale by Chaosium, I don't think you will have any luck, I picked it up a while back on DTRPG, but when Mongoose lose the Elric license, they stopped selling it there. You can't find any of Mongoose's Elric stuff in PDF format these days either. So when it comes to PDFs, I think you're likely out of luck until the next time there's a license for it. You could try contacting Moorcock, maybe he has the ability to sell copies of the RPG, since they had to license it from him anyways.
  11. looks like one which would be of use to you.
  12. Ah. When I say "strongly object" I mean they would likely be a requirement for me to want to play in a 5e game. I would object so strongly as to say "I don't think I'm going to be interested in this campaign guys". and would proceed to play other systems with my group instead. (I might be convinced to try it once with great hesitation, but I am pretty sure that my opinion on the matter wouldn't change and I would drop it 3 or 4 sessions in). From my perspective, the selectable feats are the most important aspect of D&D character creation, they are what makes characters feel different from one another. Especially with the way they handle skills in 4e/5e, where your skill bonus is fixed rather than based on a massive pool of points which you spread around (like in Pathfinder). An entirely skill-based d20 system might be interesting, depending on how it was handled; but that's not 5e. 5e without feats is a system where there is basically a single character of each race & class, and all others are almost exact copies of that one.
  13. Yes, it uses feats (though those feats are supposed to be a bigger deal), but you get like, half as many opportunities for them, and they also serve as your opportunities to increase your stats. They're also mentioned as "optional" in that you might get stat increases but not be allowed to take feats (though most of the people I've talked to have said they would strongly object if a GM told them no feats).
  14. Or this one http://www.nobleknight.com/ProductDetailSearch.asp_Q_ProductID_E_2147373090_A_InventoryID_E_2148109435 The latter is the one I have a copy of.
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