I’ve been reading through all the thread and has clarified me a lot of rules about Spirit Combat, but I still have some questions
Suppose a spirit corporates to attack a character, he is with his two other teammates.
The spirit combat goes at SR12, using spirit combat skill, and if the character wants, can make any offensive action at the normal SR (for spell, attack), with the exception that the resolution of attacks is based on spirit combat, players’ attack Vs spirit’s spirit combat (in that case two resolutions are made at that round)
If their mates want to jump in the fight, they can use spells or attacks with magical stuff (not spirit magic boosted weapons, since do not affect most spirits)
[Question 1] most here say that the other guys must be able to see the spirit, what does this exactly mean? Don’t they see it once it has corporated?
If attacking, the other characters can use their magical infused attacks, but [Question 2] Can they use their spirit combat in case they do not have any other means of attacking the spirit? (in this case the spirit can use his own spirit combat to counter)
[Question 3] What can a shaman do with this situation if he is not the one attacked? I understand he can send his fetch to attack the spirit, right? But he cannot attack directly with spirit combat, thou he can use infused weapons/spells,
[Question 4] And, finally, if the character wants to use spirit dance to retire from combat and has sucess, what are the options of the spirit? Can he attack another character? Can he attack again the same character? Does the spirit return to the spirit world?
[Question 5] If more than one character is in combat with a spirit, can any of them retire from spirit combat? Is so, the spirit return to the spirit world even if it is still engaged with other characters?
[Question 6] If retirement from combat is as easy as rolling spirit dance, how can shamans capture spirits or steal their spells, they only need to have sucess in a roll (spirit dance uncontested or spirit combat vs spirit combat) when its mps are low they will try to disengange and the combat will end with no option to the shaman. The same for a character, if you only need to pass a spirit combat confrontation to avoid a spirit, then the chances of being possesed are quite low, imho. In fact, this is what I, as a character would try once and again when a spirit materializes. Chances are on my side to success in one confrontantion before my mps runs out