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Qizilbashwoman

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Everything posted by Qizilbashwoman

  1. Storm Gern Bisos appears to be our own Waha; I guess he too used to have a full bull's head. Now he just has that stupid hat from the flintstones that's extremely metal although not terribly practical for the broo in question.
  2. something about them being animals, not people, means that gern broo have gern heads. normally if you lay an egg in a person-rune thing you just get a bog-standard goat-broo. it's only funky stuff when you lay an egg in an animal, like... a deer-broo, or a bear-broo, or a rhino-broo, or a stegosaurus-broo, or whatever. apparently since gern don't have the person rune... anyway now i'm afraid of hoon-broo
  3. That reminds me of the enlightened gern (herdmen). What a creepy existence he must have since gern don't look exactly like human beings. Everywhere he goes, people think he's food... and then he talks. there's also gern broo, which are even creepier
  4. I had no idea the idea came through from Ralios, and so early! Fascinating. I had thought it a Pelorian kind of thought, but perhaps it was more sensibly due to the two Ralian states - the two Dans - and their struggle against Seshnegi. I ... presume innovation is coming from cultural evolution, is that incorrect? Who knows what the Council of Friends cities were like in terms of layout, but we know they were ruled by the Council, a senatorial equivalent of the Orlanthi ring of elders (equivalent as in "similar to" not as in "derived from"). Given that Dorastor was the capital, its cities would have been multi-ethnic and presumably very large. Shame they had to trample the elephant hsunchen! Rude. What a very interesting period that must have been.
  5. oh it's 100% fiction, a chara, but it works for our purposes here, as @Jeff just pointed out. What (active) relationship do the Pol Joni have to their kin in Sartar? Do they have Rex leadership? In the interest of always complicating things and being interested in the details, I'd like to remind our viewers that Sartar, and even greater Kerofinelan Orlanthings, are a large and very influential Orlanthi culture but that - as was mentioned earlier in this thread - other places, like Peloria and Ralios, are going to have different and perhaps hostile reactions to these specific kinds of hierarchies. Sartar was Pelorian-settled but underwent its own evolution; Orlanth Rex in Peloria isn't going to be the same, particularly given the deeply rural and decentralised "Odayla Orlanthings" of the Arirae regions, perhaps even the regions as close as what are now solidly Lunar territories like Holay and Aggar. The Odaylings are Odaylings for a reason; they are the equivalent of Montagnards in much of what is currently the Lunar Empire and previously was a lot of other Solar empires. Ralios is going to be Sartar-inspired, of course, but still much much more rural and heavily mediated by Western ideas of social order.
  6. thanks! I'm also reading Nomad Gods now, which has details on things I didn't know about before (3-Bean, Ronance, etc.). I'd be interested in a campaign that worked on strengthening the Oases... think reforestation efforts + spirits.
  7. when making fantasy languages, always use a linguist. imagine asking someone to create Runequest and they don't know any maths. Sure they can throw an excellent pitch, which requires their brain processes maths... but they can't explain or create it.
  8. there's so little detail on them, but they stick out like a sore thumb they live as agriculturalists they respect Eiritha, of course, and Waha, but they aren't Praxians; I want to know who they actively worship. presumably a lot of spirits I don't know, they just... spark my interest!
  9. I'm a linguist (and not angling for a job; I'm disabled) and there's a lot of talented professional and semi-professional fantasy linguists who could bang out some principles based on the existing Stafford corpus. And it would rule. And nobody who didn't want it would need to pay attention.
  10. not all of Glorantha is Kerofinela, not even all of Genertela is even Orlanthi. Should we talk about Praxian or Dara Happan thanes, cottars, or stickpickers?
  11. Certainly the ideal of the clan suggests they are not living in villages? Bronze Age parallels are explicitly walled longhouse cultures, or, as you mention, expanded from a longhouse into a kind of walled Greek-style "palace", as they are so improperly called. Esrolia is pretty far outside the norm for Orlanth; it's been city-states for a while and under strong uz influence.
  12. probably, though, telling people that their concerns are a "storm in a teacup" is kinda rude?
  13. No, Aldachur was founded on the ruins of Baran Or, a post-EWF hilltop fort, and RuneGate was built by the Hyaloring Triaty in 1332.
  14. well those would have been... very strange
  15. Welcome! HQ is very rules-friendly and a good place to play Glorantha!
  16. I'd love to play a game in Six Ages, I've even extracted the setting from the wiki into a document in case anyone is interested in a Grey Age campaign... as a Hyalorong! Oof weren't they just hsunchen, or was that Dorastor? Ralian Orlanthi have a pretty funky pantheon.
  17. many early city-states, from Sumer on, had small kitchenettes in residences but for daily eating relied on large kitchens where food was prepared professionally. Orlanthi longhouses likely worked the same way: food is prepared communally, although you might have room to make snacks on your own. That's the entire point of a longhouse and it scales up nicely to cities. Typically we'd imagine in Orlanthi territory the Earth Priestesses organising the women and the Orlanth chiefs the men; the Clan Ring would ensure the weaving, planting, infrastructure, defense, healthcare, cooking and the like were being handled. In Earthly cities, this evolution lead to the first bureaucracies - usually organised around a temple and explicitly priests and priestesses - overseeing the management of civilian city supplies (food, water, division of labor) under a mayor. A parallel military role, the war leader, was responsible for the training and outfitting of the defenses with a commensurate military bureaucracy. Sometimes a king was above both of them, and sometimes the king melded the two roles. In Sartar we're clearly seeing something similar: the growth of the longhouse culture into the city-state, where your daily work is simply more elaborate. The sick-hut is now a hospital with many White Ladies and bonesetters and trainees. The communal cooking area is now a series of large "taverns" (early beer was rich oatmeal lightly fermented in a large stoneware pot and you drank the liquid while eating the more exciting dishes, then ate the oatmeal - prevented waterborne disease, easier on the teeth than early bread, and kept you merry). The Ring is now the royals and there is more to it than just a simple sacralised circle of elders - there's an entire bureaucracy. The principles were the same, though, as the basic longhouse ideas: stand together as one.
  18. Oh my books are so buried, but it's middle welsh for sure. lloegr is singular and appears in words like lloegr newydd "new england" https://cy.wikipedia.org/wiki/Lloegr_Newydd
  19. Lloegr is Welsh for "England", and appears in Medieval Welsh as Lloigor, which never ceases to amuse me
  20. see i thought RQ3 wasn't canon, and also I never owned a single RQ3 book, so... hey, you learn new things every day
  21. oh but those are spirit societies; not everyone belonging to them are gonna be shamans, i.e. have a fetch and go to the godtime. I'm very interested in the Oasis Peoples.
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