Hi!
I bring an Adventure seed. 🙂
This idea that came to me when I saw the image. Ritual to drive out "jack o'bears" and make them the others problem.
If you are not going to develop and direct the adventure, better not continue.
The PCs come to a clan or mountain village, depending on the area and culture.
It seems that there are preparations for some kind of festivity and everyone is busy but happy.
When see the PCs arrive, the people receive them with great joy and invite them to participate in the party.
No one asks for money or barter; everything is free, food, drink, even shelter.
Complete hospitality.
All free? Well, they prefer foreigners for the ritual.
It is a great honor, they just have to run around the area a bit.
One of the PCs (the most appropriate) should put on the "rare bear" costume.
The other PCs must flee from him along the path that leads them away from clan / village.
Everything seems like a normal representation until the mythical world gains strength.
The "bear" PC begins to feel a compulsion to catch and devour his prey, he could even feel the caress of Chaos.
Meanwhile, his prey, the other PCs, transformed into heroes that maybe not recognize, feel the urge to get him away from there.
Everything will end when they guide the beast to innocent travelers camped on the road or the edge of another village or clan, where the "bear" PC will find unaware victims.
Is this how the story ends or will they take the risk to change it?
What will happen to the "jack o'bear" PC if he devours human flesh during the Ritual?
Photo owned by National Geographic.