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Lloyd Dupont

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About Lloyd Dupont

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  1. Hi Guys, I love BRP and have read the golden book so many times.... Out of D100 enthusiasm I bought some CoC product (like the hardcover rulebook and Mask of Nyarlathothep) and read the core rule book a bit (just enough to know that CoC is slightly different with percent characteristic and no ho hit location as defaul, or maybe only, option) but that's about it... But now.. it just happen hat we decided last weekend that I was going to master the Mask of Nyarlaththep campaign starting next week.... ooops, I have to speed read it now! ๐Ÿ˜ฎ So any tip to help me transition from B
  2. You know what? I should confess that, shame on me, I didn't even read the lore that I linked, so confident I was in my already acquired MoO lore from other sources... But it is quite good informative! And you also came with an excellent idea, which I haven't entertained so far, the "group powers" concept... this is an excellent idea I have to dwell on a bit more... ๐Ÿ˜ฎ ๐Ÿ™‚ Other than that, I later realized I already gave Elerian psionic powers, which are, arguably, a combat advantage, so I should not fear give the Trilarians something similar..
  3. I am tidying up my Master of Orion ruleset.. And I am thinking, let's add the other race I skipped.... Most race are more or less similar to human template with each a little something extra (arguably, human are the less special of the lot, I did give them 3 "advantage rolls" a session, but that is all) I am looking at that race: Trilarian - Official Master of Orion Wiki (fandom.com) In canon MoO lore, they do not have any particular bonus except for being Aquatic (which I think might be a problem to interact with other ground based species, and also a problem to master technol
  4. Haha.. I am not stopping my day job! ^_^ In other news.. It went very slowly... but I think next week I can share the whole rule set for feedback! ๐Ÿ™‚
  5. It's all true! Found one of their badge! ๐Ÿ˜ฎ
  6. The benefit of rated speed was pretty evident! ๐Ÿ™‚ If you want to keep track of distance travelled, of a MOV 166 vs MOV 154 this is quite tedious... so we simplify to both speed 13 (in virtual pseudo units), easier to manage! ^_^ BTW your additional suggestion (linear until 100, square root after is great!) Your bands suggestion from the James Bond looks pretty similar to what appear in the Vehicle Chase section of the golden book (page 216), me think... or did I miss something? I was thinking to do like they suggest except... except changing the "Vehicle Range Track" at the b
  7. It looks like you might be interested in this D100 system! [Dragonsbane Entertainment] Announcing the Sabre RPG System - Alastor's Skull Inn - BRP Central - The Chaosium forums (basicroleplaying.org) It's quite different from BRP.... But it has some potential to seduce BRP users I'd say...
  8. Thanks for your comments! ๐Ÿ™‚ Also, 2 days ago, I read the vehicle chase rules a great number of times in a row... and it turns out they do exactly what I was thinking for! ๐Ÿ˜ฎ with a few tweaks / simplifications! ๐Ÿ˜„ Anyway I like your comment about the square root, their rated speed, while a convenient simplification, left me slightly confused... And the successes giving +/-1 to ACC. Great idea! Additionally, the foot chase rule are a bit too vague, but I came up with a nice system of my own: It's also about simply comparing the distance between protagonist. Maybe if
  9. I had this game, I played it a couple of times, quite like it.. ๐Ÿ™‚ Can't find anymore! ๐Ÿ˜ฎ
  10. Alright, lets put it an other way. Even if someone has only 40% with spear, it does not ring true that they will simply "just miss" (60% of the time), it feels like the enemy defense is what make the attack fails. And D20+Attack Scor vs Defense Score + 10 or D20 feels right here.... But granted what I think they do in CoC7 (read the combat rules only once, basically opposed skill rule, highest rule win in case of same degrees of success) seems mathematically equivalent but, perhaps for lack of practice, doesn't feel the same when I read it... In fact I kinda tested it, I had a
  11. With BRP skill increase is more granular. But having 50% in a skill and missing half of the time seems stupid some times... (hence more easy roll, i.e. skill% x2) should be used! With D20 I like how you can +1 here and +1 there and roll each skill against each other in more meaningful fashion.... However every time I considered converting skill to a 1-20 range.. I gave up on the idea, feels ugly for some reason.. Not a mathematical reason , just some sort of uncomfortable feeling...
  12. Hi all... I am thinking of a chase rule... I know, I know, there is something in the golden book.... however, hold on with me a moment, I might reuse some of it, but I am trying to come up with my own rule. Just bear with me a moment and tell me what you think. I think the purpose of the chase is to caught the guy running away, or run away from some pursuer. My initial approach is each party simply run at their nominal speed and I modify their distance accordingly. If enough space has been acquired, one can hide, cover their track ,etc.... Now my next problem is vehicle spe
  13. Alors la, permettez moi une critique facile et immediate, pourquoi ils mettent la version anglaise dans ce ce prix francais?! ๐Ÿ˜ฎ Sinon, allez Chaosium! Montre leur qui est le meilleur JdR! ๐Ÿ˜„ (Other than that, after 20 years oversea, I am losing my French ๐Ÿ˜ข )
  14. mmm... there was a recent post about it... I think it has been removed because, wait for it it, some image were copyrighted or something like that (IIRC)! ๐Ÿ˜ฎ Sound to me like those occasionally spurious Youtube copyright strike.. but, ha well, it happens! ๐Ÿ˜•
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