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DrDave

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About DrDave

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  1. What do you think are strongest ones?
  2. So most people read it as a bonus to attack skills?
  3. So you end up with a split skill with two different values for attack and parry? For starting characters, does this get lost if it would push your value over 100%
  4. So a new character gets the +10% to attack with cult weapons. I assume that is a bonus when you roll an attack, not a 10% rise in skill. (Especially since a rise in skill would cover parries, which this gift doesn't.)
  5. Are there rules for coming up with new characters for existing games in RQG
  6. Is the the place to post questions about RQG? So what are the usual rolls for a shaman to get spirit magic? The rules just say it takes a day. Is it automatic? Do you have to make any rolls?
  7. This is in RQG if that is unclear?
  8. So what are the usual rolls for a shaman to get spirit magic? The rules just say it takes a day. Is it automatic? Do you have to make any rolls?
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