g33k
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Everything posted by g33k
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My take is that the biggest difference between the "Gods" vs. the "Greater Spirits" is that the "Gods" mostly either (this list off the top of my head): have distinct interests in mortals / the mundane world prefer to deal with mortals in a theistic way simply find it most efficient/effective to deal theistically (or all of these, of course). It's not that they cannot interact via the Shamanic methods; but it isn't the way they usually do it, and they usually have their own very-good reasons for the way they do it. So if you try to Shamanically-approach a "Greater Spirit" who prefers to be approached theistically (i.e. a "God") it's kind of like going up to a major political/business/religious figure saying "hey, you asshole, gimme some of your time." This isn't likely to be your best approach; take a -50% on all rolls interacting with this "Greater Spirit." As always, YGWV
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I don't recall a time when Thed wasn't the "Mother of the Broos." Doylistically, I think Thed gets her goat associations from that: Broo are Goat-ish beastfolk, and Thed is their mother... QED.
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The Red Sea (which is largely "international waters") borders on several nations (including Yemen, where the Houthis are most active). The Suez is 100% Egyptian, connecting the Red Sea to the Mediterranean. The Houthi's haven't attacked shipping on the Suez; Suez traffic is down about 50% because most of it uses the Red Sea for further connectivity. </nitpick>
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Or maybe he links himself with whatever animal is locally derided? The whole "Broo" thing seems very much of a piece with this.
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This seems OK to me: the person on the attack is the one "trying to make things happen." If the active/attacking party was more on-parity with the defender, the whiff-factor would ramp up, and I think combats would tend to drag. OTOH, I'm a geek... but not not a Pendragon geek (only played a few times); so I may not understand the combat dynamics as well as I think I do.
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??? But Orlanth is the "I can do anything better than you" god, and has a Trickster aspect. Covering up with a wig is 100% in Orlanth's wheelhouse!
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Here is good, I think: lots of GMs like&use maps. VTT folk use all the threads, but non-VTT players wouldn't necessarily think to look in the VTT threads for their non-VTT needs.
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The "Zebra Tribe" has been a Praxian "minor Tribe" (along with ostrich, bolo-lizard, unicorn, rhino, etc) since at least the RQ2 / Cults of Prax days. I think they're pretty tightly-linked to the Pavis Royal Guard &c... that patronage may be part of what keeps them going (royal treasury buying them better arms & armor, extra food stuff & fodder in lean times, etc).
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There's the new Rivers of London, which uses a pretty finely-tuned BRP to fit that setting. But then, that's not a "generic fantasy" setting, but a specific literary world with an existing body of lore. Still, the production-values are there, and the "tuning" work has gone into it ... and it's not RQ! It looks likely that Lords of the Middle Sea will have very high standards & production-values, too. There is a big hump to get across, to produce an entire new RPG game-world, and then a "tuned" version of BRP (though I'd argue the "generic fantasy" premise shouldn't need much "tuning"). Chaosium's plate is 100% full (arguably over-full) with existing product-lines, I doubt they can undertake such a project at the moment! I think it's a shame that "Magic World" didn't get a 100%-effort push from Chaosium back in the 20'tweens (OTOH, I don't think Chaosium (at the time) was capable of doing the top-tier work they had done in their early days, or are doing today). I'd love for Chaosium to declare all of the "Magic World" setting/fluff material to be ORC-licensed Open Content, such that one could use BRP:UGE (also ORC-licensed) to publish freely in that setting.
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Try this link: https://discord.gg/RfKQDjkH (But also, this forum is a great place to ask questions & generate discussions)
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paging @svensson ...
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The followup Q (for me) would be: Does any version of RQ have stats? Offhand, I'd probably stat them very much like Newtlings, I think ...
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<sputters in outrage> "I...! You...!" <sighs> "OK, yeah... that works."
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Need help to work out how to make races and species
g33k replied to PauliusTheMad's topic in Basic Roleplaying
<NIT> Gateway Bestiary was a 1980 book, published by Chaosium, for the RQII rules. AH's RQ3 came a few years later. </PICK> -
Need help to work out how to make races and species
g33k replied to PauliusTheMad's topic in Basic Roleplaying
So you're drawing inspiration from the old Greco-Roman myths (examples would be centaurs, fauns, harpies, mermaids, minotaurs, etc)? Maybe also Cernunnos from Celtic belief, or Ganesha from Hindu (though they are gods, so...); and in general the "half-form" lycanthrope trope? Or are you thinking more of "anthro's" & "furries" -- anthropomorphic "Aesop" style animals, such as in Usagi Yojimbo, Wanderhome, etc? One issue you'll need to clarify, I think, is how faithful to the animals they are? As wolves prey on deer, do wolf-people prey on deer-people? Can a mouse-person do anything physically-meaningful on a bear-person scale? I do agree with @Joerg above, who's pointing to various Bestiaries that already exist for BRP-engine games (but also to setting/design issues); and @Atgxtg's points about design, playtest, etc. -
I think the system is robust enough to allow any levels you'd like. RQ2 leaned into the "zero to hero" trope, and starting PC's apex skills were typically well below 50%; RQG has the same basic chassis at the table, but char-gen produces much more experienced starting characters routinely have apex skills of 85% and over. I wouldn't bother with limiting to only +15% on combat skills... someone who grows up in a military family, or a hunting one, IS going to learn a higher level of weapon skills than the general populace... and that's honestly OK. Whatever level you pick: sanity-check your choices by attempting to min-max whatever you select in a few runs of character-creation.
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Honestly, you seem to be asking folks to do your own game-development for you. As to which book(s): I expect the core BRP book -- either BGB or UGE editions (UGE only if you're looking to publish) -- would have all (or at least most) of what you need. Try there, flesh out the majority of your talents, and look to other books when/if you find yourself unable to fill out your last few. Also -- fwiw -- the every-other-line format seems hard to read. I'd collect the ages, and indent the sub-points:
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Hmm. Can you lay out a few rough outlines for us?
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Not even all Orlanthi have leadership confined to the "Rex" cult. Sometimes an Ernalda priestess, or someone Solar, or even a Goldentongue, will become leader. And the Kitori aren't entirely an "Orlanthi" culture.
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Furthest, Crown jewel of Lunar Tarsh is a thing of beauty, but..........
g33k replied to Agentorange's topic in RuneQuest
Back onto the Furthest book: does it have any other artworks (besides maps) going onto (or already on) Redbubble?