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rogerd

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Everything posted by rogerd

  1. Aaah...that explains it. *looks around sheepishly* I thought it was an old thread and was a little confused when I couldn't find it.
  2. As we wre discussing how they would work in relation to CoC - what are they? What part do they play in FATE?
  3. I think the CoC ppraoch would be the right one and keeps them not too powerful. Do you have a linky to the creature thread? Incidentally a minor RQ god is stated in Legendary Heroes - page 87; Xeticoto the Blood God I agree, none of their stats would need to be particuarly impressive, but they would likely possess a fair few spells, and any from RQ / Glorantha that would be listed as divine, just move across to sorcery and take your pick. Now for the Aesir I'd keep the Odin stats above but add a slight bit of extra background, and maybe even alter the Otherworld by removing the dreamers and have it solely as another dimensions accessible from the dreamlands. That way it could be a group of mortals that found the so-called Garden of Eden, wherein resided a fruit that could render the eater immortal. In many ways trying to parallel that maybe the Aesir started off as humans, same as the Olympians. EDIT: Has anyone noticed how all of the gods of Earth in recent supplements have become Elder gods? Emma-O, Jade Emperor etc.
  4. I think your method would work better, and any kind of progression curves would be excessively complicated for an RPG. Or doing a very bad job from hiding from the MiB. I agree he makes us normal folk seem sub-normal.
  5. Isn't that in the Dresden RPG? As I have both books but never really figured out exactly WTF it actually was though.
  6. I knew there would be a flaw somewhere Although not sure quite how to fix that...unless.....he could have a heroic / legendary ability that would bump speed? EDIT: So for Usain he can run 44 mph - shit that's fast Which equates to 19.67.
  7. Good point, perhaps take out the fatigue table, and maybe players have derived stat equal to CON which they burn during furious activity? Not sure how you'd make that work or write up to be honest.
  8. @ Mankcam I'm glad we agree about using the Heroic abilities as bonuses to the character. Although having said that for some games like even a gritty feel I would include them, but only some as many are too far from what could conceivably happen I can certainly understand why you discard them. For example even in a gritty police drama someone may have the quality /traits - e.g. marksman, gaining them an advantage for shooting things, whereas having something like Lifegiver wouldn't really work. To some extent they can even help form the character's personality set too, helping some to create unique and interesting characters. So in truth it is about engaging brain and common sense, and the type of campaign the players want. Mind you the one to break all that mould would be Alpha's which does it best to be realistic, enable odd powers while steering clear of the superhero trope so that people cannot shoot lasers fron their eyes and level a building. Now the whole universe it is set in - tends to lack that (it does include Warehouse 13 and Eureka in the same universe). @ Rust Probably the best system for qualities and drawbacks would be Eden - for most characters you pick 5 points, but on others you may pick up 10 - although it is not compulsory.It does have a good selection of basic ones which could be incorporated. Much like seperating off basic traits and supernatural ones, e.g., lifegiver - above which is not run-of-the-mill. Which is also why I was thinking of having one for techniques too, in accordance with Dragon Lines, and also as quite a few are purely a case of fantastical levels of skill.
  9. A while ago I was having a discussion in the nWOD forums and someone passed this link my way: Speed conversion online. I'd probably need to find the RQ table with speed rates on, but it may be easier to have siz + str then divide by 5 to get move per second. So 10 + 10 = 20 / 5 = 4m every second which is about 8 mph. Which sounds about right for an average person..
  10. How do people vary the move rate as to be honest all humans having 4m is a bit ludicrous, Usain Bolt is a darn site faster that's for sure.
  11. I've got to be honest I don't remember Odin being particularly nice in myths, and it is only Marvel's poor depiction (at least as IIRC) of him that makes me cringe. Gods were also injured in the Olmypos dualogy.
  12. You're missing the whole point of the Cthulhu Mythos and what Lovecraft wrote - that the gods of Earth are tiny and insignificant biengs to Mythos entities, it is why Yog-Sothoth scoffed at them in the Silver Key as wanting things contrary to nature. If you want a good media example think Xena or better yet Baron Munchausen. None of the so-called gods were all that powerful. With relics of power so old that even the Lords of Chaos and Order couldn't duplicate them IIRC.....if so that says something about who, or what made them. Yes nicey romantic folklore is just tripe though. Mythologically speaking if you want to be particularly correct the Fea (Fey) would actually be more correctly interpretated as Yaksha's from Hindu mythology, and Kami from Japanese or plain Daimons from Greek mythology - in other words benevolent nature spirits. Now there are darker versions which in Hindu mythology were somewhat more unpleasant. Here is some info for you: He's a spirit and not actually corporeal. Now in The Viking Age book the actual source for either left at discretion of the GM - whether to make them pathetic god of Earth, or an avatar of some mytho entity. Around Elder god leve most likely, which considering the ones listed in Lovecraft actually came from mythology, e.g. Hypnos, Bast, Nodens. There is no reason to then draw parallel between the Protogenoi of Greek mythology and some of the more powerul Hindu deities and place them at lesser Outer God level - as the latter were likely behind some of HPL's sources anyway. So to stat them I'd use a basic Olympians template from Doctor Who, something akin to the Greek gods from Olympos dualogy by Simmons, or Bifrost Guardians - all of whom were powerful, but too powerful not to have smack down. I'm also liable to incorporate some from Lovecraft's story about the Greek gods returning to Earth too. If you want a good example, think Eden Studios idea of Angels that thought they were all high and mighty until they encountered a squadron of M-16's and got a lesson in how far humanity has grown. Without modern weapons or some form of powers (super, magic, psychic) against most lesser races in the mythos you're going to get ganked. Now there is no reason that a tale cannot show the contrast (if you retcon the Olympians dying) as they suddenly experience the difference between ages past, and modern times where despite Zeus' ability to hurl thunderbolts here is quite outclosed if someone chucks a MOAB or heavier artillery in his direction.
  13. However in BRP & CoC, RQ or even RQII they aren't that powerful. It is in Elric that Lords of Choas / Order that they are more powerful, but you wouldn't stat them as there is a difference in power level, by an order of magnitude to the extent that they dwarf the Great Old Ones in power, at least in my opinion. Invictus has stats for Tuatha (Sidhe) Viking Dark Age (?) has stats for Diana and Odin. Deus Vault has stats for Tiews, but it is more of a spirit that manifests as a man with one had missing. Now to reconcile the difference between Illiad and fact, Chinese (or is that Greek) whispers over a thousand generations you get something that doesn't even represent the truth.
  14. Glad you likey. The super power wikia you could literally spend a day plumbing its depths - it is that good.
  15. It did say in Invictus that they can summon Shoggoths and other such nasties. No reason to actually stick to CoC either, maybe use BRP for some other stuff. Certainly would need the Demi-god template from BGB that's for sure.
  16. Copy and paste them into word and see what font it says it is.......
  17. Just for clarity are those the gifts regarding partonage? Whether Law, Chaos etc?
  18. Having played Gurps myself I can see why that can be a problem and totally agree to some extent. Neither though am I postulating all the merits in WOD or Eden, as they get a bit ad nauseum after a while - just 'key' ones like Fast reflexes, poison immunity, longevity, things like that. The rest should be character and narrative driven to be honest. As an aside, how does my idea above sound?
  19. As no one has replied I was thinking of finding a way to represent them. Good or bad idea?
  20. Well I've been looking through Legendary Abilities and quite firmly of the opinion that could be split: Merits & Supernatural & Techniques. Thus making it more compatible with things like Dragon Lines. Merits - an example from Legendary abilities would be poison immunity which would fit in quite nicely here. Supernatural Merits - these cover supernatural type affects that are neither psychic nor truly magic, e..g Life Giver, and could easily include chi abilities from Dragon Lines. These should likely be powered by; PP, POW or MP? Techniques - years of training has enabled the user to learn (from someone), or work out various techniques that make them stridesd above everyone else, e.g. Sundering Strike. Being unique and not something you can use to spam someone with, i.e. a degree og concentration and mental exertion is required - which should power this? Thoughts?
  21. List of Powers Okay folks here's a list of powers for you - if you were not aware of them. They are not converted to BRP, or its sister systems but I thought they might help as an extra resource if anyone wanted some ides. Superpower Wiki List of Powers - Charmed Wiki - For all your Charmed needs! I hope these are of benefit to someone.
  22. Anyone given it any thought? Or included them in any games where they didn't get ganked?
  23. Cool, I'll take a lookie see shortly;) How easy would D20 B5 convert to D100? Seen BGB mentioned a few times and am very glad you've spelled it out for me. I'd been lurking for weeks and couldn't figure the bloody thing out. Now I know. Having had a good look I'm getting to the opinion that any power, any ability, and any spell could used in any way you see fit really. So if there is a spell that fits the criteria for an ability you want a critter to have, then hey presto! Anyone done Highlander for D100 yet? As I'm a big fan and having one in CoC or Young Kingdoms with legendary abilities would be awesome. EDIT: I think my one and only gripe, with being new to it so to speak, is the lack of qualitiies and drawbacks (merits and flaws etc) in my opinion.
  24. What I do like about the BRP Corebook are the rules and stuff for science fiction bits n' pieces, e.g. disintegrators. But, yes as a whole I see what you mean and flicked through in more details would use one of the three (CoC products), add bits from BRP, then plunder the fantasy setting of choice - and then add Legendary abilities. It does most certainly seem that most of the magic systems are more-or-less identical, bar a few minor details - would that be correct? Personally it would be awesome to have someone from RuneQuest and Young Kingdoms in a CoC Dark Ages setting. While some of the legandary abilities and the alternate magic is cool, it's not going to stop flat-out stop a lot of CoC critters, slow some down and give the players a fighting chance.
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