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T.R. Knight

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Everything posted by T.R. Knight

  1. You requested it so many times, and we listened. Refractions of Glasston, the ENnie Award winning scenario written by Taylor University students, is now available in a print on demand softcover. Like the PDF, this is free + the cost of printing and shipping. https://www.drivethrurpg.com/product/297601/Refractions-of-Glasston
  2. This first semester of Tabletop Game Writing Lab students at Taylor University showed amazing passion and professionalism, well beyond a semester course. Their passion got this course approved, their creativity designed the scenario, and their hard work produced this award winning scenario. I am honored and proud to have taught this course and been a developer on this project.
  3. My students from the Fall 2019 Tabletop Game Writing Lab have updated their Call of Cthulhu scenario, Refractions of Glasston, responding to the great feedback they received. They even created a hyperlinked PDF along with a Black and White Printer Friendly edition. The revised edition and printer friendly edition are posted and ready for download. https://www.drivethrurpg.com/product/297601/Refractions-of-Glasston
  4. My students from the Fall 2019 Tabletop Game Writing Lab have updated their Call of Cthulhu scenario, Refractions of Glasston, responding to the great feedback they received. They even created a hyperlinked PDF along with a Black and White Printer Friendly edition. The revised edition and printer friendly edition are posted and ready for download. https://www.drivethrurpg.com/product/297601/Refractions-of-Glasston
  5. My Taylor University Professional Writing students from the Fall 2019 Tabletop Game Writing Lab have updated their Call of Cthulhu scenario, Refractions of Glasston, responding to the great feedback they received. They even created a hyperlinked PDF along with a Black and White Printer Friendly edition. The revised edition and printer friendly edition are posted and ready for download. https://www.drivethrurpg.com/product/297601/Refractions-of-Glasston
  6. Thanks to everyone who has provided feedback so far. The students and I met yesterday to review the feedback and set our project schedule for a revised edition that incorporates the errata many of you have shared and to resolve some issues with the layout we were made aware of. We will also be working on a print on demand option. Our goal is to have the revised edition completed by mid March, in time to submit it to the ENnie Awards for consideration.
  7. Thanks for providing great comments. I have been so impressed with these students in our first time offering this course. They were really passionate and took the project very seriously. The designed and published a wonderful scenario for their first ever time writing scenario for publication. We all learned in the process and are already thinking of how to make the next revision of this course even better.
  8. The students are hoping to have time this Spring Semester to do a revision based on the feedback they have received.
  9. Thanks for the info. Those are sidebars and they are visible in the full color version. The students are hoping to have time this Spring semester to make a printer friendly and print on demand version. We will keep the sidebars in mind.
  10. Thanks for this positive review and the constructive critiques. I will pass it along to my students for them to consider.
  11. I talk about the course at length on my blog including the syllabus. If you want more details, just ask. I am willing to share if it allows other faculty to teach similar courses. http://www.freelanceknight.com/tabletop-game-writing-lab/ Here is even more info. COURSE SCHEDULE August 29 Syllabus, Topic Discussion September 5 Finalize Topic and Start Adventure Module Theme Research September 12 (Zoom with Chaosium discussing story development)/Research September 19 (Zoom with Chaosium discussing writing process)/Research September 26 Adventure Module Outline developed as a class/Individual Sections Assigned October 3 Critique Individual Section Outlines, Begin First Drafts – Individual Section Outlines Due October 10 Updates on First Drafts (Fall Break begins) October 17 First Drafts Due October 24 Updates on Editing of Chapters – Edits of First Drafts Due October 31 Updates on Second Drafts – Second Drafts Due November 7 Assigned Final Elements – Edits of Second Drafts Due November 14 Final Drafts Due – Compile into Single Document – Artwork/Graphics Due November 21 (Zoom with Chaosium checking in on our process) – Proofreading Due. Layout Due. December 5 Front Cover/Back Cover/Credits Page/Table of Contents/Index Due December 12 Final Proofreads Due (Zoom with Chaosium to help us publish) – Finalize & Upload Book READING OF INTEREST These texts are not required but highly recommended. · The Civilized Guide to Tabletop Gaming by Terry Litorco ISBN-10: 0786444517 · The Creation of Narrative in Tabletop Role-Playing Games by Jennifer Grouling ISBN-10: 0615642047 · Dangerous Games: What the Moral Panic over Role-Playing Games Says about Play, Religion, and Imagined Worlds by Joseph Laycock ISBN-10: 0520284925 · Designers & Dragons: A History of the Roleplaying Game Industry by Shannon Appelcline ISBN-10: 1613170750 · Girls on Games: A Look at the Fairer Side of the Industry by Elisa Teague ISBN-10: 1939066204 · The King’s English – A Guide to Modern Usage by Kingsley Amis ISBN-10: 0141194316 · Kobold Guide to Combat by Wolfgang Baur, Ed Greenwood, Chris Pramas, et al. ISBN-10: 1936781328 · Kobold Guide to Game Design by Wolfgang Baur, Ed Greenwood, Monte Cook, et al. ISBN-10: 1936781069 · Kobold Guide to Plots & Campaigns by Margaret Weis, Wolfgang Baur, Jeff Grubb, et al. ISBN-10: 193678162X · Kobold Guide to Magic by Wolfgang Baur, Tim Pratt, Kenneth Hite, et al. ISBN-10: 193678128X · Kobold Guide to Worldbuilding by Wolfgang Baur ISBN-10: 1936781115 · Playing at the World by Jon Peterson ISBN-10: 0615642047 · Second Person: Role-Playing and Story in Games and Playable Media by Pat Harrigan and Noah Wardrip-Fruin ISBN-10: 0262514184 · A Theory of Fun for Game Design by Ralph Koster ISBN-10: 1449363210 · Twisty Little Passages: An Approach to Interactive Fiction by Nick Montfort ISBN-10: 0262633183 · Word by Word: An Editor Guides Writers in the Self-Editing Process by Linda K. Taylor ISBN-10: 1946708062
  12. Two positive reviews of Refractions of Glasston. https://throatpunchgames.com/2019/12/28/ring-side-report-rpg-review-of-refractions-of-glasston/ AND http://rlyehreviews.blogspot.com/2019/12/miskatonic-monday-31-refractions-of.html I will be passing along these constructive critiques to my students for review. Thanks to the reviewers.
  13. 1000 downloads! Thanks to everyone who has downloaded the student designed Call of Cthulhu scenario, Refractions of Glasston. Taylor University Professional Writing, Chaosium, the students, and I thank you for your support and encouragement for the scenario and this academic course. We look forward to hearing your feedback. https://www.drivethrurpg.com/product/297601/Refractions-of-Glasston
  14. I have received other emails and social media questions about why we posted this for free as well. Glad so many think this would have been worth a cost to acquire, but we really do want the feedback as much as possible.
  15. You are welcome. This has been a learning process for the students and myself teaching the course this first time. I am really looking forward to the feedback from others so we can make the next iteration of this course even better and to improve on this scenario as well.
  16. https://www.drivethrurpg.com/product/297601/Refractions-of-Glasston The students and I would really appreciate your feedback on this adventure written by the students during the Fall Semester. Please download the adventure and leave reviews and feedback. This will help us for future courses like this at the university. Thanks!
  17. The student designed adventure, Refractions of Glasston, is now live and available for you to download. https://www.drivethrurpg.com/product/297601/Refractions-of-Glasston Please download it and provide the students feedback. They would really enjoy hearing what others think of their creative work.
  18. Thanks! This class has been a challenge and a joy to teach. I am discussing this course and its predecessor, Writing & Editing for Gaming, with the Professional Writing Department at Taylor University now. I have taught the Writing & Editing for Gaming class twice now and this Tabletop Game Writing Lab this first time. They have been very successful and popular, so we are discussing how best to proceed and if we should make these a permanent addition to the department course offerings If I were to teach this in the future, which I am hoping to, I would discuss possibilities again with Chaosium, Inc. and some other publishers I know well. I think it would be interesting to vary what genre and game system we focus the class on each time we teach it, perhaps returning to CoC again later in the future. But it will depend on collaboration with a publisher. That element is what really made this class a great and professional experience for the students.
  19. Sorry I haven't been communicating here about the course. I have been busy with the course and recovering from back surgery. If you would like to know more about the course you can check out my blog posts here or ask me questions. http://www.freelanceknight.com/category/tabletop-game-writing-lab/ The students are finishing up the layout and final proofreading of their adventure now and will be publishing it to Miskatonic Repository at the end of the semester which is in less than two weeks.
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