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About Shaira

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    RPGs (!), literature, history, smallholding
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    Normandy, France
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    Damned if I know

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  1. Hi everyone, Just a quick post to announce that "Three Kings", the first part of my Zero Point campaign for the Call of Cthulhu World War 2 setting "Achtung! Cthulhu", launches today over at DriveThru and RPGNow, published by Chris Birch's new games imprint, Modiphius. You can find details here: Achtung! Cthulhu - Zero Point Part 1 - Three Kings - Modiphius | Achtung! Cthulhu | DriveThruRPG.com Achtung! Cthulhu is investigative Cthulhu roleplaying in the theater of World War 2; "Zero Point" is a globe-trotting campaign against an insidious and inhuman evil across the whole timespan of the Second World War. "Three Kings", the first part of the Zero Point campaign, takes place in mid-1939 in occupied Czechoslovakia, on the eve of World War 2. Very happy to field any questions - I hope you enjoy the setting! Cheers! Sarah
  2. Hi everyone! There's a new update over at the Chronicles of Future Earth website - this week, a report from the Chroniclers of Unthar concerning the cities and environs of the Timosia River, including details of Sapedra, Andalas, and dark and dreadful Typhon, city of the Black Ships; plus a high-res map of the Low City, or waterfront district, of Korudav. Cheers! Sarah
  3. Hi everyone, Just one update at the Chronicles of Future Earth website this week - but it's a biggie. Here's Jennisa Vlathu, ranking pilogiarch at the Chronomancers' Tower, one of the main temples of Unthar in Korudav province (about two days' north-northeast by horse, orn, or chelother, in the direction of Sapedra), talking about "the Ages of Urth". Enjoy! Of the Ages of Urth, lecture by Pilogiarch Jennisa Vlathu. Cheers! Sarah
  4. Hi Pansophy! That is awesome - what a brilliant list of questions and subjects to cover! I shall use that as the foundation for posts to come over at the Chronicles of Future Earth site! Anyone else with anything they'd like covering - please fire away! To start with, I've posted a couple of new pieces on the site today - there's the original sketch map of the Citadel of Korudav, the old city of the "Leaden Walls" fame; and there's a description from the Chronicles of Unthar about the mythical dreaded Helemor - the Whips of Chaos! Cheers! Sarah
  5. Hi Gerall! Yup - there's certainly tons of information about the Springtide Civilizations ready to see the light of day. All being well we should be making an announcement about some cool new Chronicles material coming your way very soon! Cheers, Sarah
  6. Hi guys, I've just put the new website for the Chronicles of Future Earth live today, at The Chronicles of Future Earth - please stop by and check it out! Pansophy - no sooner said than done! I've put a very wee snippet about the Black Lion people up on the new site, and will be posting about the Helemor in the next week or so. The site will be a repository of downloads, setting info, product lists, etc, for the Chronicles setting, plus a place to put snippets and background info you've requested. So, if there's anything you'd like to see up there in the coming weeks and months, please holler - either here or over on the site. Also, rather than set up a separate forum, I've redirected back here. I hope that's cool with you Sverre and everyone - I figured it would be good to drive traffic to these excellent BRP forums! Cheers - and anything you'd like to see, just ask! Sarah
  7. Hi everyone, I've set up a new Facebook page for The Chronicles of Future Earth at (surprise!) The Chronicles of Future Earth | Facebook. Please stop by and check it out. It contains info on the existing Chronicles supplements, plus info on the upcoming Chronicles novel, "The Worm Within", and I've just posted the original sketch map for the Great City of Korudav. I'll be posting updates, snippets, teasers, sketches, maps, etc, on a regular basis - please let me know if there's anything specific you'd like to see! Cheers, Sarah
  8. Hi onearmspence, You're quite right - there are typos in the map key for the Precincts of Korudav. Here's a link to my own version of the map, with the correct references. Many thanks - and I hope you enjoy Chronicles! Best, Sarah
  9. Hi everyone, Just a quick note to say I'll be on the RPG Designers Seminar panel at UK Games Expo in Birmingham this weekend, talking about upcoming Chronicles projects as well as Anglerre, Mindjammer, Cthulhu Britannica, and others), as well as working the Cubicle 7 stand. If you're at the Con, please stop by for a chat if you're passing! Best, Sarah (Chronicles of Future Earth etc writer )
  10. Hi Pansophy, I'm line developer for Starblazer Adventures and Legends of Anglerre, Cubicle 7's two Fate games. Fate's an awesome system once you grok it - not as alien as some more modern rpg rule sets, with plenty of detail and crunch, and capable of some awesome scaling (you can run a combat of a group of PCs attacking a castle, city, or even kingdom, for example, complete with stat blocks). But it's not to everyone's taste - it's less concerned with issues of equipment detail and simulation than BRP, for example, and not as gritty. Aspects, however, are easy to port over. I'm planning on an article for Nick's Uncounted Worlds, but basically you can preserve the aspect rules wholesale; all you need to do is convert the bonus you get from an invoke or compel. +2 is a sizable bonus in Fate; in BRP I'd convert it to a -10% on your die roll. And of course you can invoke multiple aspects if they're applicable - with enough Fate points to burn, you could get a -30% or -40% mod on your roll. One other alternative is to use the bonus to increase the skill chance rather than reduce your roll. So, invoking an aspect "Light-fingered as Hell" when trying to pick someone's pocket would up your Sleight skill from, say, 50% to 60%, or allow you to re-roll. Let us know how you get on! Cheers, Sarah
  11. Hi guys, The format of 'Children of the Worm' is decided by Chaosium rather than me, but right now I believe it's a pdf release. I haven't seen the finished doc, but I'm guessing it will be about 20-30 pages, layout depending. I'll chat with Dustin nearer the time to see if there are POD possibilities. At the very least I'll be printing out my pdf - I prefer hard copy too;-) Cheers! Sarah
  12. Hi John, Up next from Chaosium will be the PDF adventure "Children of the Worm", which is a multi-part scenario set along the Grand Canal of Tegru Kanesh in Korudav. It also provides new critters and magic, and details of the "P'Tek" or Troglodytes, a Jeniri race, and their deity Babisiya (called by them the Dark Mother). That should be out in the next few months - last I heard Dustin was finishing up the art and doing some layout. This summer I'm working on a Chronicles Player's Guide, hopefully (possibly?) for release later in the year (to be confirmed by Chaosium!). This should be a bigger book, about twice the size of the Chronicles core book, detailing the Venerable Autocracy from a player character's point of view - the various regions, races, temples, with lots of cool detail on the Sakari jeniri and esteri and tons of new magic. It's kind of the "everything you need to know about playing in the Venerable Autocracy" book After that - we haven't spoken in detail yet. I have a near-finished scenario "Vales of Yala", which follows on from the paragraph beginning "The scene through the portal changes..." on p89 of the Chronicles core book - although that's not the only way to get there Also there's "Nightmare in the City of Dreams", which follows on from the end of the Worm Within scenario and is a mini-campaign set in and around Ambara, city of the Shalai time dragons.... a bestiary... gazetteer... the Springtide Civilizations sourcebook... adventure pack #3... lots of stuff still to discuss and pin down in detail! Anything there pique your interest? What would you like to see? Cheers! Sarah
  13. Hi everyone, Awesome to see Chronicles getting its own thread - and to see it hit the shelves at last. Happy to answer and questions on the book, setting, or future publications - hope everyone enjoys the read! Cheers Sarah
  14. Sounds cool Steff! Want to know more! I'd certainly buy a PDF mag if it was what I wanted, and either read online or print out. Ideally I'd also like the option for POD - that way I'd be much more inclined to subscribe rather than just buy ad hoc (specially if it was reasonably frequent, too!). Actually not bothered about colour or b&w - my wizened memory has most RPG mags as B&W so I'm fine either way. I'd much rather the art be good, appropriate, with cool maps Cheers, Sarah
  15. Hi guys, Generally I'd use POW in some way, if you want to keep the rules uncluttered. So, either a POW x 5 roll if someone is resisting a "normal" but fear-inducing situation, reducing the multiplier if the source of the fear is more supernatural. (Essentially this is kind of a SAN roll without calling it such.) You *could* make it an opposed or resistance roll. For example, a ghost attacks you POW vs POW - that's actually you resisting the terror the ghost inspires. If it succeeds, you lose MP or suffer another penalty. Personally I like Personality Traits for this kind of thing. Say, you have a "Brave" trait at 70% - you're renowned for your bravery. Then, you can use that to resist pretty much any kind of fear, even if you'd normally (ie without the trait) be looking at a POW x 1 for facing something very scary. Also, you could then use the Complimentary Skill rules to augment another skill - say, if you're trying to fight a scary monster, you could augment your attack skill with 20% of your Brave trait, etc. Cheers, Sarah
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