Jump to content

Elessidel

Member
  • Posts

    4
  • Joined

  • Last visited

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

Elessidel's Achievements

Newbie

Newbie (1/4)

1

Reputation

  1. Heya! So recently me and my partner (mostly him) have made a PDF containing 6 scenarios. The catch is that they're all skeletons and do not contain every answer therein. Some of them have alot of lore. We would like to offer a copy of this PDF to 2-3 Keepers for free (currently I'm awaiting drivthrurpg to make it public and $10), and get feedback on them. Currently it is just under 50 pages. These are all Horror-based and Halloween ready! We ask for experienced Keepers because there are some gaps purposely left for improv. I have provided PCs and most NPCs to help with the annoying little nuances. It is preferred that your feedback is given after playing a scenario with your group, not just reading through it. Leave a message here or email Elessidel@gmail.com if you'd like to give feedback.
  2. @Reaver and you saying all of this has helped me get a better idea on what to include or not include in this idea before getting more involved. I have a few interested Keepers on boardgamegeeks forum that are interested as well. I'm gathering input and noting changes.
  3. @Reaver There would be something similar to a save point. Players will know their character because it will be a character they made and they keep the same character between games. I was thinking sanity would refresh to their starting sanity if they were under, but would remain the same if they were over, between games. And if your character dies in DND, you make a new one. I'd expect the same for CoC, be it the player bringing a backup character or the Keeper having extra characters made that would fit their particular story. Participating Keepers would keep note of each other, players would announce what Keeper they played with, so then we know they can use their character in our game with out having to make a new one, letting them keep their items and such in between different Keepers. This is a new idea that I am trying to get going with the community, so I am taking suggestions and ideas to make sure it's fluent and makes sense. I feel it'll also help the game exposure for CoC and other Chaosium games if players can bring their Character in between gaming stores. It's not so much sanction play like DND, but I feel it'll make players want to continue to play CoC more if they're able to bring their fave character with them when they're traveling or visiting new hobby shops, or want to join into a big CoC hosted game with their Character that has been through alot and is now a veteran. We feel it'd make the game more fun as well, having characters that survive one game, be stronger in their next, maybe gearing up towards a time where we'll change the theme to contain Elders and players are less likely to get one-shot. I do understand the high mortality rate, but often I've found 1-2 of my players survive, but they have no reward for it that carry to other games. This can aid that.
  4. I and a few friends are interested in starting a type of Adventure League but for Chaosium games, mostly Call of C'thulhu, but all welcome. It would have set rules such as you can't bring a 1920s character to a modern game and vice versa. There'd be season themes and Keepers build their own story with the given theme (ie: an SCP that is found out at the end), as well as some provided prompts and NPCs to help get you started. Players would be able to take their current character in between different Keepers' games, without having to create new ones. There's be logs to keep track of items gained, stat changes, injuries and the like that all carry over between Keepers' games. How many of you would be interested in opening your gaming table up like this?
×
×
  • Create New...