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Squaredeal Sten

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Everything posted by Squaredeal Sten

  1. The river route to Crystal City and Beast Valley or the Grazelands is very circuitous. Not necessarily safe either, the Grazelanders are not on good terms with Praxians and the Beastfolk don't like humans traipsing through their land all the time. And after Grazelands or Beast Valley it still goes through southern Sartar. I don't know why they are avoiding Sartar but that's on them. It is going to be a long land route rather than a simple boat trip up the Creek-Stream system because the river gorge next to Crystsl City is probably not going to be passable going upstream. Lots of occasions for adventure, but a crazy route if they are going to Prax. it's like going from Texas to Florida via Oregon.
  2. Q1: There is no reference to branding in canon or non=canon material that I have read. Nor to tattooing cattle. Please note that branding is only effective if you have a brand registry and rule of law. Q2: There is canon material saying that the Praxians steal herd beasts. i also recall, but cannot reference, a comment that the stolen ones are the one they tend to eat first when they eat meat. A highly mixed herd would be a mark of an outstanding herd beast thief. Such a person would be looked up to and influential.
  3. I suspect that the original Lance rule was based on two states: Charging vs not charging. And differences in charge speed are ignored as miniscule. It's not the speed of the Lance, it's the muscle behind the Lance. And I think similarly, with the bow or atlatl any differences in the shooter's speed (or the target's speed) are miniscule compared with the speed the launcher gives to the projectile. That's my take on it.
  4. Based on the RQG ratings of men as speed 8 maximum and horses as speed 12, I think such a boost would be very very minor. After all bow shooters get no boost at all for their mounts. I am inclined to think it is not worth adding co.plexity to the rules. Do you ache to calculate the cosine of the angle between the vector of movement of the mount and the vector of the shot, and multiply by the square of the difference in speeds times some factor?
  5. The stay'behihd- for-security percentage does not affect the size of the force, it is merely a choice about where they are deployed. It does imply a defensive advantage: If you are defending your own homes you will deploy 100% of the force there, while as invaders invade they will probably leave someone home, and will also garrison invaded territory behind themselves. Supply trains are a very different issue: Re. a wagon train full of food, read Van Creveld's book Supplying War. It makes a convincing argument that in the Real World. away from ocean transport, no army lived off of its supply lines and supply train for more than a few days, until after railroads were invented. They lived by foraging, or starved. Yes areas became eaten out, and that kept armies on the move and was what besieged cities counted on. Dealing with it and planning to campaign through areas where sufficient food remained was a vital part of generalship. So what was in their wagons? Yes, Food for men and much more food for the animals, but they couldn't carry enough for more than a few days. Tents and cooking gear. And arrows, lots of arrows, crossbow bolts, etc.. Incidentally for us Mostali lovers, matchlock muskets meant that in unsecure areas. the early modern armies of the 1500s and 1600s had a constant consumption of match cord which is not something you could forage for.
  6. So far this thread makes ne wonder how the Sartarite militia works. From all I have read until recently, it appeared to be: All free and semi free adult males who are not too old to keep up physically. Plus any adult women who choose To be in the field (especially Vinga and Babester Gor cultists). The only difference for the half free is they have light weapons and no armor, so deploy in open order as skirmishers. Chiefs' bodyguards / "martial thanes" will turn out when the militia turns out, because the chief leads the militia, so although they may be spoken of as a more elite group, they will be part of the total military strength. If that were accurate then the militia would be the same percentage of. all adult populations, except as they may have more elderly or fewer males survived the last war, or more females participate. So is that not the current understanding? If not then how am I wrong?
  7. Regrow Limb is pretty good to have in a world where the stevedpres haul bales by hand instead of with an electric crane, similarly with a lot of heavy work. Lots of crushed limbs. But the real benefits are (1) that you learn about the Lunar Way. (2) You are in with the new power structure, so are upwardly mobile.
  8. On January 13th here on page 3 of the current thread, Jeff said (my emphasis) : " You guys do whatever you want. But the author of the cookbook has confirmed that there are no potatoes in any of the recipes. And there are no references to potatoes in any of the Chaosium books in the last decade. So make of it what you will. " So he gave potato permission. OGMV. Instead of arguing more, let's take "yes' for an answer. Proceed to write up the potato adventure(s). And now on a just-made-relevant topic, what is the status of that cookbook? Can it be canon before it is published ? After it is published it can inspire lunches at ChaosiumCon.
  9. Potatoes were there in 1615 ST, gone in 1625. Perhaps the potato was eliminated. or at least made less productive, by an anti Lunar Heroquest. Perhaps in retaliation for the Windstop. Not very strategic, as it did not exactly shake the foundations of the Lunar Empire, but who are we to say that all heroquests must have big strategic game changing results? Not everyone is as insightful as Kallyr or Jar-Eel. But we know that just as Orlanth and Ernalda were brought back, so can the potato be brought back both in myth and Gloranthan reality. Lunars should Heroquest now! Do you really want fries with that? Enough to enter the Hero Plane?
  10. Who knows what myths they might encounter if they explore far lands? Pamaltela, perhaos?
  11. But whether there is a RW myth is relevant. since there is clearly a link from Bronze Age RW Middle Eastern myth to the dominant Gloranthan myths and cults. Anyway, see this: https://en.m.wikipedia.org/wiki/Axomamma#:~:text=Incas not only grew and,gods during a special ceremony. And feeding the Maize with the blood of human sacrifices seems to me to be a tip of the hat to certain Middle American practises.
  12. Is there really no Peruvian potato myth?
  13. Take Nick's advice. The Storytelling Collective's course worked for me. It is a combination of advice and practical exercise, which is the best way to train. Their first piece of advice is to have a scope of work you can complete in a reasonable time. And " complete" mea ns not only writing out the adventure. but doing acknowledgements, tables, layout, art, etc.. So for your first product you don't want to try to match the length of the Nochet or Furthest books. You wrote about your own "sketchy notes." That is a good start if the adventure was good. Now your task is to explain to somebody else how to run that adventure. This will involve expanding those notes and writing down the stuff that was only in your head. You can do it.
  14. Jeff recently posted in a thread on food and drink, that distilled alcoholic beverages such as brandy exist but are rare and in small quantities, treated as a medicine and not a common drink. IiRC, Distilling in the RW may have been used first for perfumes. We do know Glorantha has perfume. Anyway, alchemists can do it according to widespread opinion, see the (not canon) Book of Doom from JC. It is canon that Clearwine is turned into ice wine in winter. I think that is in the GM screen pack adventure book, which is misleadingly named , it is a lot more than the screen. Note that a copper tube coil for distilling alcohol will poison you if it is not tinned inside. This is a piece of family lore. Anyway. such stills appear to be a post Iron Age invention, so are more recent than most of the Iron Age items in Glorantha,'s Bronze Age. Like muskets, they may be used by the Mostali.
  15. Cider clearly exists. See the Imther book. Also, see Apple Lane and even the RQG rulebook price list.
  16. I prefer white wines most of the time. Therefore my bias. Anyway. an eventual Lunar Heartlsnds book should include base prices for various goods that are often different from prices in Sartar. I'm just getting my request in early. 🙂
  17. On the other hand wine is likely a high status drink in Peloria, and grape vines will very likely grow there despite the colder climate: After all in the RW they grow in Germany and German wine is very good. Also, wine can be imported to the heartlands from convenient places in the empire like Imther, using a short land haul to reach the long river routes. In other words if you are a Lunar noble you can afford it. Indeed Clearwine is harder to get in Glamour after the Dragonrise, but the trade is still done. The empire does not have the structure to stop this trade which fills Argrath's treasury and so pays his army.
  18. What do you imagine Caladraland cuisine is like? I note some relevant facts: Caladraland is mostly jungle. Their agriculture is mostly slash and burn, and they do not plow. It is very productive, due to Caladra and Aurelion's magic. Their dominant grain seems to be wheat, If I read the small map in the Grain Goddesses section of the Earth Goddesses book correctly. They are adjacent to Esrolia but much different in lifestyle, religion, and politics. I am not sure what the RW inspiration for Caladraland is, if any, but it does not seem to match the Amazon jungle ( which is not volcanic) and while the vulcanism and slash and burn agriculture might match ancient Nicaragua, the dominant grain is definitely not maize. I do imagine that wine grapes do well there because Vinvale, volcanic soil, and all that. Jungle often means fruit from the trees. I might imagine squash and beans grow well there, because those crops originated without the plow. There is no indication of olive trees, so if they fry food it is probably done with animal fat.
  19. What do you imagine Caladraland cuisine is like? I note some relevant facts: Caladraland is mostly jungle. Their agriculture is mostly slash and burn, and they do not plow. It is very productive, due to Caladra and Aurelion's magic. Their dominant grain seems to be wheat, If I read the small map in the Grain Goddesses section of the Earth Goddesses book correctly. They are adjacent to Esrolia but much different in lifestyle, religion, and politics. I am not sure what the RW inspiration for Caladraland is, if any, but it does not seem to match the Amazon jungle ( which is not volcanic) and while the vulcanism and slash and burn agriculture might match ancient Nicaragua, the dominant grain is definitely not maize. I do imagine that wine grapes do well there because Vinvale, volcanic soil, and all that. Jungle often means fruit from the trees. I might imagine squash and beans grow well there, because those crops originated without the plow. There is no indication of olive trees, so if they fry food it is probably done with animal fat.
  20. Absolutely, that is clearly implied.
  21. I have been reading The Earth Goddesses / The Grain Goddesses section. pages 87-95. I see that "every land area has its own Grain Goddess". Should I interpret this as meaning that (1) the worship of each is restricted to her own geographic area, and (2) therefore the 10% bonus to Bless Crops for Barley (whose Grain Goddess is Pelora) is not available outside Peloria. (3) and there will be no shrines to Pelora in Earth temples outside Peloria. It would seem to follow that beer is cheaper and more plentiful in Peloria than in Sartar. I mesn real beer. not wheat beer. (Note that to me, this does not imply a big long distance trade in beer from Peloria because transporting liquids is hard.) A subsidiary question: Do hops exist in Glorantha?
  22. But given that abstraction, how does one get in the way? The enemy can also maneuver, and with no zone of control or grid, how does "in the way " work? Obviously the GM can house rule it, but why ask us all about a GM unique house rule?
  23. Yes that is the way I read it too.I It will take careful planning and extending the duration of the spell to get much benefit.
  24. About the "getting in tbe middle" question: unless there is a gap to get into I don't know hiw you can do that in melee in this or any other game. ? maybe Grspple? But the second Adventurer can double team the enemy, which usually means a win; and yes the first Adventurer can disengage under that rule.
  25. It appears that yucca is related to agave. A useful plant family. So do Praxians make tequila? IMHO better than fermenting bags of milk.
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