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Arcadiagt5

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Everything posted by Arcadiagt5

  1. What would I need to do to add Scan/Listen etc buttons as token actions?
  2. I hope it helps! It only works because the Bio & Info are only available in Edit mode, so the player can only see that, while the GM can only see the rest of the sheet. One appeal of it for me is that having all the "story" elements of the family history on the Bio & Info page can encourage the player to write them up as a story.
  3. Interesting, that hasn’t really been my experience. Although maybe my memories of the before COVID time are dimming somewhat. Once you get used to it though… I've found that the player typing in family history events in the Roll20 bio page in edit mode whilst I also have the sheet open at the same time to enter the acquired passions/skills is surprisingly efficient. This is true. Although you can run a fair bit of it in parallel for a full session of character creation if you're sufficiently familiar with that part of the rules. And the Roll20 sheet helps a fair bit with calcs.
  4. Since COVID? One relatively new player to RQ, although he has prior tabletop experience (mostly D&D I think). He wanted to play a healer but I'm still not confident in handling a Chalana Arroy as GM in a relatively combat heavy game, so we compromised on an Ernaldan healer instead. Took about the same length of time as the others. Before that, most of my players were were as new to RQ as I was, although I could leverage my prior knowledge of Pendragon somewhat (passions, runes as personality traits, family history- there’s a lot of Pendragon in the DNA of RuneQuest: Roleplaying in Glorantha).
  5. It generally takes a couple of hours even with experienced players, otherwise there’s too high a chance that something will get missed. At least in my experience anyway.
  6. Does anyone have any guidance on whether the Three Winds Festival is, or should be, an annual event? If so, roughly how many hippogriffs would be expected to be of a bondable age each year? Was the re-establishing of the event in The Pegasus Plateau a special case when it had so many young hippogriffs available?
  7. I think this is a good suggestion, and one I'll look at very carefully. Thanks!
  8. Humour aside, this is why BRP is one of the very few forum sites I still visit regularly. The community here is great, and I definitely want to support that.
  9. COOL! Thanks for that. I must admit though that I have been known to, particularly on social media, have had a lot of fun using things like [REDACTED] or [SPOILER DELETED]. Bugs Bunny Voice: Aint I a stinker?
  10. Did… did you just invent the Gloranthan version of the Fate/Grand Order gacha?
  11. Ahhhh, Glorantha. Where the answer to the question of “Does X or Y apply?” is usually, and validly, “Yes”. 🙂 EDIT: Bonus points apply if X and Y are contradictory. Double bonus points apply if X and Y are contradictory and the God Talkers weren’t involved.
  12. Let me see now… I think I started both the Canberra and Perth games in 2019 with both shifting to Roll20 early in 2020. Mostly weekly in both cases but relatively short sessions 3-4 hours tops. So an adventure, or even a long fight, can run to several sessions. I'm seriously considering biasing towards smaller numbers of deadlier opponents in future - the comedy troupe, er, massed trollkin can present a credible threat but need a lot of time to run, especially in cramped caves. Such as in the aftermath to Remembering Caroman if the party don’t take the initial hints regarding [SPOILER DELETED] and need to make a return visit to the trollkin to [SPOILER DELETED].
  13. OK, lets work through it. I don't remember all the awards but: Defending Apple Lane: 1d3% Cattle Raid: 2d3% Dragon of Thunder Hills: usually around 3D6% Smoking Ruin is a flat +12% Urvantan's Tower is 1D6% Pegasus Plateau 1D6% Grey Crane: 3+1D4+1D3% Rattling Wind: Up to 1D4+1D2+1 Crimson Petals: 1D3 JC: The Throat of Winter: 1D3+1D6+1d10 (once they permanently [SPOILER DELETED]) Plus some other JC adventures I don't have handy. There's close to 60% average just in those published adventures, plus close to 20% in some cases out of Character Creation. I think I've actually been fudging the rewards down somewhat over time, but it still adds up really quickly if you've been running weekly sessions for a couple of years. That... I'm still working on how to handle. One sort of permanent effect has been that they've become Queen Leika's default go-to for handy and expendable troubleshooters. Since they tend to come back from those sorts of missions fairly regularly, she sends them on new ones. :)
  14. Only just saw this thread but thank you so much for this!
  15. Useful! Thanks! I'll pass it on to my players.
  16. I don’t think I'd seen the Battle skill thread before, thanks for that.
  17. Shouldn’t Moon be against POW? CHA isn’t associated with a characteristic bonus - instead players can use either the +1 or the +2 from their Runes for CHA instead of for the indicated characteristic.
  18. Whilst they would both be available, only one can be used at a time. To quote RQG p144 Only one augment can be attempted per ability, and an ability can only be used once per session to augment a task being attempted. So, in the example you gave an adventurer could use either Moon or Air to augment Sense Chaos but not both. However, should the adventurer need a second augment for Sense Chaos later in the same session (but in a different scene), then the other Rune could be used.
  19. I'm kind of interested in the answers to this as well. I have a newish PC in one game with Plant Lore 100% who has persuaded the Chalana Arroy priestess in Clearwine to teach her alchemy...
  20. Only just discovered this thread but, yeah, I had that problem when I ran it the first time.
  21. I will note as an amusing aside that my players have been extremely grateful for this rule during the first year of the Grove of Green Rock when the comedy troupe, er, the trollkin skirmishers criticalled with their slings.... and no damage bonus. 😂 I'm rather looking forward to the second year of that scenario which I have altered somewhat to play to certain characters abilities and which will involve me describing one opponent as the ugliest glittering flying disco ball that they’ve ever seen...
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