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Found 12 results

  1. FrostByte Books is launching its first sale ever! Get 20% off both M-SPACE and REFLUX between November 23-27. PDF: http://www.drivethrurpg.com/browse/pub/10544/FrostByte-Books?term=frostbyte&test_epoch=0 Print (Lulu, Black & White): https://www.lulu.com/shop/search.ep?contributorId=1360886 Print (Color, shipping from Europe): https://widget.publit.com/frostbyte-shop_2629/page/1 If you’ve been on the fence whether to get them or not, this is a great opportunity.
  2. Here's a new review of M-SPACE posted by UbiquitousRat: http://ubiquitousrat.net/?p=3685 Short version: He enjoyed the systems for alien creation, starship design and organizations. He disliked that the chapter on weapons and equipment was so short. Follow the link above to get the whole picture! And while you're there, check out his enthustiastic play tests of Classic Fantasy and Mythic GM Emulator if you haven't already.
  3. The first reviews of M-SPACE have started to appear, and here’s one on the Spanish site Mundos Inconclusos: http://mundos-inconclusos.blogspot.se/2016/10/m-space.html?m=1 If you, like me, don’t read Spanish, try Google Translate to get the big picture. A short quote: "A combination of the D100 system and classic science fiction. Thoroughly recommendable. Hopefully M-Space will inspire the emergence of more publications by third parties for Mythras. With the level of this game, I welcome it." I’m actually surprised the translation between Spanish and English isn’t working be
  4. Colin Brett has been kind enough to let me publish his test run of the starship combat rules in M-SPACE. See more of Colin’s work at http://www.colinabrett.me.uk/ 1) Introduction An example of starship combat in M-SPACE. Presented in "mechanical" and "narrative" formats, to describe the dice rolls and story aspects of a space battle. 2) The Ships Gamma Star - Solar Federation Patrol Ship SPEED 6 HANDLING 5 SIZE 110 Modules: Bridge 5 Engines (TR100) 6 Manoeuvre (TR100) 5 Sick Bay 20 Crew 50 (12 Crew Members)
  5. After three years of development, FrostByte Books finally releases M-SPACE d100 Roleplaying in the Far Future. Order at www.frostbytebooks.com. Built upon the Mythras engine (formerly RuneQuest 6), it's a game with a new take on a classic set of rules. BRP-based games are often quick to learn and have a slightly gritty edge, and with a few strategic innovations like Extended Conflicts, modular starship design, and combat Special Effects, opportunities for creative play are greatly expanded on in M-SPACE. Extended Conflicts is an entirely new mecha
  6. I have two pieces of good news today: a preview of M-SPACE is now available for download and we also have a release date for the book. The preview is 30+ pages and will give you a good overall feeling for the game. A little bit of everything is included. If not sure whether this book is for you, here’s your chance to find out more. Head over to www.frostbytebooks.com to download it. The full game will be released at September 19. It will be a 220 page softback, in black and white, and initially be available from Lulu. More details later.
  7. Finally the test print has arrived! I'm very happy with the quality; Lulu do indeed make nice books these days. See photos below. There are a bunch of small corrections to make, but as soon as they are ironed out, I will make a PDF preview available. Shortly thereafter, the book will be released. I also want to alert you that the PDF BRP Starships in the download section will be taken down in a few days. There are a number of reasons, but mainly because of rights issues. I have no license to use BRP, and with this similar book going commercial, I cannot risk keeping the fan product
  8. After going through the rules closely, and with the help of Lawrence and Pete created a simplified version of the combat rules, I have decided to use Mythras Imperative as the core ruleset for BRP Space. Or rather, what used to be BRP Space. The new title is M-SPACE. M as in Mythras, mythic (no, not the solo RPG engine) and modular. See the newish cover below. I think this will be a very good engine for running sci-fi scenarios and campaigns. It's a quick, flexible and creative ruleset, and with the additions brought with the book, I'm very happy with the
  9. Hi all, as some of you know BRP Space (formerly BRP Starships) has been put on hold for a while. To make a long story short, I've been waiting for the new BRP Essentials to be announced. In the meantime I have improved the book as much as possible and my plan was to have an early copy of BRPE for developers by now. I also set this summer as a deadline for the book and for a couple of weeks now I have restarted my attempts to get a license for the core rules. I've been in contact with both Chaosium and The Design Mechanism. The result, as I see it, is two options: 1. Wait for BRP Es
  10. In recent months I have, for various reasons, kept character sheets on my iPhone while playing. It's worked surprisingly well, using the annotation function in Evernote to keep track of changes. But the constant moving and zooming around the sheets made it a bit cumbersome after a while, so I have designed a smartphone-sized character sheet in PDF. It's made to fit an iPhone screen, but I'm sure it will work fine on most devices. The PDF consists of eight pages: Characteristics, Combat, one page for each skill category, Powers and Equipment. Fonts are big enough for easy reading an
  11. Yesterday my character Krys Noim ended up in a shabby 1930s dockside bar in downtown Glimminge, playing a game of poker with the gangsters running the place. This is how I did it. Using an extended conflict (with conflict pools calculated from characteristics), similar to the rules in Revolution d100, worked very well. 1. Choose the type of game - card games, dice, chess, etcetera. (This does not affect the following rules). 2. In a high-level gaming environment, a successful Gaming skill roll may be needed to be allowed to participate. 3. Calculate the conflict
  12. There is now a small PDF booklet in Downloads detailing some of the iconic Star Wars spaceships. Stats for the BRP Starships/BRP Space rules are included for X-Wings, Millenium Falcon, Star Destroyers among others. All modules are listed for each ship, to make them easy to tweak. Hit locations have been calculated for most of them. Hopefully all this will be useful to show how the ship building rules work. You will need BRP Starships (available in Downloads) to make sense of the stats. If your game is set in another universe, they might still useful as is or to use as templates.
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