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Showing results for tags 'healing'.
Something i am working on, tinkering with for Duke Nukem RPG I currently have no gaming group, i like to hear opinions! Thanks in advance I wanted basic starting skills directly related to characteristics! Everything as far as my rules mods will be optional, use what you like skip what you don't like. Duke Nukem RPG stats CHAR BASIC STARTING SKILLS (not skill modifier) STR Experience( INT+POW) CON -- Action(avg of STR+DEX)+EXP represents skills like climb, jump,
Good day everyone. My group and I have recently started a campaign using Hit Locations and the question has come up as to how healing potions, spells, and etc heal those hit locations. Maybe it is somewhere in the BGB, but we couldn't find it. In lieu of finding a solution in the book, we have declared that a potion heals the overall hitpoints of the character, and also divides the regained health as evenly as possible between the damaged locations. A healing spell does the same, except that the caster can target specific locations that may need more attention. So, are rules for healing hit