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Found 24 results

  1. The Hollow This adventure is designed for 1st level characters. It is structured using the 13th Age Adventure Toolkit from the 13th Age Game Master’s Screen and Resource Book p.8 In this adventure, the characters must rescue more than a dozen children in order to thwart Gloomwillow’s ritual for Harsandra the Quick. But the Woods of the Dead are not for the faint hearted! Montage Tell the players that their characters just undertook a long and difficult journey to get to the spot where the adventure begins. Turn to the player on your left and ask them to describe one threat or obstacle that the party faced on their journey toward the location where the adventure begins. The obstacle could be large (a dangerous ambush, or an avalanche) or small (someone stole the Storm Voice’s trousers). Turn to the next player clockwise and tell them that their character did something impressive to overcome that threat or obstacle. Ask them to describe what they did. Don't make them roll dice at this point — this event happened in the past, and they succeeded. Continue around the group until every player has had a chance to invent an obstacle and describe how their characters overcame an obstacle. If some players aren't comfortable with making something up on the spot, feel free to coach them, or turn their one- or two-word answer into something bigger. The First Probe In this scene, the characters must overcome a major obstacle that stands between them and their goal, using roleplaying, skill checks, or a combination of each. Challenge DC 15 Normal Flock of Ravens +5 vs PD (multiple targets) — 1d10 damage Giant Dragonflies +5 vs AC — 2d6 damage The Second Probe At last, the PCs get to hit someone! This is a fair fight. PCs Mossback Mossback Minion 2 0 4 3 0 6 4 2 5 5 2 7 6 4 6 7 4 8 Mossback is a reskinned Newtling Grownup (13th Age Glorantha p.319) Mossback Minion is a reskinned Newtling Juvenile (13th Age Glorantha p.319) Visions Most Foul They must now overcome a more difficult — and deadlier — challenge to reach the next battle. Challenge DC 20 Hard Chill Sounds +10 vs MD (multiple targets) — 1d12 psychic damage Disturbing Patterns +10 vs MD — 3d6 psychic damage Terrifying Forms +10 vs MD — 3d6 psychic damage The Willow’s Crown When Gloomwillow is staggered for the first time, she concentrates on the battle against the adventurers. This has the ancillary effect of letting the walking willow out of her control. The tree begins walking, then sprinting. This is a double strength fight. PCs Gloomwillow Mossback Mossback Minion Walking Willow 2 1 0 0 0 3 1 1 1 1 4 1 1 4 2 5 1 2 5 3 6 1 3 6 4 7 1 4 6 6 Gloomwillow is a reskinned Wild Dryad (Lions & Tigers & Owlbears: 13th Age Bestiary 2p.206) Walking Willow is a reskinned Awakened Trees (13 True Ways p.202)
  2. I'm looking for a few more players for my new 13th Age Glorantha campaign Heroes of Dragon Pass. No 13th Age or Glorantha knowledge is required. https://app.roll20.net/lfg/listing/169890/heroes-of-dragon-pass The game runs every other Thursday at 9:00 PM Sydney time for the moment. Sessions usually run for 2 or 3 hours.
  3. Dungeons & Dragons & Glorantha?—A review of 13th Age Glorantha, the roleplaying supplement published by Chaosium, Inc. which brings the d20 System action of Pelgrane Press’ 13th Age and narrative storytelling to Greg Stafford’s Glorantha. http://rlyehreviews.blogspot.com/2019/03/dungeons-dragons-glorantha.html #reviewsfromrlyeh #rpgreview #rpgreviews #Glorantha #13thAge #d20System #Chaosium
  4. Version 1.0.0

    44 downloads

    This is the freeform two-hour 13th Age Glorantha demo we ran at GenCon 2018. It's designed to keep the game fresh for GMs by making every session different, using the player characters' stories and uniques to shape the action instead of having a set adventure. Six third level pre-gen characters included. Works for longer sessions also.
  5. Iconic, the 13th Age podcast, looks at one of the new 13th Age Glorantha character classes, the Berserker. Glorantha fans, you can play a Storm Bull or a Zorak Zorani in this class! https://iconicpodcast.com/2018/08/27/s2-e11 And review 13th Age Glorantha itself here, in earlier episodes: Part One: https://iconicpodcast.com/2018/06/04/s2-e05 Part Two: https://iconicpodcast.com/2018/06/18/s2e06/ And talk to 13th Age and 13th Age Glorantha creators Rob and Jonathan: https://iconicpodcast.com/2018/04/09/s2-e01
  6. Version 1.0.0

    25 downloads

    These are the six third level PCs we'll be using in the GenCon demos. Talents and powers and spells are chosen, but not the One Unique Thing, backgrounds, or personal runes.
  7. Please post any errors/typos spotted in the 13th Age Glorantha Rulebook to this thread. Please take care to note the page number where you've noticed something. We'll keep this tribal edit open until March 6th. We'll then review the thread and make any necessary changes to the files before sending to print. Please note there is a separate thread for the Glorantha Sourcebook here. Many thanks!
  8. EN WORLD previews 13th Age Glorantha, "a 400+ page love letter to Greg Stafford’s World of Glorantha, one of the most extensively developed and renowned fantasy settings of all time" by Rob Heinsoo and Jonathan Tweet, the lead designers of the 3rd and 4th editions of D&D. http://www.enworld.org/forum/content.php?5088-Preview-Greg-Stafford-s-Glorantha-in-13th-Age!
  9. "13G gets an enthusiastic thumbs up... It is clear the authors love Glorantha, and their giddy enthusiasm is on every page", says long-time Glorantha devotee Andrew Logan Montgomery in his comprehensive review of 13th Age Glorantha. https://andrewloganmontgomery.blogspot.com.au/2018/03/13th-age-glorantha-review.html He poses the question, why bother with 13G?: "For 13th Age fans the answer is simple. If you love that game, there is every chance that you will love Glorantha, given the fact that both Rob Heinsoo and Jonathan Tweet do. Glorantha's influence on the Dragon Empire, for example, is evident in the mythic extravagance of that world. Places like Starport, beings like the Koru Behemoths, even the Icons themselves show Gloranthan inspiration. How could you not be curious after reading Heinsoo's dedication? But seriously, this is one of the most storied and significant settings in fantasy gaming, and 13G serves it up for a game you already love. Now is your chance to see what 40 years of fuss has been about." (He goes on to answer why RuneQuest and HeroQuest fans might like 13G too...)
  10. 13th Age Glorantha authors Jonathan Tweet and Rob Heinsoo talk about their processes, design choices and influences for 13th Age RPG and recently-released 13th Age Glorantha in this Tableplay Podcast interview. They also recount their abiding interest in Glorantha and how that started for them both, and give their "elevator pitches" for 13G (that starts 1.06)... A brief excerpt from the 13G elevator pitches: RH: "...Dragon Pass is a central area in Glorantha that actually literally exists between—though not everyone really knows it—the bodies of four living giant dragons." JT: "W-h-a-t??" RH: "And in between them you have this amazing vibrant area where all these cultures that are connected to different runes collide..." http://www.tableplaypodcast.com/episode051/
  11. If DriveThruRPG is the way you get your gaming stuff, the newly-released 13th Age Glorantha PDF is available there now too...
  12. Exciting news - the 13th Age Glorantha Rulebook and the Glorantha Sourcebook were been released to Kickstarter backers earlier today! In the latest Kickstarter update, backers have been advised that their PDFs are ready to be downloaded from Backerkit. Both titles will be available for general purchase from Chaosium.com later this month: 13th Age Glorantha PDF (466pp) - $26.95 Glorantha Sourcebook PDF (226pp) - $19.95
  13. 13TH AGE GLORANTHA—now available in PDF! Greg Stafford’s classic fantasy world of richly imagined cultures, ferocious combat, and colliding mythologies comes to 13TH AGE, the d20-rolling game of heroic fantasy, escalating combat, One Unique Things, and limb-ripping owlbears! Buy the 13th Age Glorantha PDF now, and you'll get a coupon for the full price of the PDF back when the hardback book is released later this year. https://www.chaosium.com/13th-age-glorantha-pdf For Game Masters, the 466 page 13th Age Glorantha includes: —More than 80 pages of monsters and enemies fully compatible with any 13th Age campaign, including Chaos priests, dragonsnails, scorpionmen, Crater Makers who call down the Moon, and the awesome Chaos demon known as the Crimson Bat. —More than 60 pages of ready-to-run adventures and heroquests—venture into myth to refight the battles of the gods and gain their cosmic powers! —A distinctive setting that will entertain longtime fans but is aimed at gamers who've never heard of Glorantha. If you’re a 13th Age player you’ll find: —5 new classes, including the hell mother who summons Darkness spirits and giant spiders; the swordmaster Humakti who wields Death; and the trickster who (in theory!) funnels your bad luck onto your enemies. —5 new class variants, including the wind lord, a fighter with magical storm-related exploits; and the rebel, a rogue with the supernatural ability to get where he’s not supposed to be. —2 new PC races, the trolls and ducks, plus Gloranthan humans with new cultural traits.
  14. This is Lee Moyer & Aaron McConnell's spectacular cover art for 13th Age Glorantha—you can see why the theme of the book is "Chaos is Rising"! And this is Jon Hodgson's glorious cover piece for the Glorantha Sourcebook, featuring the Crimson Bat! Both books will be available in PDF from Chaosium later this month.
  15. The Glorantha Sourcebook was released to 13th Age Glorantha Kickstarter backers today. Both titles will be available for general purchase from Chaosium.com later this month: 13th Age Glorantha PDF (466pp) - $26.95 Glorantha Sourcebook PDF (226pp) - $19.95
  16. Rob Heinsoo has just informed 13th Age Glorantha Kickstarter backers that we plan to start distributing the 13th Age Glorantha and the Glorantha Sourcebook PDFs next week! Right now, we're in the approvals phase rather than the production phase, and we're all thrilled! More details about next steps are in the most recent backer update, but as a preview of what's coming next week, here's a near-final version of the 13G front cover, as designed by Lee Moyer & Chris Huth:
  17. Great news: Rob Heinsoo has reported to backers that Chris Huth has finished with initial layout of all chapters. In fact he has also finished the first round of draft corrections! Rob is now going over things and preparing the second round. Then we're working to finish the appendices. The sample spreads below both feature art from Michelle Lockamy:
  18. In the latest Kickstarter up for 13th Age Glorantha, Rob says "I'm not making timing promises but we're getting close". We're now laying out the last chapter, Chapter 8: Adventures—after that comes the credits, appendices and the covers. When we've got the first version of the full PDF available for people, the plan is to turn on BackerKit fully to allow people to manage pledges and add books and other items. Go to the Kickstarter update for more details, including some layout spreads from Chapter 6: HeroQuests.
  19. Here's Rich Longmore's awesome depiction of The Crater Makers, for the 'Enemies' chapter of 13th Age Glorantha, currently in layout.The Crater Makers are a regiment from the Lunar College of Magic. Their specialty is calling forth flaming rocks from the Red Moon to fall upon their foes.More details and a layout sample of Enemies - Chapter 5 here.
  20. This thread is to catch any typos or errors spotted in the Chapter 3 Preview of the 13th Age Glorantha book, recently sent to all backers of the Kickstarter . Please note them here, quoting the page number, the error, and the suggested correction. Cheers, MOB
  21. Our friends at Pelgrane Press are releasing a new book with 13th Age Glorantha content at Gen Con! "Lions & Tigers & Owlbears: 13th Age Bestiary 2" has a two-page appendix for people running 13th Age Glorantha campaigns covering conversions like the Gold King as an exemplary Mostali and flux elementals as God Learner leftovers! Come check it out at the Pelgrane booth (#1317). Bestiary 2 will also be available via the Pelgrane webstore and hobby store distribution channels.
  22. A new 13th Age in Glorantha update—we're adding Dragon Pass' most dangerous mercenaries to the Enemies chapter! (Who should you be more scared of, the horse or its rider?)
  23. Here's some new Gloranthan art we recently shared in a 13th Age in Glorantha Kickstarter update. More details at the link: https://www.kickstarter.com/projects/416625372/13th-age-in-glorantha/posts/1875005 The first piece is a wind lord by Rachel Kahn. The second piece is another of the illuminated runes from Kalin Kadiev. That's Larnste, god of Movement, dancing at the center.
  24. We recently shared a sample layout page to backers of our other Glorantha project in the works - 13th Age in Glorantha. This project is currently in the final stages of art commissioning/early stages of layout. It's going to be a very nice looking book:
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