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I spoke in the Better Battles thread about wanting to do a system similar to the Book of Feasts card mechanic but for events in battles. It is still very much a work in progress. Just wondered if it is something people would be interested in, or want to contribute, suggest ideas and the like? The rules for using the cards are in this document Battle Cards Rules while the actual cards themselves are currently in a spreadsheet Pendragon Battle Cards which you can import into Nandeck. The basic idea is you draw an Battle Event card, which sets up a situation (which more often that not will lead to Engaging an Enemy). The event would either award glory or modify the glory of the following engagement. Like the cards from the Book of Feast the event would often involve a test of a skill, passion or trait, this would often be an opposed test. Ideally I want to keep the glory awards similar to what you would be getting under the existing battle system. What this system doesn't intend to do is actually have any influence on the outcome of the battle as a whole as it is designed for the more scripted battles in GPC where the outcome is already known. Cards don't have any fancy frames yet so just look like this
I have a plot that requires the PC's to chose one of three factions, and twice in the story, there will be major battles between the factions and their respective armies, and these will have been improved, or sabotaged, by the PC's to further their factions gain. One army is mainly just gunslingers and tanks, one is naturistic and animalistic mutant-druids, and one is sorcerers and necromancers, so it has to be compitable with the system for powers, in particular Mutations, sorcery, and magic. Any ideas?