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Found 3 results

  1. This is NOT a post critical of the supplement. In most respects, I love it... a great world to plunder, the stunts system is genius and Voudou is a great magic system ripe for some rich roleplaying rather than the usual flash-bang effects. But as I run it for my group I am finding numerous issues, typos and stuff just plain missing from the rules. i.e. at a "rules on paper" level it is far from perfect! Some endemic "typo like" issues are in there which I can ignore: The author indicated that it was a mash up of 2 background - one magical, one historical and it shows periodically. Sections of rules that need to be together are spread between chapters. The layout is "challenging" at times, but a proper read and judicious use of post-it tabs and some PDF printing helps gets around that Also there are a lot of "See page XX" references and references to "Bokors and Broadsides" (the old name for Blood Tide!). Now I know it is teh oild name for the system I know the game is referring to itself and not some weird supplement I can't find. So since this is the official "Chaosium" community and the author is on here I thought we could collectivity help to fix it in a hope of building a bit of an errata or help the author with a second edition with some more annoying problems resolved. If anyone has any house rules, links, scenarios or useful tools relevant to Blood Tide - feel free to add them below. I will post a couple below to get started...
  2. So. I've already got MRQ Pirates. . With that in mind, sell me on Blood Tide What does this new d100 Pirate book offer me that my current one does not (besides a prettier cover )?
  3. Chaosium Inc. is offering a 20% off discount for any BRP title until the end of April. If you've been thinking of buying Blood Tide, Enlightened Magic, Magic World, or the new Winds from the Steppes sourcebook (from Alephtar Games), now is your chance! Enter the code ABPO1H907IGM at checkout and the discount will be applied.
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