Search the Community
Showing results for tags 'bronze age'.
Today, though the players do not know it, we are going to experience the Battle of Dangerford. Part of my description I have written down mentions having to walk across the corpses of men and horses to ford across the Creek to Isle Dangerous. This morning, one of my player's sends me this out of the blue: https://www.sciencemag.org/news/2016/03/slaughter-bridge-uncovering-colossal-bronze-age-battle Quite interesting, but now they are going to think I stole the whole story!
So I was nerding over Hittitology and Hurrian studies on the interwebz and thinking that it might be amusing to convert some actual Late-Bronze Age Collapse-period pantheons to a RQ cult, when it occurred to me to ask... Has or is anyone doing their own homebrew Bronze-Age setting in one of the versions of RQ? Jackals, which will be among us not soon enough, is OpenQuest, so .. cool, and Warlords is Hellenistic (iron age), Zenobia likewise, but worse-late Roman (and uses a verzh of Traveller rules). What's out there? I'm feeling inspired by both Age of Bronze and this Belgian comic
The Guide tells us For most of her human inhabitants, Glorantha is a simple and unsophisticated world. In Earthly terms, most of mankind is still at a Neolithic or Bronze Age stage of civilization (mixed agriculture, basic tools, and simple theocratic governments). And from many perspectives, Gloranthan technologies and cultures roughly approximate terrestrial Bronze and early Iron Age cultures. There are, however, significant areas in which human cultures are more sophisticated than terrestrial Bronze Age cultures: ocean going ships, large centralized states etc. so that it isn't uncomm