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Showing results for tags 'chargen'.
I'm trying to figure out how supporting characters during chargen. For most sorts, I'm fine with them being a single point, and I'd even be ok with contacts as one of the 5 breakout abilities, assuming they're related to occupation. I'm less sure what to do with companions. Do they also just cost 1 point? 2 points? I've read HQG several times, and I cant find a clear rule.
So this is something I have been thinking about for a while. Basically it will go like this: Roll or Buy Stats (STR etc...) Choose Culture (Skaerune' = First City, Second City, Third City, Fourth City) Each Culture has a cultural skill Roll, Buy or Choose Social Faction (Culture dependent, but things like Noble, Goatherd, Farmer..). Social Factions gives the character some initial skills Life Event 1 - this is a random roll Roll, Buy or Choose Apprenticeship. This gives some skills, money, gear, potentially magic. While not city specific, each city only has certai