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SAVAGE SWORDS AGAINST THE NECROMANCER is here!http://www.drivethrurpg.com/product/225 ... ecromancerhttp://www.drivethrurpg.com/product/225 ... REE-TASTERGet it now, while it's on sale for Halloween! One hot night in the City of a Thousand Vices, the fates of three strangers become intertwined, as two chases, a kidnapping, and a hunt for fabled treasure fuse and transform into a mission to save...everyone. For as wicked as the denizens of Tozer may be, they pale in comparison to the sorcerer Oto Xar and the disciples of Gish. Come, weave a tale of blood-spattered heroes who pit rippling muscles and keen blades against otherworldly vengeance an eon in the making! SAVAGE SWORDS AGAINST THE NECROMANCER is a reverent homage, meant to recreate the wonder and excitement of the weird tales that became popular in the pulp magazines of the 1930s. These stories of brawny warriors, black magic, and terrible monsters established the genre that later was dubbed Sword and Sorcery. Definitive examples of this literary style are the tales of Conan the Barbarian by Robert E. Howard. Considering the zeitgeist and Howard’s relationship with H. P. Lovecraft, it is not surprising that elements of Cosmic Horror sometimes appear in Sword and Sorcery fiction, and likewise in this adventure. SAVAGE SWORDS AGAINST THE NECROMANCER has been designed as a one-shot adventure full of danger and mayhem, for a long weekend or perhaps tournament play, but also should be easy to integrate into an existing campaign. It is intended for three or four player characters; three sample adventurers are included, for an instant start. Mechanical details have been constructed using the MYTHRAS game system from The Design Mechanism, and the write-up should translate well to other d100-style rules. This adventure should be suitable for players of any experience level, including those trying MYTHRAS for the first time. OLD BONES PUBLISHING strives to provide high-quality writing in a stylish, minimalistic presentation. Thanks for your interest!
In short terms: Do you know any good cosmic horror/lovecraftian adventures for Call of Cthulhu? Either 7th or previouse editions. In not to short terms: I have been playing Call of Cthulhu since the 5th edition, but all the published adventures I have read and run are not exactly what one would call cosmic horror or lovecraftian. The classic haunted house is a ghost story, and one of the scenarios in the Keeper's Rulebook isn't exactly horror/mystery, but more gun action oriented (as the 7th edition tends to be, anyway). The second scenario is much better but terribly wordy and hard to prepare. Do you kknow any good adventures for CoC, that are cosmic horror or more in the Lovecraft vein? Lovecraft almost never wrote about cultists and gangs of investigators fighting with guns, much less with regular guys punching monsters in the face. I know it's not easy to capture Lovecraft style into a game, but that's why I'm asking if you know any adventure like that. Even if not for CoC.