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Found 34 results

  1. Cosmic Ray Flux Rising

    Real fact - scientists have noticed a substantial rise in cosmic ray flux, caused by weakening of the sun's magnetic field. Just as the Earth has a magnetic field, so does the sun - a gigantic forcefield which protects the inner solar system from cosmic radiation. The weakening of the field means that space is now more deadly for astronauts. Even people in airliners are receiving a higher dose of radiation - enough that the radiation is considered a hazard for pilots and air stewards, for anyone who spends long periods at high altitude. https://spaceweatherarchive.com/2018/03/05/the-worsening-cosmic-ray-situation/ The ray flux is expected to increase even further in coming decades, with a real possibility the sun will enter a new grand minimum, a prolonged period of weakness. Does the Sun's magnetic field protect us from things other than cosmic rays? Will a period of weakness bring new dangers? Could be an interesting basis for a scenario.
  2. So... I have long presumed that Cthulhu profits are the core of the Chaosium business; that -- beloved though they are -- Runequest & Glorantha (and all the other lines, including card-games, etc) are simply too small to keep Chaosium going... at least, not at the scale they are going. There is the Cult of Chaos (organized play aka "demo monkey" program), which AFAIK nominally allows RQ/HQ/Glorantha content, but ... well, there's not much THERE there, for non-CoC stuff. I understand that Chaosium INTENDS to have ths stuff in place... eventually... I recently looked at the number-of-articles in each AbChaos since nuChaosium re-started that irregularity, and simply counting titles-of-articles it's clear where Chaosium is putting (the majority of) its energy. Good lord, just look at the number of 3rd-party licensees & products for each line... it's clear where the buying public is putting (the majority of) its energy money, so I'm not criticizing Chaosium! So I'm pretty confident in my presumption. But then I noticed something here on BRPCentral... Glorantha forum - 15K posts Runequest forum - 9K posts Cthulhu forum - 4K posts And I had a hard WTF moment: why does the RQ/Glorantha community have so much more ardent activity, but so much less in inclination to buy stuff, than CoC ???
  3. Call of Cthulhu discord

    We’ve created a discord server for Call of Cthulhu called Necronomicon. We want to help unite the community who play this game not only to meet new, and awesome people but in addition to that help new players, and experienced find groups to play with. We want to help keep the game alive by making it easier for new players to find a group if they have difficulty in real life through the use of software & our custom made bot. By creating an expansive community we hope to use our custom bot to allow everyone to find a group to play with. We also have help channels which you can use if you have a quarrel with the rules of the game. As such you’ll receive live support instead of having to wait potentially hours or days for a response on the forums. We also plan to help events, say you have a live stream coming up to raise money for charity, just running an epic game or even hosting your own event in real life which is being streamed we’ll help promote it! However, to make this a success we need you, the community. By helping to spread this idea we’ll be able to develop a dedicated, mature and friendly community to entice even more people to play or even host their own sessions. Even if you only play the game at a table with your friends in real life you’ll still be a great asset to the community as well as the ability to meet like-minded people from across the globe you could even share a scenario you created with an easily accessible community. Our bot development team is creating an LFG tool to allow you to create games and then have new players join them, it’s currently still in development, at this current point in time you can create your own game and have others join it. You’ll then receive a private channel in order to play with your newly found group. As such, this is great for new players and through our combined efforts even more sessions will be running on the discord. Here’s a brief list of the current features which are accessible: A new users section with recommended platforms for online play if you’re only just thinking about hosting a game online (there are many benefits) We have a news and updates section which we will post news released by Chaosium and important updates so all you have to do is check out this section for your Cthulhu news. We also have a recommended YouTuber & twitch section for content creators that are worthy of your time if you’re looking for reviews on scenarios or just tips. Seth Skorkowsky is currently doing a series on the game system as a brief overview on the rules which I’d highly recommend if you’re thinking about picking up a copy of the rules. We have a help section which is provided by both Verified Keepers (a role which can be attained by request allowing you to access a private area of the discord so players do not have scenarios spoilt) as well as player provided assistance. As such you have a wide variety of assistance in the case you are unaware of what to do. We also reward players who help with certain roles, helping new players is greatly encouraged as remember, it’s them who will keep the game alive. A support section is accessible, this will allow you to ask help from staff as well as requesting an event. (not related to the game but rather the server, unless it’s an event) An entire discussions section for so you can talk to other players about Cthulhu, off-topic, Chaosium and more. You can also post any artwork you make in our artwork section. We will hold monthly competitions to help further the community such as a best Cthulhu related drawing, scenario creation, and more. A prize pool will be accessible for the winners. Voice channels to allow you to talk to other users A Keeper hub section for verified Keepers allowing you to discuss scenarios, leave reviews on whether you like them or not so Keepers can easily find out whether a scenario is worth purchasing, as well as help and a section to overcome a players disruption to your scenario/campaign. More features will be added as the community grows. We will welcome any ideas from our community. We hope to see you on our server shortly, help become apart of a hopefully ever-growing community so we can help attract new players to the game. Please invite your friends whom you play with so we can help build a base following which can then be built on through the attraction of new players! TLDR: We want to help further the community through the use of a group-finding bot making the game accessible to new players as well as those looking for a group to play with. We hope to make the game easier for new keepers, as well as experienced, to get help and find scenarios they may want to run with their group or find one of their own on the server. To conclude; by joining now you’ll be able to access everything Cthulhu related at the click of a button, the first 100 people to join will receive a special role to thank you for being the first members of an everlasting community. You’ll watch alongside us as this library of information continues to expand just like the universe. Hope to see you soon – Salt Join the cult today https://discord.gg/8yeAugS
  4. World War I, The Great War

    World war 1 The Great War I will run a scenario during world war 1, The Great War and I am looking for good pictures for the atmosphere 1916-1917 in the Verdun area. When looking on internet it’s hard to know if it’s the right uniform and from the right time. Especially of soldiers from American Expeditionary Forces (AEF) and french soldiers and their camps Military camps French people Military nurses Verdun, Houdelaincourt, Gondrecourt, Domrémy-la-Pucelle, Bazoille-sur-Meuse (the American's 18th Base Hospital), Colline du Mort-Homme (Dead Man's Hill), Maps over towns and military camps French Berliet truck Somebody who can help med were to find it. (I have bought Chaosiums “No mans land”) Henrik
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  7. Raiders of R'lyeh!

    I'm not sure this goes here or not... but I heard the game is based on Openquest rather than CoC... Anyway, Raiders of R'lyeh is finally out for purchase in PDF form. It's huge and looks great. http://www.drivethrurpg.com/product/209168/Raiders-of-Rlyeh-Gamemasters-Guide--Core-Rules?affiliate_id=10748 It's aimed at Edwardian era horror adventures. It swings in a more action-adventure mode than old CoC... and has rules more in line with Openquest. It's been a long time coming and I'm kind of excited to finally get the chance to read it.
  8. So I got the first installment of the Clockwork of Orange campaign last week and I've been reading it through. It does have a good chunk of historical and quasi-historical detail, but I'm finding that 17th century Germany isn't a setting/era that I quite 'get'... yet. I'm not at all sure what the 'tropes' are. Like, I can riff on the 'Wild West' and vaguely medieval England all day long... but the Holy Roman Empire isn't something I've got a visual or fictional mental reference library for. Names and places are things I have to look up to get anything close to authentic in atmosphere. Any suggestions for literature, movies, comics... or entertaining historical overviews of the setting?
  9. Hey Guys, So, I've decided to resurrect my childhood German, and I thought, what better way to do this than to find things I know deeply and think about more than perhaps is sensible, but to do those things in another language! yay. I know there's a body of RuneQuest material out there in German, and Call of Cthulhu as well. How many forum members are German speakers? Are there German forums? I'd appreciate a gatekeeper to point me in some useful directions. CP
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  11. Check out A Clockwork of Orange: The Heydelberg Horror, now available from Drivethru in print and PDF formats. 1610. All of Europe teeters on the brink of war. Religious and political factions manoeuvre for advantage. In the scramble for power, lost knowledge is brought to light, and discoveries from the New World change our conceptions of reality. But there are some things man was not meant to know… The Heydelberg Horror is the first part of a new campaign for Clockwork & Cthulhu. A Clockwork of Orange will take the agents of the Karolinium in Prague across Europe to the dark secret at the heart of the Holy Roman Empire. Requires the Clockwork & Chivalry Core Rulebook, 2nd Edition. http://www.drivethrurpg.com/product/208684/The-Heydelberg-Horror?src=hottest_filtered
  12. Only one review online, would love to hear more impressions! Has anyone read it or played it yet?
  13. Golden Goblin Press is running a one-week Kickstarter for a new 7e Call of Cthulhu book, Cold Warning https://www.kickstarter.com/projects/golden-goblin-press/cold-warning-a-call-of-cthulhu-7th-edition-adventu/description
  14. 30 Sanity Points Blog

    Two years ago I challenged myself to create a blog where I used the headlines from the local newspaper to make up plots for the Paranoia RPG. Wanting to develop my horror writing, I decided to dust off the local papers and see what devious Mythos plots might be lurking behind the headlines. Also, for Keepers who are looking for creative tales to weave for their groups, I hope they find this blog useful for jumpstarting their imaginations, whether it causes them to come up with similar ideas or they simply flesh out the tales I’ve outlined. The blog's at www.30sanitypoints.blogspot.com May your sanity points fall slowly, Garrett Crowe
  15. I'm going to to play the Masks of Nyarlathotep campaign in a near future. In 1925, looking for information is a bit more complicated than looking it up on the internet. I would like to prepare a list of places in New York where the investigators may end up doing just that: looking for information. To be more precise, I'm not interested in locations specific to that campaign, but rather places in New York City in 1925, known to the general public, that may give access to potentially useful knowledge in any campaign setting. So far I have: The New York Central Library, 5th Av, 42nd St. Described in the campaign. The New York University. The Bellevue Hospital, 1st Av, 27th St. Described in campaign. The New York City Police Department, 240 Centre St. The NY Police is mentioned in the campaign. The Sugar Cane, a clandestine bar, 5th Avenue, 135th St. Not the only bar where information can be garnered of course, this one just happens to be somewhat detailed in the campaign. Newspapers: Daily Worker, Negro World, New York Times, World, New York Pillar Riposte. I like the idea of restricting clues to press articles of specific newspapers only. The Hall of Records, built in 1907 (later renamed to Surrogate's Courthouse in 1962). The New York Municipal Archives was only founded in 1950. Any additional idea or suggestion is welcome. For example, where would one find birth or marriage certificates in 1925? Information regarding real estate and land registration?
  16. auction

    Version 1.0.0

    119 downloads

    Original Source: The Auction Conversion to CoC 7th ed. And heavily modified by Rick Hughes pennteach@gmail.com Time & Era: Early November of 1919 Additional documents: Auction (this one) auction_bidding_table, auction_bidding table, auction_guests, auction_house_catalog_prophesy, The auction and the World of 1919 DESCRIPTION: You are requested to pick up a few items at an auction. If you have any trouble with the documents, send me an email and I can send you pdf or what ever you need.
  17. Has anyone else noticed how easily a game of Nephilim can be crossed into C'thulhu? There are a few hang-ups, in that the esoteric history of the Nephilim doesn't quite fit in with the broader and geological time history of the Cthulhu Mythos, but it is easily possible to create work-arounds. In essence, the Nephilim are a species of immortal spirit parasite that have followed a very similar trajectory on an evolutionary scale to that of the Great Race of Yith. The difference being that the Nephilim are of terrestrial origin, while the Yithians are aliens. As for Nephilim magic, it makes for an interesting juxtaposition to that of the Mythos. The links between the Nephilim and Atlantis are well established, but the Mythos makes only casual reference to Atlantis, making the question of Atlantis, Mu, Lemuria, and Thule, open slather as to what a Keeper wants to do with them. Of course by involving Nephilim this also serves to make the "magic of Atlantis" largely unavailable to player character human investigators. For me, the most interesting thing to develop is the Dream Lands as a Subtle Realm. The Subtle Realms are where the magic of the Nephilim comes from, and clearly dreams and the dream lands are intensely magical, so perhaps the Nephilim created the Dream Lands as a sort of virtual reality and magical laboratory ? Has anyone considered that perhaps Innsmouth is merely a colony of Tritons at an advanced stage of Nephilim transformation? I would be interested in how other people have developed these ideas, as I KNOW this is not an original idea.
  18. Fonts of Horror

    As a keeper I have always enjoyed making my own handouts, and to that end I have gathered a few fonts together to stand in for various runes, glyphs and sigils of the various mythos creatures. One of my dearest wishes is that Chaosium would release official fonts for languages like Aklo, Tsath-Yo, Senzar, etc.
  19. Does anyone have a copy of the Android Creation Rules for Cthulhu Rising that they can email me? I went to http://www.cthulhurising.co.uk but the site doesn't seem to be up any longer. Thanks!
  20. Atlantis in Call of C'thulhu

    I am seeking the input of other Keepers, allow me to explain... In my C'thulhu Campaign it is now early October 1921 and one of my players' characters has purchased the islands of North Cat Cay, south of the Biminis, for the purposes of development and hired Frank Lloyd Wright to build him a resort down there. Frank was all too happy with the opportunity to work as (historically) he was down on his luck at the time (somewhat as a result of one of his staff becoming a berserk axe murderer... I KID YOU NOT!). The character has a cunning plan to do with supplying the Rum Runners of the Bahamas with cheap sloops produced in Boston, and a steady supply of cars to drive around Nassau which are sold at auction. Frank just mailed him to say that he has, unfortunately, "discovered" something while digging the foundations for the building that is supposed to house the utilities. The discovery is large blocks of stone much like the Bimini Road discovered historically in 1968. I am opting for the interpretation that the Bahamas are part of sunken Atlantis as per the Bermuda Triangle supplement. My current plan is that the building that has been discovered partially includes the sea wall of the island, and that North and South Cat Cay are both accumulated sand on top of these structures, but North Cat Cay also has the ruins of a Pharos style light-house that has collapsed, a la Ostia. I am interested in suggestions to spice things up and how other Keepers have interpreted Atlantis within the CoC setting. My preference is to keep the threat level low to mid range, and crucially to build a sense of wonder so players will WANT to investigate further afield in the region. The aim is to bait the hook and whet their appetites. I am the sort of Keeper who likes to give my players plenty of rope so they can hang themselves stylishly. So please, I would love to read any suggestions you care to make.
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  22. Keeper Reference Booklet

    The Keeper Reference Booklet (inc. handy charts and index references for the Call of Cthulhu Rulebook and Investigator Handbook) has been added to the files in the PDF Keeper Screen Pack on the Chaosium website If you have already purchased the PDF Keeper Screen (or are one of our 7e Backers who got the Keeper Screen in their reward level) you can simply log into your Chaosium account to access the Reference Booklet PDF via your 'Completed Orders'.
  23. Delta Green: Need to Know

    I have just uploaded ArcDream's new quick-start release Delta Green: Need to Know. They have made this available to all, not just the kickstart backers. Based on my quick run thru, this might become my new favorite core version of the BRP rules (or BRP-ish). Sorry @Jason Durall! SDLeary
  24. Delta Green Need to Know

    Version 1.0.0

    61 downloads

    Delta Green: Need to Know is their quick-start rules that they have decided to make available to everyone!
  25. Two podcasts enter, one podcast leaves! The UK's finest podcast crews went head to head to have the world's most polite argument about whether there was too much Cthulhu in gaming. The Smart Party and The Good Friends of Jackson Elias dueled it out in front of a live audience, who weren't shy about getting involved and sought to answer this perennial question once and for all. Have a listen, see if you agree, tell us your thoughts! Imagine the worlds most polite rap battle with less dancing and more tentacles. Catch the recording from Dragonmeet here Listen out for golden nuggets from Chaosium's own Mike Mason and other luminaries!
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