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Hi everyone, When creating and running my sessions, I like to put in rumours and information that the players can gather from people they know. On page 22 of the CRB there is some information about how to run contacts and even within the passion section it would be possible to have contacts which they are 'loyal' to. I was wondering: 1) how do you run contacts in your sessions? 2) Do you use passions for this so that players can develop them? 3) When they interact with their contacts, do you ask for rolls for the social interaction, e.g. influence skill rolls?
Legend is Mongoose's foray into D100 territory, but I was thinking that sometimes there is only so far one can go with the game before we come up against Mongoose Publishing's unwritten 12A age certificate. Makes me sometimes wonder if there are d100 adventures where the age certificate starts at 15 and goes up to Song of Ice and Fire and higher. I don't even mean the kind of stuff that ends up on HBO. Just adventures where the Adventurers find themselves in some places and situations which are a lot more adult than dungeon crawling, looting treasure and fighting orcs. What else is t
So I've sat through the CriticalHit's CoC live play podcasts based on King in Yellow and got me an instant urge to host one. But sadly when I looked at the published stories in the store, they all seemed a bit too light hearted to me. One is on space the other medieval... I just want a straight up classic story based on the play's mystery, without huge monsters poping up all the time. Long story short, do you guys have anything to recommend? Perhaps there is a scenario out there that I'm not aware of, I'm fairly new to CoC so don't know all the published stuff.