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Found 1 result

  1. Every system needs some measure of equipment. What that equipment is depends on the setting. The needs that are filled by that equipment stay mostly the same. Because I am always making new settings, I had an idea. Make a list of equipment roles. Then, in each role, list out the types of equipment that fill this role. Then, next to each type of equipment, write out the kind of stats it needs. Do not write out the stats- just the stats that it needs. Also, if it's not obvious why tracking it may be useful for game purposes, a description on the purpose for that kind of item. Example: Unde
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