After 15+ years of GMing RQ, i still have a pretty stupid question -- Does Heal Wounds (the divine spell) add SR to cast the spell based on the MP spent? Is it instant?
We always used it as an instant cast (because my players complained about it not being any better than spirit healing), but it has a higher cast chance, and it can be cast as high as you want (considering you have the MP for it) and has a slightly better chance (+2) to go past your target's countermagic, so i decided it takes time.
How do you play it?