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Found 13 results

  1. "One of the oldest and most respected fantasy settings ever created for RPGs, Glorantha is the brainchild of legendary game writer and designer Greg Stafford. Crafted in 1975 for the board game White Bear and Red Moon, it became the heart of the first major challenger to D&D, RuneQuest. Now it’s back and represented in a system specifically crafted for it – HeroQuest Glorantha, making it a great choice for New Year, New Game Week." —Sean's Picks of the Week at EN World
  2. A trio of new HeroQuest Glorantha titles are now available on DriveThruRPG—the core HQG rules, and the linked supplements The Coming Storm and The Eleven Lights. Everything you need to run an epic clan-based campaign at the advent of the Hero Wars!
  3. Cut yourself a deal - Chaosium's Black Friday sale has begun! Runs through Squamous Saturday and ends on Spectral Sunday at 11.59pm PST. Use Code 'Black15' to get 15% off over 400 selected Chaosium titles— including everything for HeroQuest/HeroQuest Glorantha, including recent releases The Coming Storm and The Eleven Lights PDF. More details here: https://www.chaosium.com/blog/cut-yourself-a-deal-on-black-friday-and-cyber-monday-at-chaosiumcom
  4. The sequel to The Coming Storm is now out in PDF. Whatever history holds for the Red Cow clan, players are about to find out in The Eleven Lights: https://www.chaosium.com/the-eleven-lights-pdf/ This product is for HeroQuest Glorantha, but can be easily adapted to RuneQuest as well. Don't forget—when the print version is available, you get the full price of the PDF off when you buy from Chaosium.com.
  5. In HeroQuest's 'The Coming Storm', the dangers surrounding the Red Cow clan in Sartar are closing in from within and without. Occupied by the Lunar Empire, the clan can see violence on the horizon— the Hero Wars are coming. The gripping saga of the Red Cow's dire straits in 'The Coming Storm' now has a sequel. In 'The Eleven Lights', War has come to Dragon Pass in this complete Gloranthan campaign setting, taking the Red Cow PCs from brutal occupation to their liberation from the Lunar Empire. Whatever history holds for the Red Cow clan, players are about to find out: https://www.chaosium.com/the-eleven-lights-pdf/ And don't forget—when the print version is available, you get the full price of the PDF off when you buy from Chaosium.com.
  6. We welcome Ian and Sue on board the team! (Sue O'Brien is the new Boardgames line editor) "Sue and Ian both bring a much needed range of skills, experience, and a passion for all that is Chaosium. They game every week. They have been a part of our tribe for many years", said Rick Meints, Chaosium President. More here: http://bit.ly/2no9sg8
  7. We welcome Ian and Sue on board the team! (Ian Cooper is the new line editor for the HeroQuest Glorantha RPG) "Sue and Ian both bring a much needed range of skills, experience, and a passion for all that is Chaosium. They game every week. They have been a part of our tribe for many years", said Rick Meints, Chaosium President. More here: http://bit.ly/2no9sg8
  8. The following sentence on p. 106 in HeroQuest Glorantha at the end of the Catch-Ups section gives me a bit of a headache: So given I have a keyword like Hunter and a sub-ability (that is a breakout ability, right?) Archery with the following values: Hunter: 13 Archery +1 According to the above rules I'm not allowed to raise Archery higher than +6, because raising it to +7 would mean, that the effective value (13+7=20) would reach a new Mastery level. So far, so good. Now imagine, that over time I have reached this maximum value: Hunter: 13 Archery +6 Now, at the next possible opportunity I raise the keyword (e.g. by investing 2 Heropoints): Hunter: 14 Archery +6 Wouldn't that break the above rule? And more so, if I raise the value of the keyword even higher? Or does this rule limit the raising of sub-abilities only? Whereas reaching or exceeding the next Mastery Level by raising the keyword value is possible without any restrictions? (In fact I would tend to use this last interpretation, but I would like to know, how other people handle this.)
  9. HQ Glorantha at Dragonmeet

    HEROQUEST GLORANTHA at Dragonmeet! If you're attending Dragonmeet in London next weekend and would like to play HeroQuest Glorantha, GMed by Ian Cooper, author of The Coming Storm:, sign up now and reserve a slot for these sessions now at Warhorn: (There's also a playtest demo of the new RuneQuest - "Ears of the Bull", GMed by Andrew Bean) https://warhorn.net/events/dragonmeet/schedule/2016/12
  10. The Coming Storm in hardback is now available from www.chaosium.com! It will be shipped to you from one of our international fulfilment warehouses (USA, Australia, Europe). And it comes with the PDF, free. The Coming Storm makes a perfect home for your Sartarite adventurers. It's built for Heroquest Glorantha, and the rich background material is usable with RuneQuest or 13th Age Glorantha campaigns too. http://www.chaosium.com/the-coming-storm
  11. Here's some of the beautiful interior layouts from our latest release, "The Coming Storm" for HeroQuest Glorantha. As noted, it's available now in PDF; when the print version comes out later this year, you get the price of the PDF back as a discount! Order it here: http://bit.ly/comingstormpdf
  12. The Coming Storm is the first part of an epic HeroQuest Glorantha campaign taking the Red Cow Clan through the opening days of the Hero Wars. This book provides everything you need to run a classic clan-based Sartarite campaign. And if you buy The Coming Storm PDF now, we'll credit you the PDF price on the purchase of the printed version once it is available later this year. http://bit.ly/comingstormpdf
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