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I am running a Mythras game set in early 16th century Central Europe, and have made some modifications and additions to suit the setting and my tastes. I've already posted some of these on the Design Mechanism forum, but I thought I'd share them here too. House Rules - Alternate Download Link Here I redefine SIZ to be a direct measure of mass, correlate SIZ to STR, define how MP are regained, make some changes to the Damage Modifier rules, and introduce a different way of using XP rolls to increase characteristics. Currency - Alternate Download Link A quick summary currency for the setting, rules agnostic. Equipment Costs - Alternate Download Link A list of setting appropriate equipment, priced in pounds, shillings and pence, with ENC values. Equipment Descriptions - Alternate Download Link Descriptions of select aforementioned equipment, with necessary stats. Armor - Alternate Download Link Charts of armor appropriate to the setting, what they protect, and their ENC values. Weapons - Alternate Download Link Charts of weapons appropriate to the settings, and all their stats.
I'm looking to run a game set in Safelester. I'm trying to find a "look and feel" for miniatures for the westerners. I use Ancient Germans (and some Gauls) for Orlanthi, Babylonians/Assyrians for Lunars (not needed for this game), Classic Era Greeks for the Sun Dome Temple. What seems appropriate for the west? Mostly I need bandits and soldiers from the city-states, but Seshnegi warriors and wizards would be useful as well. Any suggestions?