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I'm new here - so apologies if I'm posting in the wrong place - or not spoilering things I should be. I've not RPG'd for a long while, but with lockdown upon us it seemed it'd be a good idea to try my an RPG via Zoom with 3 regular boardgame pals. I decided CoC would be my weapon of choice, having played it waaay back (and I don't really like Orcs, Goblins, etc). My group are not previously role players at all - but are keen boardgames (preferring quite heavy eurogames), so I knew this would be a little out of their comfort zone. I rpg'd years ago regularly, but haven't played for ages - b
Hi, I am running a Chronicles of Future Earth 'campaign'. (I use air-quotes here because it was suggested and started at very short notice and lacks a lot of my usual planning.) One of the players has asked about the metal-substitute Alagin. His character (a psionic) is interested in learning how to craft it (or, knowing the player, exploit it to his own benefit). There is little information in the rules about it. CoFE page 46 has descriptions of the substance as "dark brown or jet black substance ... created - some say grown - by the mysterious Spider Folk." It is "vaguely tran
I have a plot that requires the PC's to chose one of three factions, and twice in the story, there will be major battles between the factions and their respective armies, and these will have been improved, or sabotaged, by the PC's to further their factions gain. One army is mainly just gunslingers and tanks, one is naturistic and animalistic mutant-druids, and one is sorcerers and necromancers, so it has to be compitable with the system for powers, in particular Mutations, sorcery, and magic. Any ideas?