Search the Community
Showing results for tags 'interview'.
-
dennis detwiller Exclusive Interview with Dennis Detwiller!
Dethstrok9 posted a topic in Delta Green
Welcome back everyone, this is Dethstrok9! Today, we have a very special guest! Dennis Detwiller is a writer, designer, and illustrator for some of your favorite games like Magic the Gathering and Delta Green. We're going to interview him and see what he has to say about a number of topics, including MtG, DG, the Video Game industry, working for Wizards of the Coast, co-founding and running Arc Dream Publishing, why KickStarter revolutionized the industry, Call of Cthulhu and its impact, and valuable advice for game designers just starting out in the industry! Dennis is the four-time winner of the Origins Award for game design, and the thirteen-time winner of the ENnie Award for RPG excellence. His books Delta Green and Delta Green COUNTDOWN are the highest rated RPG products ever, according to RPGnet and RPGgeek, and he has 9 products in the top 100 RPG products of all time. I encourage you to check out the interview. This far exceeded my own expectations, as Dennis' answers were extremely thought-provoking and filled with useful industry information. It's also pretty short, just over 30 minutes:) Thanks for reading, I hope you find this interesting! Link below.- 3 replies
-
- 2
-
-
-
- arc dream
- delta green
-
(and 4 more)
Tagged with:
-
Since the early 1980s, Basic Roleplaying has dominated the Swedish RPG scene. For me and most other 80s and 90s teens here, it was the first system we ever learned. Dungeons & Dragons never stood a chance. To find out more about that Golden Age, I talk to Anders Blixt, the elder statesman of Swedish BRP, in a new interview. He authored many of the most beloved books of the early years, but also wrote for Traveller and, much later, Mutant: Year Zero. We also talk about his Swedish adaption of Call of Cthulhu - and discuss his first BRP game for many years, Expert Nova, now in English. Read the interview here: http://www.frostbytebooks.com/blog/interview-with-anders-blixt Clarence Redd
-
For those of you interested in Heroquest across the world, there's an interview with Robin Mitra on the German language edition of Heroquest, which is supported by an additional book of 18 settings/ adventures and superb covers by French artist Eric Vanel. Original German interview at: https://translate.google.com/translate?sl=auto&tl=en&js=y&prev=_t&hl=en&ie=UTF-8&u=https%3A%2F%2Fwww.teilzeithelden.de%2F2018%2F02%2F22%2Finterview-robin-mitra-und-das-deutsche-heroquest%2F&edit-text=&act=url ; rough and ready Google translate into English at: https://translate.google.com/translate?sl=auto&tl=en&js=y&prev=_t&hl=en&ie=UTF-8&u=https%3A%2F%2Fwww.teilzeithelden.de%2F2018%2F02%2F22%2Finterview-robin-mitra-und-das-deutsche-heroquest%2F&edit-text=&act=url
- 3 replies
-
- 2
-
-
- german language
- heroquest
-
(and 2 more)
Tagged with:
-
2015 saw the release of the Swedish roleplaying game Järn (Iron), written by Krister Sundelin. The game takes Basic Roleplaying as its starting point, but goes off in an entirely new trajectory for BRP. When an English version was planned, I contacted Krister to ask him about the game. The interview will be published here on the forum, one question at a time. Krister may also drop by at the end of the interview, to answer any additional questions from you. Krister is a well-known RPG writer in Sweden. He's got many games, scenarios and sourcebooks on his CV, and a reputation for writing high-quality products. Järn is his latest offering and the Swedish version has been very well received, both in media and by the RPG community. Warning: This thread contains some explicit criticism of BRP. It does not mean Clarence Redd or Krister Sundelin dislikes BRP - on the contrary. Keep in mind that this is a creative discussion about how RPGs can develop and change over time, depending on the needs of writers, GMs and players. If you find some tidbits that inspire you in your gaming I will be very happy. If not, that's ok too.
-
Hey gang - you might be interested in reading the interview Aethercon did with MOB, Mike, and myself concerning Chaosium, Cthulhu, RuneQuest and other sundries: http://storytellersjem.blogspot.com.au/2015/10/aethercon-interview-2015-interview-2.html?view=classic