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If we define a heroquest as a procedure to bring back a part of the God Time into our world, what can be (form, goals...) a heroquest in Jolar and Kothar? In these lands, the Gods' War seems to have had a weaker impact on the world: it is a world of plenty and peace and Pamalt is "alive" (although blocked in the "other world", like all the Gods) while Genertela is a land profoundly different from its God Time version, with wars and a dead "spirit", so that people need more to bring back the might and magic from the God Time. In comparison, in Kothar and Jolar, the frontier / difference between God Time and mundane world seems to be soft. So, why do the Dorradi perform heroquests? Neither for crops / cattle nor for war, at least not so urgently than genertelan people... Some answers that come to my mind: fight Chaos by re-enacting the magic of the Firefall or other anti-chaotic deeds re-enact events / deeds / magic from the Artmali period contact Agitorani who died during the God Time (the other ones are alive and can be found in the south of Pamaltela) contact powerful spirits / ancestors Comments / other ideas anybody?