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Showing results for tags 'magical items'.
One of the things I like about the Mythras Ruleset is how there was not a huge list of magical items which players can find in chests and hordes of treasure. I run a human only campaign as well, I like the idea that simple factors such as lack of light really gets the players to think (love dynamic lighting on Roll20 too) I was wondering, how do you deal with magical items in your campaigns? I am not sure whether I want to start putting it into the campaign although I have seen some people do this successfully. Do people go down the 'better quality' idea? or the use of making some of the folk magic permanent - e.g. bladesharp? Looking forward to hearing how you incorporate magical items.